diff options
author | Brian Paul <[email protected]> | 2009-12-21 18:35:54 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-12-21 18:35:54 -0700 |
commit | 9eb7fc6661a1d46c06cec8584b898e3e690af6fa (patch) | |
tree | 78ed4336c613303ef02691baf4d89e7330a0f6cf /src/mesa/drivers/dri | |
parent | ae1c0a06e81b8c6f015a3b64616a5d3a989f9373 (diff) | |
parent | b57abd3bea29e95e5dee2524c3f1be4b26017c0f (diff) |
Merge branch 'mesa_7_7_branch'
Conflicts:
src/mesa/main/version.h
src/mesa/state_tracker/st_atom_shader.c
Diffstat (limited to 'src/mesa/drivers/dri')
20 files changed, 74 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index da81ec9de51..547f18a009e 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp; + __DRIscreenPrivate *psp = NULL; /* Bind the drawable to the context */ diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index b508496fb69..213ba541cee 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -270,7 +270,8 @@ do { \ #define LOCAL_VARS(n) \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = (imesa->vertex_size == 4 ? 3 : 4); \ GLboolean havespec = (imesa->vertex_size > 4); \ (void) color; (void) spec; (void) coloroffset; (void) havespec; diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 2b03331a004..221bf033327 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -139,6 +139,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLuint *state = i915->state.Tex[unit], format, pitch; GLint lodbias, aniso = 0; GLubyte border[4]; + GLfloat maxlod; memset(state, 0, sizeof(state)); @@ -176,18 +177,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { - GLuint dst_x, dst_y; - - intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, - &dst_x, &dst_y); - dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - /* XXX: This calculation is probably broken for tiled images with - * a non-page-aligned offset. - */ - i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * - intelObj->mt->cpp; + i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */ format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, @@ -205,10 +197,14 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } + /* We get one field with fraction bits to cover the maximum addressable (smallest + * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + */ + maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | - (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | + (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index ab301b9a3a0..bac1c3a49c3 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -158,9 +158,9 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) /* If the renderbuffer is XRGB, we have to frob the blend function to * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA - * with GL_ONE and GL_ONE_MINUS_DST_ALPAH with GL_ZERO. + * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO. */ - if (ctx->Visual.alphaBits == 0) { + if (ctx->DrawBuffer->Visual.alphaBits == 0) { key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb); key->blend_src_a = fix_xRGB_alpha(key->blend_src_a); key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb); diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 00efd3443d1..27aac8b54a9 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -392,6 +392,17 @@ static void emit_sge( struct brw_vs_compile *c, emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE); } +static void emit_cmp( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + struct brw_reg arg2 ) +{ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, brw_imm_f(0)); + brw_SEL(p, dst, arg1, arg2); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + static void emit_max( struct brw_compile *p, struct brw_reg dst, struct brw_reg arg0, @@ -1485,6 +1496,9 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_MOV(p, brw_acc_reg(), args[2]); brw_MAC(p, dst, args[0], args[1]); break; + case OPCODE_CMP: + emit_cmp(p, dst, args[0], args[1], args[2]); + break; case OPCODE_MAX: emit_max(p, dst, args[0], args[1]); break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 3f9b1fbfdc6..8335e5a650e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -581,7 +581,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, /* As mentioned above, disable writes to the alpha component when the * renderbuffer is XRGB. */ - if (ctx->Visual.alphaBits == 0) + if (ctx->DrawBuffer->Visual.alphaBits == 0) key.color_mask[3] = GL_FALSE; key.color_blend = (!ctx->Color._LogicOpEnabled && diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 6b12d484d85..05643189a21 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -191,10 +191,15 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - /* - * How many color buffers are we drawing into? + /* How many color buffers are we drawing into? + * + * If there are zero buffers or the buffer is too big, don't configure any + * regions for hardware drawing. We'll fallback to software below. Not + * having regions set makes some of the software fallback paths faster. */ - if (fb->_NumColorDrawBuffers == 0) { + if ((fb->Width > ctx->Const.MaxRenderbufferSize) + || (fb->Height > ctx->Const.MaxRenderbufferSize) + || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; intel->constant_cliprect = GL_TRUE; diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c index f2e8e2e3ae8..c2a0adfef02 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tris.c +++ b/src/mesa/drivers/dri/mach64/mach64_tris.c @@ -1297,7 +1297,8 @@ do { \ #define LOCAL_VARS(n) \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint vertex_size = mmesa->vertex_size; \ const GLuint xyoffset = 9; \ const GLuint coloroffset = 8; \ diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index b93a21c3acf..c1bcd4b8531 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -397,7 +397,8 @@ do { \ #define LOCAL_VARS(n) \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ (void) color; (void) spec; diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 448e34e047c..86d4717b050 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -216,7 +216,8 @@ do { \ #define LOCAL_VARS(n) \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = rmesa->coloroffset; \ GLuint specoffset = rmesa->specoffset; \ GLboolean havespec = (rmesa->specoffset != 0); \ diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index d4a728381e4..eea3dee7bc6 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -181,9 +181,9 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16), }, { - R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8), - R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8), - R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8), + R300_EASY_TX_FORMAT(Y, Y, Y, ONE, X24_Y8), + R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8), + R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, Y, X24_Y8), }, { R300_EASY_TX_FORMAT(X, X, X, ONE, X32), diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 7b1fa732246..16b05d5cd9a 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -705,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx) CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ break; } + + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit; } static void r700UpdateLineStipple(GLcontext * ctx) diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index a7f347202a1..033f26db2a1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -452,7 +452,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_bo_unmap(image->mt->bo); radeon_miptree_unreference(&image->mt); - } else { + } else if (image->base.Data) { + /* This condition should be removed, it's here to workaround + * a segfault when mapping textures during software fallbacks. + */ const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); uint32_t rows = image->base.Height * image->base.Depth; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 28690325d12..03178116c1a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -472,6 +472,19 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, case GL_RGBA32F_ARB: return MESA_FORMAT_RGBA_FLOAT32; +#ifdef RADEON_R300 + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + return MESA_FORMAT_Z16; + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_RV515) + return MESA_FORMAT_S8_Z24; + else + return MESA_FORMAT_Z16; +#else case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: @@ -479,6 +492,7 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: return MESA_FORMAT_S8_Z24; +#endif /* EXT_texture_sRGB */ case GL_SRGB: diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 948ed18419e..77ab8d16e0a 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -337,6 +337,8 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) GLint ch = ctx->DrawBuffer->_Ymax - cy; /* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */ + (void) ch; + (void) cw; if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) fprintf (stderr, "%s\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index e9529d19391..9a92541ef7e 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -435,7 +435,8 @@ do { \ #define LOCAL_VARS(n) \ savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = \ ((imesa->skip & SAVAGE_SKIP_W) ? 3 : 4); \ GLboolean specoffset = \ diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c index 323383da62a..d358ef62dc7 100644 --- a/src/mesa/drivers/dri/sis/sis_clear.c +++ b/src/mesa/drivers/dri/sis/sis_clear.c @@ -393,7 +393,6 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ) { sisContextPtr smesa = SIS_CONTEXT(ctx); - int cmd; mWait3DCmdQueue (8); MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ? diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 3cf10007b58..4690274c3c0 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -430,7 +430,8 @@ do { \ #define LOCAL_VARS(n) \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = smesa->coloroffset; \ GLuint specoffset = smesa->specoffset; \ (void) color; (void) spec; (void) coloroffset; (void) specoffset; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index b34c133600a..91c94fa377d 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -885,7 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) } else if (vmesa->numClipRects) { drm_clip_rect_t *pbox = vmesa->pClipRects; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; for (i = 0; i < vmesa->numClipRects; i++) { drm_clip_rect_t b; diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index ab457d41dc8..01359d51ea6 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -330,7 +330,8 @@ do { \ #define LOCAL_VARS(n) \ struct via_context *vmesa = VIA_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = vmesa->coloroffset; \ GLuint specoffset = vmesa->specoffset; \ (void)color; (void)spec; (void)coloroffset; (void)specoffset; |