diff options
author | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
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committer | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
commit | 41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch) | |
tree | 8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/mesa/drivers/fbdev/glfbdev.c | |
parent | 97a7cf230a70c64fff300931ae7c00aa00449c97 (diff) | |
parent | 5479fa34d9acebd55f68c23a278cf382d0e84248 (diff) |
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/mesa/drivers/fbdev/glfbdev.c')
-rw-r--r-- | src/mesa/drivers/fbdev/glfbdev.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 2ad52d89fc0..5195bca97fa 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -73,20 +73,20 @@ /** - * Derived from Mesa's GLvisual class. + * Derived from Mesa's struct gl_config class. */ struct GLFBDevVisualRec { - GLvisual glvisual; /* base class */ + struct gl_config glvisual; /* base class */ struct fb_fix_screeninfo fix; struct fb_var_screeninfo var; int pixelFormat; }; /** - * Derived from Mesa's GLframebuffer class. + * Derived from Mesa's struct gl_framebuffer class. */ struct GLFBDevBufferRec { - GLframebuffer glframebuffer; /* base class */ + struct gl_framebuffer glframebuffer; /* base class */ GLFBDevVisualPtr visual; struct fb_fix_screeninfo fix; struct fb_var_screeninfo var; @@ -95,10 +95,10 @@ struct GLFBDevBufferRec { }; /** - * Derived from Mesa's GLcontext class. + * Derived from Mesa's struct gl_context class. */ struct GLFBDevContextRec { - GLcontext glcontext; /* base class */ + struct gl_context glcontext; /* base class */ GLFBDevVisualPtr visual; GLFBDevBufferPtr drawBuffer; GLFBDevBufferPtr readBuffer; @@ -122,7 +122,7 @@ struct GLFBDevRenderbufferRec { static const GLubyte * -get_string(GLcontext *ctx, GLenum pname) +get_string(struct gl_context *ctx, GLenum pname) { (void) ctx; switch (pname) { @@ -135,7 +135,7 @@ get_string(GLcontext *ctx, GLenum pname) static void -update_state( GLcontext *ctx, GLuint new_state ) +update_state( struct gl_context *ctx, GLuint new_state ) { /* not much to do here - pass it on */ _swrast_InvalidateState( ctx, new_state ); @@ -146,7 +146,7 @@ update_state( GLcontext *ctx, GLuint new_state ) static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) +get_buffer_size( struct gl_framebuffer *buffer, GLuint *width, GLuint *height ) { const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer; *width = fbdevbuffer->var.xres; @@ -159,10 +159,10 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) * framebuffer size has changed (and update corresponding state). */ static void -viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) +viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { GLuint newWidth, newHeight; - GLframebuffer *buffer; + struct gl_framebuffer *buffer; buffer = ctx->WinSysDrawBuffer; get_buffer_size( buffer, &newWidth, &newHeight ); @@ -463,7 +463,7 @@ delete_renderbuffer(struct gl_renderbuffer *rb) static GLboolean -renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, +renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { /* no-op: the renderbuffer storage is allocated just once when it's @@ -706,7 +706,7 @@ GLFBDevContextPtr glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ) { GLFBDevContextPtr ctx; - GLcontext *glctx; + struct gl_context *glctx; struct dd_function_table functions; ASSERT(visual); @@ -732,7 +732,7 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ) ctx->visual = visual; /* Create module contexts */ - glctx = (GLcontext *) &ctx->glcontext; + glctx = (struct gl_context *) &ctx->glcontext; _swrast_CreateContext( glctx ); _vbo_CreateContext( glctx ); _tnl_CreateContext( glctx ); @@ -762,7 +762,7 @@ glFBDevDestroyContext( GLFBDevContextPtr context ) GLFBDevContextPtr fbdevctx = glFBDevGetCurrentContext(); if (context) { - GLcontext *mesaCtx = &context->glcontext; + struct gl_context *mesaCtx = &context->glcontext; _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); |