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authorBrian Paul <[email protected]>2004-11-27 22:47:59 +0000
committerBrian Paul <[email protected]>2004-11-27 22:47:59 +0000
commit65a66f5bc37383c00423c21baf8ba9d6771e0259 (patch)
tree0d98e004b457adde579dd27b9fe32182d54268b6 /src/mesa/drivers/glide/fxapi.c
parent118a8bad73bda88fc54f802b2beeb687c8ddb45a (diff)
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
Diffstat (limited to 'src/mesa/drivers/glide/fxapi.c')
-rw-r--r--src/mesa/drivers/glide/fxapi.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c
index 708dad51f41..a96709c4fa2 100644
--- a/src/mesa/drivers/glide/fxapi.c
+++ b/src/mesa/drivers/glide/fxapi.c
@@ -873,10 +873,6 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
_mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer);
fxSetupDDPointers(fxMesa->glCtx);
-
- /* The first time we call MakeCurrent we set the initial viewport size */
- if (fxMesa->glCtx->Viewport.Width == 0)
- _mesa_set_viewport(fxMesa->glCtx, 0, 0, fxMesa->width, fxMesa->height);
}