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authorTimothy Arceri <[email protected]>2016-10-13 11:41:23 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch)
tree32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/mesa/drivers/dri
parent094fe3a9591ce200162d955635eee577c13f9324 (diff)
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't want to create a nir_shader this change detaches the two. There are other advantages such as being able to reuse the shader info populated by GLSL IR. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp85
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp18
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_interpolation_map.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir_intrinsics.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp22
-rw-r--r--src/mesa/drivers/dri/i965/brw_tcs.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_tes.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp16
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp30
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_nir.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp26
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c14
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen8_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp3
32 files changed, 182 insertions, 174 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d6204fd3e40..68f0073b942 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -305,7 +305,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
/* Resolve color buffers for non-coherent framebuffer fetch. */
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
ctx->FragmentProgram._Current &&
- ctx->FragmentProgram._Current->Base.nir->info.outputs_read) {
+ ctx->FragmentProgram._Current->Base.nir->info->outputs_read) {
const struct gl_framebuffer *fb = ctx->DrawBuffer;
for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 7f9594ce342..e88f4bb9f9f 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -325,7 +325,7 @@ emit:
* BRW_NEW_FRAGMENT_PROGRAM
*/
if (brw->gen == 4 && !brw->is_g4x &&
- (brw->fragment_program->Base.nir->info.inputs_read &
+ (brw->fragment_program->Base.nir->info->inputs_read &
(1 << VARYING_SLOT_POS))) {
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2));
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 68add7f11bd..5d176efb53c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -302,7 +302,7 @@ brw_merge_inputs(struct brw_context *brw,
}
if (brw->gen < 8 && !brw->is_haswell) {
- uint64_t mask = ctx->VertexProgram._Current->Base.nir->info.inputs_read;
+ uint64_t mask = ctx->VertexProgram._Current->Base.nir->info->inputs_read;
/* Prior to Haswell, the hardware can't natively support GL_FIXED or
* 2_10_10_10_REV vertex formats. Set appropriate workaround flags.
*/
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 921cc00a03e..ea8c2e67d54 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1446,7 +1446,7 @@ fs_visitor::calculate_urb_setup()
int urb_next = 0;
/* Figure out where each of the incoming setup attributes lands. */
if (devinfo->gen >= 6) {
- if (_mesa_bitcount_64(nir->info.inputs_read &
+ if (_mesa_bitcount_64(nir->info->inputs_read &
BRW_FS_VARYING_INPUT_MASK) <= 16) {
/* The SF/SBE pipeline stage can do arbitrary rearrangement of the
* first 16 varying inputs, so we can put them wherever we want.
@@ -1458,14 +1458,14 @@ fs_visitor::calculate_urb_setup()
* a different vertex (or geometry) shader.
*/
for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) {
- if (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK &
+ if (nir->info->inputs_read & BRW_FS_VARYING_INPUT_MASK &
BITFIELD64_BIT(i)) {
prog_data->urb_setup[i] = urb_next++;
}
}
} else {
bool include_vue_header =
- nir->info.inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT);
+ nir->info->inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT);
/* We have enough input varyings that the SF/SBE pipeline stage can't
* arbitrarily rearrange them to suit our whim; we have to put them
@@ -1475,7 +1475,7 @@ fs_visitor::calculate_urb_setup()
struct brw_vue_map prev_stage_vue_map;
brw_compute_vue_map(devinfo, &prev_stage_vue_map,
key->input_slots_valid,
- nir->info.separate_shader);
+ nir->info->separate_shader);
int first_slot =
include_vue_header ? 0 : 2 * BRW_SF_URB_ENTRY_READ_OFFSET;
@@ -1484,7 +1484,7 @@ fs_visitor::calculate_urb_setup()
slot++) {
int varying = prev_stage_vue_map.slot_to_varying[slot];
if (varying != BRW_VARYING_SLOT_PAD &&
- (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK &
+ (nir->info->inputs_read & BRW_FS_VARYING_INPUT_MASK &
BITFIELD64_BIT(varying))) {
prog_data->urb_setup[varying] = slot - first_slot;
}
@@ -1517,7 +1517,7 @@ fs_visitor::calculate_urb_setup()
*
* See compile_sf_prog() for more info.
