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authorBrian <[email protected]>2008-01-06 18:07:26 -0700
committerBrian <[email protected]>2008-01-06 18:07:26 -0700
commit601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf (patch)
tree96730ec79e4a8c0dcbea3bab085ed624213f41fd /src/mesa/drivers/glide/fxdd.c
parentff73c783cc47361ff0dd819c82d067b4b85870dd (diff)
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
Diffstat (limited to 'src/mesa/drivers/glide/fxdd.c')
-rw-r--r--src/mesa/drivers/glide/fxdd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 4e56f7bde50..c082fd827f2 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1955,8 +1955,8 @@ fx_check_IsInHardware(GLcontext * ctx)
return FX_FALLBACK_STENCIL;
}
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT &&
- ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) {
+ if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) &&
+ (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) {
return FX_FALLBACK_DRAW_BUFFER;
}