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authorIan Romanick <[email protected]>2004-01-21 16:08:43 +0000
committerIan Romanick <[email protected]>2004-01-21 16:08:43 +0000
commit20a17e42d7fc9fe65aabe612fe1e513c3103d121 (patch)
treeace6f8746d47c9a1f3f397dceebc6ce58e045c0a /src/mesa/drivers/glide/fxdd.c
parent4d36f334c9b3ab6b4e6901802e64ee7391a422ef (diff)
Remove dd_function_table::BlendFunc. All drivers now use
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
Diffstat (limited to 'src/mesa/drivers/glide/fxdd.c')
-rw-r--r--src/mesa/drivers/glide/fxdd.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 0ee4216cb1f..6e66f599aad 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1719,7 +1719,6 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.IsTextureResident = fxDDIsTextureResident;
ctx->Driver.UpdateTexturePalette = fxDDTexPalette;
ctx->Driver.AlphaFunc = fxDDAlphaFunc;
- ctx->Driver.BlendFunc = fxDDBlendFunc;
ctx->Driver.BlendFuncSeparate = fxDDBlendFuncSeparate;
ctx->Driver.BlendEquation = fxDDBlendEquation;
ctx->Driver.DepthFunc = fxDDDepthFunc;