*/
- if (nir->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC))
+ if (nir->info->inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC))
prog_data->urb_setup[VARYING_SLOT_PNTC] = urb_next++;
}
@@ -1644,7 +1644,7 @@ fs_visitor::assign_gs_urb_setup()
struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data);
first_non_payload_grf +=
- 8 * vue_prog_data->urb_read_length * nir->info.gs.vertices_in;
+ 8 * vue_prog_data->urb_read_length * nir->info->gs.vertices_in;
foreach_block_and_inst(block, fs_inst, inst, cfg) {
/* Rewrite all ATTR file references to GRFs. */
@@ -5451,7 +5451,7 @@ fs_visitor::setup_fs_payload_gen6()
/* R27: interpolated depth if uses source depth */
prog_data->uses_src_depth =
- (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
+ (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0;
if (prog_data->uses_src_depth) {
payload.source_depth_reg = payload.num_regs;
payload.num_regs++;
@@ -5463,7 +5463,7 @@ fs_visitor::setup_fs_payload_gen6()
/* R29: interpolated W set if GEN6_WM_USES_SOURCE_W. */
prog_data->uses_src_w =
- (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
+ (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0;
if (prog_data->uses_src_w) {
payload.source_w_reg = payload.num_regs;
payload.num_regs++;
@@ -5475,7 +5475,7 @@ fs_visitor::setup_fs_payload_gen6()
/* R31: MSAA position offsets. */
if (prog_data->persample_dispatch &&
- (nir->info.system_values_read & SYSTEM_BIT_SAMPLE_POS)) {
+ (nir->info->system_values_read & SYSTEM_BIT_SAMPLE_POS)) {
/* From the Ivy Bridge PRM documentation for 3DSTATE_PS:
*
* "MSDISPMODE_PERSAMPLE is required in order to select
@@ -5492,7 +5492,7 @@ fs_visitor::setup_fs_payload_gen6()
/* R32: MSAA input coverage mask */
prog_data->uses_sample_mask =
- (nir->info.system_values_read & SYSTEM_BIT_SAMPLE_MASK_IN) != 0;
+ (nir->info->system_values_read & SYSTEM_BIT_SAMPLE_MASK_IN) != 0;
if (prog_data->uses_sample_mask) {
assert(devinfo->gen >= 7);
payload.sample_mask_in_reg = payload.num_regs;
@@ -5506,7 +5506,7 @@ fs_visitor::setup_fs_payload_gen6()
/* R34-: bary for 32-pixel. */
/* R58-59: interp W for 32-pixel. */
- if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ if (nir->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
source_depth_to_render_target = true;
}
}
@@ -5543,15 +5543,15 @@ fs_visitor::setup_gs_payload()
* Note that the GS reads <URB Read Length> HWords for every vertex - so we
* have to multiply by VerticesIn to obtain the total storage requirement.
*/
- if (8 * vue_prog_data->urb_read_length * nir->info.gs.vertices_in >
+ if (8 * vue_prog_data->urb_read_length * nir->info->gs.vertices_in >
max_push_components || gs_prog_data->invocations > 1) {
gs_prog_data->base.include_vue_handles = true;
/* R3..RN: ICP Handles for each incoming vertex (when using pull model) */
- payload.num_regs += nir->info.gs.vertices_in;
+ payload.num_regs += nir->info->gs.vertices_in;
vue_prog_data->urb_read_length =
- ROUND_DOWN_TO(max_push_components / nir->info.gs.vertices_in, 8) / 8;
+ ROUND_DOWN_TO(max_push_components / nir->info->gs.vertices_in, 8) / 8;
}
}
@@ -5652,7 +5652,7 @@ fs_visitor::optimize()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \
char filename[64]; \
snprintf(filename, 64, "%s%d-%s-%02d-%02d-" #pass, \
- stage_abbrev, dispatch_width, nir->info.name, iteration, pass_num); \
+ stage_abbrev, dispatch_width, nir->info->name, iteration, pass_num); \
\
backend_shader::dump_instructions(filename); \
} \
@@ -5666,7 +5666,7 @@ fs_visitor::optimize()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
char filename[64];
snprintf(filename, 64, "%s%d-%s-00-00-start",
- stage_abbrev, dispatch_width, nir->info.name);
+ stage_abbrev, dispatch_width, nir->info->name);
backend_shader::dump_instructions(filename);
}
@@ -5962,15 +5962,15 @@ fs_visitor::run_tcs_single_patch()
}
/* Fix the disptach mask */
- if (nir->info.tcs.vertices_out % 8) {
+ if (nir->info->tcs.vertices_out % 8) {
bld.CMP(bld.null_reg_ud(), invocation_id,
- brw_imm_ud(nir->info.tcs.vertices_out), BRW_CONDITIONAL_L);
+ brw_imm_ud(nir->info->tcs.vertices_out), BRW_CONDITIONAL_L);
bld.IF(BRW_PREDICATE_NORMAL);
}
emit_nir_code();
- if (nir->info.tcs.vertices_out % 8) {
+ if (nir->info->tcs.vertices_out % 8) {
bld.emit(BRW_OPCODE_ENDIF);
}
@@ -6113,8 +6113,8 @@ fs_visitor::run_fs(bool allow_spilling, bool do_rep_send)
emit_shader_time_begin();
calculate_urb_setup();
- if (nir->info.inputs_read > 0 ||
- (nir->info.outputs_read > 0 && !wm_key->coherent_fb_fetch)) {
+ if (nir->info->inputs_read > 0 ||
+ (nir->info->outputs_read > 0 && !wm_key->coherent_fb_fetch)) {
if (devinfo->gen < 6)
emit_interpolation_setup_gen4();
else
@@ -6278,8 +6278,8 @@ brw_compute_flat_inputs(struct brw_wm_prog_data *prog_data,
static uint8_t
computed_depth_mode(const nir_shader *shader)
{
- if (shader->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- switch (shader->info.fs.depth_layout) {
+ if (shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ switch (shader->info->fs.depth_layout) {
case FRAG_DEPTH_LAYOUT_NONE:
case FRAG_DEPTH_LAYOUT_ANY:
return BRW_PSCDEPTH_ON;
@@ -6432,22 +6432,23 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
/* key->alpha_test_func means simulating alpha testing via discards,
* so the shader definitely kills pixels.
