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authorJon Taylor <[email protected]>2001-03-07 20:42:14 +0000
committerJon Taylor <[email protected]>2001-03-07 20:42:14 +0000
commit9cb9401e8787bf524b8e647d63a3de9d8d1a1dd1 (patch)
tree0d9fa0d6879918f26b923d47f10cfb8973b8b148 /src/mesa/drivers/ggi
parent4da75f6d91801dbe5efc93a74b6301c535d305b9 (diff)
Misc build fixes
Diffstat (limited to 'src/mesa/drivers/ggi')
-rw-r--r--src/mesa/drivers/ggi/ggimesa.c22
1 files changed, 13 insertions, 9 deletions
diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c
index d7928dd243e..2674fee3b15 100644
--- a/src/mesa/drivers/ggi/ggimesa.c
+++ b/src/mesa/drivers/ggi/ggimesa.c
@@ -219,7 +219,7 @@ static void gl_ggiSetupPointers(GLcontext *ctx)
ctx->Driver.ClearIndex = gl_ggiSetClearIndex;
ctx->Driver.ClearColor = gl_ggiSetClearColor;
- ctx->Driver.Clear = gl_ggiClear;
+// ctx->Driver.Clear = gl_ggiClear;
ctx->Driver.IndexMask = gl_ggiIndexMask;
ctx->Driver.ColorMask = gl_ggiColorMask;
ctx->Driver.Enable = gl_ggiEnable;
@@ -345,7 +345,7 @@ GGIMesaContext GGIMesaCreateContext(void)
return NULL;
ctx->viewport_init = GL_FALSE;
- ctx->gl_vis->DBflag = GL_FALSE;
+// ctx->gl_vis->DBflag = GL_FALSE;
ctx->gl_ctx = _mesa_create_context(ctx->gl_vis, NULL, (void *)ctx, GL_TRUE);
if (!ctx->gl_ctx)
@@ -454,10 +454,14 @@ int GGIMesaSetVisual(GGIMesaContext ctx, ggi_visual_t vis,
}
ctx->gl_buffer = _mesa_create_framebuffer(ctx->gl_vis,
- ctx->gl_vis->DepthBits > 0,
- ctx->gl_vis->StencilBits > 0,
- ctx->gl_vis->AccumRedBits > 0,
- ctx->gl_vis->AlphaBits > 0);
+// ctx->gl_vis->DepthBits > 0,
+// ctx->gl_vis->StencilBits > 0,
+// ctx->gl_vis->AccumRedBits > 0,
+// ctx->gl_vis->AlphaBits > 0);
+ info.depth_bits > 0,
+ info.stencil_bits > 0,
+ info.accum_bits > 0,
+ info.alpha_bits > 0);
if (!ctx->gl_buffer)
@@ -557,10 +561,10 @@ void GGIMesaSwapBuffers(void)
_mesa_swapbuffers( GGIMesa->gl_ctx );
gl_ggiFlush(GGIMesa->gl_ctx);
- if (GGIMesa->gl_vis->DBflag)
- {
+// if (GGIMesa->gl_vis->DBflag)
+// {
memcpy(GGIMesa->lfb[0], GGIMesa->lfb[1], GGIMesa->bufsize);
- }
+// }
}
static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state)