diff options
author | Daniel Borca <[email protected]> | 2003-12-10 15:24:49 +0000 |
---|---|---|
committer | Daniel Borca <[email protected]> | 2003-12-10 15:24:49 +0000 |
commit | 28442852978e8ca0bcc5fda6393fc7b94fcf2bbf (patch) | |
tree | fb627fe1aea1faccf98d34316041aa925a56115a /src/mesa/drivers/glide/fxddspan.c | |
parent | 43be8ee414369f2745de0cf936f9767ee31df991 (diff) |
got rid of __FUNCTION__ :(
Texus2 functions are dynamically linked now
made getRegistryOrEnvironmentString more portable
bugfix: unnecessary total SW fallback -- glColorMask
bugfix: when shared palette was not loaded correctly
point_attenuation_stage back in business (point size/atten)
fxTexGetInfo is not required for fxIsTexSupported
fxDDChooseTextureFormat optimized for RGB/RGBA textures
accelerated Quads with Triangle_Fans
more WGL extensions/functions (also updated export file)
DXTC/S3TC -> FXT1 wrapping hack
quick & dirty fix for Quake2
Diffstat (limited to 'src/mesa/drivers/glide/fxddspan.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 158e34e08e1..4b9b2123b4d 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -461,7 +461,7 @@ fxReadDepthSpan_Z16(GLcontext * ctx, GLuint i; if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); + fprintf(stderr, "fxReadDepthSpan_Z16(...)\n"); } grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); @@ -480,7 +480,7 @@ fxReadDepthSpan_Z24(GLcontext * ctx, GLuint i; if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); + fprintf(stderr, "fxReadDepthSpan_Z24(...)\n"); } grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); @@ -512,7 +512,7 @@ fxReadStencilSpan(GLcontext * ctx, GLuint i; if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(...)\n", __FUNCTION__); + fprintf(stderr, "fxReadStencilSpan(...)\n"); } grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32); @@ -554,7 +554,7 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit) (void) buffer; if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(%x)\n", __FUNCTION__, (int)bufferBit); + fprintf(stderr, "fxDDSetBuffer(%x)\n", (int)bufferBit); } if (bufferBit == FRONT_LEFT_BIT) { |