*/
- prog_data->uses_kill = shader->info.fs.uses_discard || key->alpha_test_func;
+ prog_data->uses_kill = shader->info->fs.uses_discard ||
+ key->alpha_test_func;
prog_data->uses_omask = key->multisample_fbo &&
- shader->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK);
+ shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK);
prog_data->computed_depth_mode = computed_depth_mode(shader);
prog_data->computed_stencil =
- shader->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
+ shader->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
prog_data->persample_dispatch =
key->multisample_fbo &&
(key->persample_interp ||
- (shader->info.system_values_read & (SYSTEM_BIT_SAMPLE_ID |
- SYSTEM_BIT_SAMPLE_POS)) ||
- shader->info.fs.uses_sample_qualifier ||
- shader->info.outputs_read);
+ (shader->info->system_values_read & (SYSTEM_BIT_SAMPLE_ID |
+ SYSTEM_BIT_SAMPLE_POS)) ||
+ shader->info->fs.uses_sample_qualifier ||
+ shader->info->outputs_read);
- prog_data->early_fragment_tests = shader->info.fs.early_fragment_tests;
+ prog_data->early_fragment_tests = shader->info->fs.early_fragment_tests;
prog_data->barycentric_interp_modes =
brw_compute_barycentric_interp_modes(compiler->devinfo, shader);
@@ -6530,9 +6531,9 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
g.enable_debug(ralloc_asprintf(mem_ctx, "%s fragment shader %s",
- shader->info.label ? shader->info.label :
- "unnamed",
- shader->info.name));
+ shader->info->label ?
+ shader->info->label : "unnamed",
+ shader->info->name));
}
if (simd8_cfg) {
@@ -6665,12 +6666,12 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
brw_nir_lower_intrinsics(shader, &prog_data->base);
shader = brw_postprocess_nir(shader, compiler->devinfo, true);
- prog_data->local_size[0] = shader->info.cs.local_size[0];
- prog_data->local_size[1] = shader->info.cs.local_size[1];
- prog_data->local_size[2] = shader->info.cs.local_size[2];
+ prog_data->local_size[0] = shader->info->cs.local_size[0];
+ prog_data->local_size[1] = shader->info->cs.local_size[1];
+ prog_data->local_size[2] = shader->info->cs.local_size[2];
unsigned local_workgroup_size =
- shader->info.cs.local_size[0] * shader->info.cs.local_size[1] *
- shader->info.cs.local_size[2];
+ shader->info->cs.local_size[0] * shader->info->cs.local_size[1] *
+ shader->info->cs.local_size[2];
unsigned max_cs_threads = compiler->devinfo->max_cs_threads;
unsigned simd_required = DIV_ROUND_UP(local_workgroup_size, max_cs_threads);
@@ -6760,9 +6761,9 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
MESA_SHADER_COMPUTE);
if (INTEL_DEBUG & DEBUG_CS) {
char *name = ralloc_asprintf(mem_ctx, "%s compute shader %s",
- shader->info.label ? shader->info.label :
+ shader->info->label ? shader->info->label :
"unnamed",
- shader->info.name);
+ shader->info->name);
g.enable_debug(name);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 4baadc9587a..e84e371800b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -1876,7 +1876,7 @@ fs_visitor::emit_gs_vertex(const nir_src &vertex_count_nir_src,
* be recorded by transform feedback, we can simply discard all geometry
* bound to these streams when transform feedback is disabled.
*/
- if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
+ if (stream_id > 0 && !nir->info->has_transform_feedback_varyings)
return;
/* If we're outputting 32 control data bits or less, then we can wait
@@ -2031,12 +2031,12 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
/* Use first_icp_handle as the base offset. There is one register
* of URB handles per vertex, so inform the register allocator that
- * we might read up to nir->info.gs.vertices_in registers.
+ * we might read up to nir->info->gs.vertices_in registers.
*/
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
fs_reg(brw_vec8_grf(first_icp_handle, 0)),
fs_reg(icp_offset_bytes),
- brw_imm_ud(nir->info.gs.vertices_in * REG_SIZE));
+ brw_imm_ud(nir->info->gs.vertices_in * REG_SIZE));
}
} else {
assert(gs_prog_data->invocations > 1);
@@ -2062,12 +2062,12 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
/* Use first_icp_handle as the base offset. There is one DWord
* of URB handles per vertex, so inform the register allocator that
- * we might read up to ceil(nir->info.gs.vertices_in / 8) registers.
+ * we might read up to ceil(nir->info->gs.vertices_in / 8) registers.
