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authorChristian König <[email protected]>2010-10-28 20:24:56 +0200
committerChristian König <[email protected]>2010-10-28 20:24:56 +0200
commit41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch)
tree8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/mesa/drivers/fbdev/glfbdev.c
parent97a7cf230a70c64fff300931ae7c00aa00449c97 (diff)
parent5479fa34d9acebd55f68c23a278cf382d0e84248 (diff)
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts: src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/mesa/drivers/fbdev/glfbdev.c')
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 2ad52d89fc0..5195bca97fa 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -73,20 +73,20 @@
/**
- * Derived from Mesa's GLvisual class.
+ * Derived from Mesa's struct gl_config class.
*/
struct GLFBDevVisualRec {
- GLvisual glvisual; /* base class */
+ struct gl_config glvisual; /* base class */
struct fb_fix_screeninfo fix;
struct fb_var_screeninfo var;
int pixelFormat;
};
/**
- * Derived from Mesa's GLframebuffer class.
+ * Derived from Mesa's struct gl_framebuffer class.
*/
struct GLFBDevBufferRec {
- GLframebuffer glframebuffer; /* base class */
+ struct gl_framebuffer glframebuffer; /* base class */
GLFBDevVisualPtr visual;
struct fb_fix_screeninfo fix;
struct fb_var_screeninfo var;
@@ -95,10 +95,10 @@ struct GLFBDevBufferRec {
};
/**
- * Derived from Mesa's GLcontext class.
+ * Derived from Mesa's struct gl_context class.
*/
struct GLFBDevContextRec {
- GLcontext glcontext; /* base class */
+ struct gl_context glcontext; /* base class */
GLFBDevVisualPtr visual;
GLFBDevBufferPtr drawBuffer;
GLFBDevBufferPtr readBuffer;
@@ -122,7 +122,7 @@ struct GLFBDevRenderbufferRec {
static const GLubyte *
-get_string(GLcontext *ctx, GLenum pname)
+get_string(struct gl_context *ctx, GLenum pname)
{
(void) ctx;
switch (pname) {
@@ -135,7 +135,7 @@ get_string(GLcontext *ctx, GLenum pname)
static void
-update_state( GLcontext *ctx, GLuint new_state )
+update_state( struct gl_context *ctx, GLuint new_state )
{
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
@@ -146,7 +146,7 @@ update_state( GLcontext *ctx, GLuint new_state )
static void
-get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
+get_buffer_size( struct gl_framebuffer *buffer, GLuint *width, GLuint *height )
{
const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer;
*width = fbdevbuffer->var.xres;
@@ -159,10 +159,10 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
* framebuffer size has changed (and update corresponding state).
*/
static void
-viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
GLuint newWidth, newHeight;
- GLframebuffer *buffer;
+ struct gl_framebuffer *buffer;
buffer = ctx->WinSysDrawBuffer;
get_buffer_size( buffer, &newWidth, &newHeight );
@@ -463,7 +463,7 @@ delete_renderbuffer(struct gl_renderbuffer *rb)
static GLboolean
-renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
+renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
/* no-op: the renderbuffer storage is allocated just once when it's
@@ -706,7 +706,7 @@ GLFBDevContextPtr
glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share )
{
GLFBDevContextPtr ctx;
- GLcontext *glctx;
+ struct gl_context *glctx;
struct dd_function_table functions;
ASSERT(visual);
@@ -732,7 +732,7 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share )
ctx->visual = visual;
/* Create module contexts */
- glctx = (GLcontext *) &ctx->glcontext;
+ glctx = (struct gl_context *) &ctx->glcontext;
_swrast_CreateContext( glctx );
_vbo_CreateContext( glctx );
_tnl_CreateContext( glctx );
@@ -762,7 +762,7 @@ glFBDevDestroyContext( GLFBDevContextPtr context )
GLFBDevContextPtr fbdevctx = glFBDevGetCurrentContext();
if (context) {
- GLcontext *mesaCtx = &context->glcontext;
+ struct gl_context *mesaCtx = &context->glcontext;
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );