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authorBrian Paul <[email protected]>2001-05-10 12:57:12 +0000
committerBrian Paul <[email protected]>2001-05-10 12:57:12 +0000
commitad51be1ad4c60ad678405a860735901ef1e6ce94 (patch)
tree2bdebefd75c834a7b3da1c38acc33363f09ab87b /src/mesa/drivers/glide/fxdd.c
parent72deb502d7ed2c1e447195dfaafac818ad88b218 (diff)
fixed bad texture border test (sometimes caused a segfault)
Diffstat (limited to 'src/mesa/drivers/glide/fxdd.c')
-rw-r--r--src/mesa/drivers/glide/fxdd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index c20ccebc523..70f8e639b15 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -891,7 +891,7 @@ fxIsInHardware(GLcontext * ctx)
if (ctx->Texture._ReallyEnabled & TEXTURE1_2D) {
if (ctx->Texture.Unit[1].EnvMode == GL_BLEND)
return GL_FALSE;
- if (ctx->Texture.Unit[0]._Current->Image[0]->Border > 0)
+ if (ctx->Texture.Unit[1]._Current->Image[0]->Border > 0)
return GL_FALSE;
}