*/
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
fs_reg(brw_vec8_grf(first_icp_handle, 0)),
fs_reg(icp_offset_bytes),
- brw_imm_ud(DIV_ROUND_UP(nir->info.gs.vertices_in, 8) *
+ brw_imm_ud(DIV_ROUND_UP(nir->info->gs.vertices_in, 8) *
REG_SIZE));
}
}
@@ -4031,7 +4031,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
*/
brw_mark_surface_used(prog_data,
stage_prog_data->binding_table.ubo_start +
- nir->info.num_ubos - 1);
+ nir->info->num_ubos - 1);
}
nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
@@ -4098,7 +4098,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
*/
brw_mark_surface_used(prog_data,
stage_prog_data->binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
fs_reg offset_reg;
@@ -4138,7 +4138,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
brw_mark_surface_used(prog_data,
stage_prog_data->binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
/* Value */
@@ -4350,7 +4350,7 @@ fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
*/
brw_mark_surface_used(prog_data,
stage_prog_data->binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
fs_reg offset = get_nir_src(instr->src[1]);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 0efd68f20b4..14415bd5c7a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -36,8 +36,8 @@ fs_reg *
fs_visitor::emit_vs_system_value(int location)
{
fs_reg *reg = new(this->mem_ctx)
- fs_reg(ATTR, 4 * (_mesa_bitcount_64(nir->info.inputs_read) +
- _mesa_bitcount_64(nir->info.double_inputs_read)),
+ fs_reg(ATTR, 4 * (_mesa_bitcount_64(nir->info->inputs_read) +
+ _mesa_bitcount_64(nir->info->double_inputs_read)),
BRW_REGISTER_TYPE_D);
struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(prog_data);
@@ -61,7 +61,7 @@ fs_visitor::emit_vs_system_value(int location)
vs_prog_data->uses_instanceid = true;
break;
case SYSTEM_VALUE_DRAW_ID:
- if (nir->info.system_values_read &
+ if (nir->info->system_values_read &
(BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX) |
BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE) |
BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) |
@@ -415,13 +415,13 @@ fs_visitor::emit_single_fb_write(const fs_builder &bld,
fs_reg src_depth, src_stencil;
if (source_depth_to_render_target) {
- if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
+ if (nir->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
src_depth = frag_depth;
else
src_depth = fs_reg(brw_vec8_grf(payload.source_depth_reg, 0));
}
- if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL))
+ if (nir->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL))
src_stencil = frag_stencil;
const fs_reg sources[] = {
@@ -460,7 +460,7 @@ fs_visitor::emit_fb_writes()
limit_dispatch_width(8, "Depth writes unsupported in SIMD16+ mode.\n");
}
- if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ if (nir->info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
/* From the 'Render Target Write message' section of the docs:
* "Output Stencil is not supported with SIMD16 Render Target Write
* Messages."
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 12bc706e9f2..007ca5e1ec1 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
&prog_data.base.base,
compiler->scalar_stage[MESA_SHADER_GEOMETRY]);
- uint64_t outputs_written = gp->program.Base.nir->info.outputs_written;
+ uint64_t outputs_written = gp->program.Base.nir->info->outputs_written;
prog_data.base.cull_distance_mask =
((1 << gp->program.Base.CullDistanceArraySize) - 1) <<
diff --git a/src/mesa/drivers/dri/i965/brw_interpolation_map.c b/src/mesa/drivers/dri/i965/brw_interpolation_map.c
index 7ca3c05e1a2..097987b4684 100644
--- a/src/mesa/drivers/dri/i965/brw_interpolation_map.c
+++ b/src/mesa/drivers/dri/i965/brw_interpolation_map.c
@@ -73,7 +73,7 @@ brw_setup_vue_interpolation(struct brw_context *brw)
if (varying == VARYING_SLOT_BFC0 || varying == VARYING_SLOT_BFC1)
frag_attrib = varying - VARYING_SLOT_BFC0 + VARYING_SLOT_COL0;
- if (!(fprog->Base.nir->info.inputs_read & BITFIELD64_BIT(frag_attrib)))
+ if (!(fprog->Base.nir->info->inputs_read & BITFIELD64_BIT(frag_attrib)))
continue;
enum glsl_interp_mode mode = fprog->InterpQualifier[frag_attrib];
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 04dbf01f6d3..7334f68db3d 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -220,7 +220,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir,
nir_foreach_function(function, nir) {
if (function->impl) {
nir_foreach_block(block, function->impl) {
- remap_vs_attrs(block, &nir->info);
+ remap_vs_attrs(block, nir->info);
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c b/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
index d63570fa2a7..901a1fb0ab9 100644
--- a/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
+++ b/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
@@ -41,7 +41,7 @@ read_thread_local_id(struct lower_intrinsics_state *state)
{
nir_builder *b = &state->builder;
nir_shader *nir = state->nir;
- const unsigned *sizes = nir->info.cs.local_size;
+ const unsigned *sizes = nir->info->cs.local_size;
const unsigned group_size = sizes[0] * sizes[1] * sizes[2];
/* Some programs have local_size dimensions so small that the thread local
@@ -111,7 +111,7 @@ lower_cs_intrinsics_convert_block(struct lower_intrinsics_state *state,
* (gl_WorkGroupSize.x * gl_WorkGroupSize.y)) %
* gl_WorkGroupSize.z;
*/
- unsigned *size = nir->info.cs.local_size;
+ unsigned *size = nir->info->cs.local_size;
nir_ssa_def *local_index = nir_load_local_invocation_index(b);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 2090737fd05..094260e2a1f 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -192,7 +192,7 @@ brw_upload_sf_prog(struct brw_context *brw)
if (key.do_point_sprite) {
key.point_sprite_coord_replace = ctx->Point.CoordReplace & 0xff;
}
- if (brw->fragment_program->Base.nir->info.inputs_read &
+ if (brw->fragment_program->Base.nir->info->inputs_read &
BITFIELD64_BIT(VARYING_SLOT_PNTC)) {
key.do_point_coord = 1;
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ed81563584c..cd893b16419 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -698,7 +698,7 @@ backend_shader::backend_shader(const struct brw_compiler *compiler,
stage_name = _mesa_shader_stage_to_string(stage);
stage_abbrev = _mesa_shader_stage_to_abbrev(stage);
is_passthrough_shader =
- nir->info.name && strcmp(nir->info.name, "passthrough") == 0;
+ nir->info->name && strcmp(nir->info->name, "passthrough") == 0;
}
bool
@@ -1212,7 +1212,7 @@ brw_assign_common_binding_table_offsets(gl_shader_stage stage,
stage_prog_data->binding_table.shader_time_start = 0xd0d0d0d0;
}
- if (prog->nir->info.uses_texture_gather) {
+ if (prog->nir->info->uses_texture_gather) {
if (devinfo->gen >= 8) {
stage_prog_data->binding_table.gather_texture_start =
stage_prog_data->binding_table.texture_start;
@@ -1351,13 +1351,13 @@ brw_compile_tes(const struct brw_compiler *compiler,
const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_EVAL];
nir_shader *nir = nir_shader_clone(mem_ctx, src_shader);
- nir->info.inputs_read = key->inputs_read;
- nir->info.patch_inputs_read = key->patch_inputs_read;
+ nir->info->inputs_read = key->inputs_read;
+ nir->info->patch_inputs_read = key->patch_inputs_read;
struct brw_vue_map input_vue_map;
brw_compute_tess_vue_map(&input_vue_map,
- nir->info.inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
- nir->info.patch_inputs_read);
+ nir->info->inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
+ nir->info->patch_inputs_read);
nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar);
brw_nir_lower_tes_inputs(nir, &input_vue_map);
@@ -1365,8 +1365,8 @@ brw_compile_tes(const struct brw_compiler *compiler,
nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar);
brw_compute_vue_map(devinfo, &prog_data->base.vue_map,
- nir->info.outputs_written,
- nir->info.separate_shader);
+ nir->info->outputs_written,
+ nir->info->separate_shader);
unsigned output_size_bytes = prog_data->base.vue_map.num_slots * 4 * 4;
@@ -1380,7 +1380,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
/* URB entry sizes are stored as a multiple of 64 bytes. */
prog_data->base.urb_entry_size = ALIGN(output_size_bytes, 64) / 64;
- bool need_patch_header = nir->info.system_values_read &
+ bool need_patch_header = nir->info->system_values_read &
(BITFIELD64_BIT(SYSTEM_VALUE_TESS_LEVEL_OUTER) |
BITFIELD64_BIT(SYSTEM_VALUE_TESS_LEVEL_INNER));
@@ -1417,9 +1417,9 @@ brw_compile_tes(const struct brw_compiler *compiler,
if (unlikely(INTEL_DEBUG & DEBUG_TES)) {
g.enable_debug(ralloc_asprintf(mem_ctx,
"%s tessellation evaluation shader %s",
- nir->info.label ? nir->info.label
+ nir->info->label ? nir->info->label
: "unnamed",
- nir->info.name));
+ nir->info->name));
}
g.generate_code(v.cfg, 8);
diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c
index f566e779249..0f03fab02a0 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs.c
@@ -50,10 +50,10 @@ create_passthrough_tcs(const struct brw_compiler *compiler,
nir_ssa_def *invoc_id =
nir_load_system_value(&b, nir_intrinsic_load_invocation_id, 0);
- nir->info.inputs_read = key->outputs_written;
- nir->info.outputs_written = key->outputs_written;
- nir->info.tcs.vertices_out = key->input_vertices;
- nir->info.name = ralloc_strdup(nir, "passthrough");
+ nir->info->inputs_read = key->outputs_written;
+ nir->info->outputs_written = key->outputs_written;
+ nir->info->tcs.vertices_out = key->input_vertices;
+ nir->info->name = ralloc_strdup(nir, "passthrough");
nir->num_uniforms = 8 * sizeof(uint32_t);
var = nir_variable_create(nir, nir_var_uniform, glsl_vec4_type(), "hdr_0");
@@ -317,9 +317,9 @@ brw_tcs_populate_key(struct brw_context *brw,
struct brw_tcs_prog_key *key)
{
uint64_t per_vertex_slots =
- brw->tess_eval_program->Base.nir->info.inputs_read;
+ brw->tess_eval_program->Base.nir->info->inputs_read;
uint32_t per_patch_slots =
- brw->tess_eval_program->Base.nir->info.patch_inputs_read;
+ brw->tess_eval_program->Base.nir->info->patch_inputs_read;
struct brw_tess_ctrl_program *tcp =
(struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
@@ -331,9 +331,9 @@ brw_tcs_populate_key(struct brw_context *brw,
if (brw->tess_ctrl_program) {
per_vertex_slots |=
- brw->tess_ctrl_program->Base.nir->info.outputs_written;
+ brw->tess_ctrl_program->Base.nir->info->outputs_written;
per_patch_slots |=
- brw->tess_ctrl_program->Base.nir->info.patch_outputs_written;
+ brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
}
if (brw->gen < 8 || !tcp)
@@ -355,7 +355,7 @@ brw_tcs_populate_key(struct brw_context *brw,
/* _NEW_TEXTURE */
brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex);
} else {
- key->outputs_written = tep->program.Base.nir->info.inputs_read;
+ key->outputs_written = tep->program.Base.nir->info->inputs_read;
}
}
@@ -428,8 +428,8 @@ brw_tcs_precompile(struct gl_context *ctx,
key.tes_primitive_mode = GL_TRIANGLES;
}
- key.outputs_written = prog->nir->info.outputs_written;
- key.patch_outputs_written = prog->nir->info.patch_outputs_written;
+ key.outputs_written = prog->nir->info->outputs_written;
+ key.patch_outputs_written = prog->nir->info->patch_outputs_written;
success = brw_codegen_tcs_prog(brw, shader_prog, btcp, &key);
diff --git a/src/mesa/drivers/dri/i965/brw_tes.c b/src/mesa/drivers/dri/i965/brw_tes.c
index 5612c46d678..59e4d50f490 100644
--- a/src/mesa/drivers/dri/i965/brw_tes.c
+++ b/src/mesa/drivers/dri/i965/brw_tes.c
@@ -235,9 +235,9 @@ brw_tes_populate_key(struct brw_context *brw,
{
uint64_t per_vertex_slots =
- brw->tess_eval_program->Base.nir->info.inputs_read;
+ brw->tess_eval_program->Base.nir->info->inputs_read;
uint32_t per_patch_slots =
- brw->tess_eval_program->Base.nir->info.patch_inputs_read;
+ brw->tess_eval_program->Base.nir->info->patch_inputs_read;
struct brw_tess_eval_program *tep =
(struct brw_tess_eval_program *) brw->tess_eval_program;
@@ -253,9 +253,9 @@ brw_tes_populate_key(struct brw_context *brw,
*/
if (brw->tess_ctrl_program) {
per_vertex_slots |=
- brw->tess_ctrl_program->Base.nir->info.outputs_written;
+ brw->tess_ctrl_program->Base.nir->info->outputs_written;
per_patch_slots |=
- brw->tess_ctrl_program->Base.nir->info.patch_outputs_written;
+ brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
}
/* Ignore gl_TessLevelInner/Outer - we treat them as system values,
@@ -316,14 +316,14 @@ brw_tes_precompile(struct gl_context *ctx,
memset(&key, 0, sizeof(key));
key.program_string_id = btep->id;
- key.inputs_read = prog->nir->info.inputs_read;
- key.patch_inputs_read = prog->nir->info.patch_inputs_read;
+ key.inputs_read = prog->nir->info->inputs_read;
+ key.patch_inputs_read = prog->nir->info->patch_inputs_read;
if (shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]) {
struct gl_program *tcp =
shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program;
- key.inputs_read |= tcp->nir->info.outputs_written;
- key.patch_inputs_read |= tcp->nir->info.patch_outputs_written;
+ key.inputs_read |= tcp->nir->info->outputs_written;
+ key.patch_inputs_read |= tcp->nir->info->patch_outputs_written;
}
/* Ignore gl_TessLevelInner/Outer - they're system values. */
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 362f32b502a..6d487da11c8 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1988,7 +1988,7 @@ vec4_visitor::run()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \
char filename[64]; \
snprintf(filename, 64, "%s-%s-%02d-%02d-" #pass, \
- stage_abbrev, nir->info.name, iteration, pass_num); \
+ stage_abbrev, nir->info->name, iteration, pass_num); \
\
backend_shader::dump_instructions(filename); \
} \
@@ -2001,7 +2001,7 @@ vec4_visitor::run()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
char filename[64];
snprintf(filename, 64, "%s-%s-00-00-start",
- stage_abbrev, nir->info.name);
+ stage_abbrev, nir->info->name);
backend_shader::dump_instructions(filename);
}
@@ -2126,7 +2126,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
/* gl_VertexID and gl_InstanceID are system values, but arrive via an
* incoming vertex attribute. So, add an extra slot.
*/
- if (shader->info.system_values_read &
+ if (shader->info->system_values_read &
(BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX) |
BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE) |
BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) |
@@ -2135,13 +2135,14 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
}
/* gl_DrawID has its very own vec4 */
- if (shader->info.system_values_read & BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
+ if (shader->info->system_values_read &
+ BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
nr_attributes++;
}
unsigned nr_attribute_slots =
nr_attributes +
- _mesa_bitcount_64(shader->info.double_inputs_read);
+ _mesa_bitcount_64(shader->info->double_inputs_read);
/* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry
* Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in
@@ -2190,8 +2191,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
if (INTEL_DEBUG & DEBUG_VS) {
const char *debug_name =
ralloc_asprintf(mem_ctx, "%s vertex shader %s",
- shader->info.label ? shader->info.label : "unnamed",
- shader->info.name);
+ shader->info->label ? shader->info->label :
+ "unnamed",
+ shader->info->name);
g.enable_debug(debug_name);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index 163cf9dcdd0..bb184792cf6 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -2045,8 +2045,8 @@ generate_code(struct brw_codegen *p,
if (unlikely(debug_flag)) {
fprintf(stderr, "Native code for %s %s shader %s:\n",
- nir->info.label ? nir->info.label : "unnamed",
- _mesa_shader_stage_to_string(nir->stage), nir->info.name);
+ nir->info->label ? nir->info->label : "unnamed",
+ _mesa_shader_stage_to_string(nir->stage), nir->info->name);
fprintf(stderr, "%s vec4 shader: %d instructions. %d loops. %u cycles. %d:%d "
"spills:fills. Compacted %d to %d bytes (%.0f%%)\n",
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 59c7d21d9b6..10be41b1803 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -84,7 +84,7 @@ vec4_gs_visitor::setup_varying_inputs(int payload_reg, int *attribute_map,
* so the total number of input slots that will be delivered to the GS (and
* thus the stride of the input arrays) is urb_read_length * 2.
*/
- const unsigned num_input_vertices = nir->info.gs.vertices_in;
+ const unsigned num_input_vertices = nir->info->gs.vertices_in;
assert(num_input_vertices <= MAX_GS_INPUT_VERTICES);
unsigned input_array_stride = prog_data->urb_read_length * 2;
@@ -454,7 +454,7 @@ vec4_gs_visitor::gs_emit_vertex(int stream_id)
* be recorded by transform feedback, we can simply discard all geometry
* bound to these streams when transform feedback is disabled.
*/
- if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
+ if (stream_id > 0 && !nir->info->has_transform_feedback_varyings)
return;
/* If we're outputting 32 control data bits or less, then we can wait
@@ -614,10 +614,10 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
* written by previous stages and shows up via payload magic.
*/
GLbitfield64 inputs_read =
- shader->info.inputs_read & ~VARYING_BIT_PRIMITIVE_ID;
+ shader->info->inputs_read & ~VARYING_BIT_PRIMITIVE_ID;
brw_compute_vue_map(compiler->devinfo,
&c.input_vue_map, inputs_read,
- shader->info.separate_shader);
+ shader->info->separate_shader);
shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex,
is_scalar);
@@ -626,15 +626,15 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
shader = brw_postprocess_nir(shader, compiler->devinfo, is_scalar);
prog_data->include_primitive_id =
- (shader->info.inputs_read & VARYING_BIT_PRIMITIVE_ID) != 0;
+ (shader->info->inputs_read & VARYING_BIT_PRIMITIVE_ID) != 0;
- prog_data->invocations = shader->info.gs.invocations;
+ prog_data->invocations = shader->info->gs.invocations;
if (compiler->devinfo->gen >= 8)
prog_data->static_vertex_count = nir_gs_count_vertices(shader);
if (compiler->devinfo->gen >= 7) {
- if (shader->info.gs.output_primitive == GL_POINTS) {
+ if (shader->info->gs.output_primitive == GL_POINTS) {
/* When the output type is points, the geometry shader may output data
* to multiple streams, and EndPrimitive() has no effect. So we
* configure the hardware to interpret the control data as stream ID.
@@ -659,20 +659,20 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
* EndPrimitive().
*/
c.control_data_bits_per_vertex =
- shader->info.gs.uses_end_primitive ? 1 : 0;
+ shader->info->gs.uses_end_primitive ? 1 : 0;
}
} else {
/* There are no control data bits in gen6. */
c.control_data_bits_per_vertex = 0;
/* If it is using transform feedback, enable it */
- if (shader->info.has_transform_feedback_varyings)
+ if (shader->info->has_transform_feedback_varyings)
prog_data->gen6_xfb_enabled = true;
else
prog_data->gen6_xfb_enabled = false;
}
c.control_data_header_size_bits =
- shader->info.gs.vertices_out * c.control_data_bits_per_vertex;
+ shader->info->gs.vertices_out * c.control_data_bits_per_vertex;
/* 1 HWORD = 32 bytes = 256 bits */
prog_data->control_data_header_size_hwords =
@@ -767,7 +767,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
unsigned output_size_bytes;
if (compiler->devinfo->gen >= 7) {
output_size_bytes =
- prog_data->output_vertex_size_hwords * 32 * shader->info.gs.vertices_out;
+ prog_data->output_vertex_size_hwords * 32 * shader->info->gs.vertices_out;
output_size_bytes += 32 * prog_data->control_data_header_size_hwords;
} else {
output_size_bytes = prog_data->output_vertex_size_hwords * 32;
@@ -796,9 +796,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
prog_data->base.urb_entry_size = ALIGN(output_size_bytes, 128) / 128;
prog_data->output_topology =
- get_hw_prim_for_gl_prim(shader->info.gs.output_primitive);
+ get_hw_prim_for_gl_prim(shader->info->gs.output_primitive);
- prog_data->vertices_in = shader->info.gs.vertices_in;
+ prog_data->vertices_in = shader->info->gs.vertices_in;
/* GS inputs are read from the VUE 256 bits (2 vec4's) at a time, so we
* need to program a URB read length of ceiling(num_slots / 2).
@@ -827,9 +827,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
false, MESA_SHADER_GEOMETRY);
if (unlikely(INTEL_DEBUG & DEBUG_GS)) {
const char *label =
- shader->info.label ? shader->info.label : "unnamed";
+ shader->info->label ? shader->info->label : "unnamed";
char *name = ralloc_asprintf(mem_ctx, "%s geometry shader %s",
- label, shader->info.name);
+ label, shader->info->name);
g.enable_debug(name);
}
g.generate_code(v.cfg, 8);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 7b36fcaee45..aabf082dd30 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -473,7 +473,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
/* Offset */
@@ -615,7 +615,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
src_reg offset_reg;
@@ -802,7 +802,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ubo_start +
- nir->info.num_ubos - 1);
+ nir->info->num_ubos - 1);
}
src_reg offset;
@@ -881,7 +881,7 @@ vec4_visitor::nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ssbo_start +
- nir->info.num_ssbos - 1);
+ nir->info->num_ssbos - 1);
}
src_reg offset = get_nir_src(instr->src[1], 1);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
index 498fb7cfbcf..124632cdbc5 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
@@ -94,9 +94,9 @@ vec4_tcs_visitor::emit_prolog()
* HS instance dispatched will only have its bottom half doing real
* work, and so we need to disable the upper half:
*/
- if (nir->info.tcs.vertices_out % 2) {
+ if (nir->info->tcs.vertices_out % 2) {
emit(CMP(dst_null_d(), invocation_id,
- brw_imm_ud(nir->info.tcs.vertices_out), BRW_CONDITIONAL_L));
+ brw_imm_ud(nir->info->tcs.vertices_out), BRW_CONDITIONAL_L));
/* Matching ENDIF is in emit_thread_end() */
emit(IF(BRW_PREDICATE_NORMAL));
@@ -110,7 +110,7 @@ vec4_tcs_visitor::emit_thread_end()
vec4_instruction *inst;
current_annotation = "thread end";
- if (nir->info.tcs.vertices_out % 2) {
+ if (nir->info->tcs.vertices_out % 2) {
emit(BRW_OPCODE_ENDIF);
}
@@ -456,17 +456,17 @@ brw_compile_tcs(const struct brw_compiler *compiler,
const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_CTRL];
nir_shader *nir = nir_shader_clone(mem_ctx, src_shader);
- nir->info.outputs_written = key->outputs_written;
- nir->info.patch_outputs_written = key->patch_outputs_written;
+ nir->info->outputs_written = key->outputs_written;
+ nir->info->patch_outputs_written = key->patch_outputs_written;
struct brw_vue_map input_vue_map;
brw_compute_vue_map(devinfo, &input_vue_map,
- nir->info.inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
+ nir->info->inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
true);
brw_compute_tess_vue_map(&vue_prog_data->vue_map,
- nir->info.outputs_written,
- nir->info.patch_outputs_written);
+ nir->info->outputs_written,
+ nir->info->patch_outputs_written);
nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar);
brw_nir_lower_vue_inputs(nir, is_scalar, &input_vue_map);
@@ -477,9 +477,9 @@ brw_compile_tcs(const struct brw_compiler *compiler,
nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar);
if (is_scalar)
- prog_data->instances = DIV_ROUND_UP(nir->info.tcs.vertices_out, 8);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 8);
else
- prog_data->instances = DIV_ROUND_UP(nir->info.tcs.vertices_out, 2);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 2);
/* Compute URB entry size. The maximum allowed URB entry size is 32k.
* That divides up as follows:
@@ -498,7 +498,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
unsigned output_size_bytes = 0;
/* Note that the patch header is counted in num_per_patch_slots. */
output_size_bytes += num_per_patch_slots * 16;
- output_size_bytes += nir->info.tcs.vertices_out * num_per_vertex_slots * 16;
+ output_size_bytes += nir->info->tcs.vertices_out * num_per_vertex_slots * 16;
assert(output_size_bytes >= 1);
if (output_size_bytes > GEN7_MAX_HS_URB_ENTRY_SIZE_BYTES)
@@ -539,9 +539,9 @@ brw_compile_tcs(const struct brw_compiler *compiler,
if (unlikely(INTEL_DEBUG & DEBUG_TCS)) {
g.enable_debug(ralloc_asprintf(mem_ctx,
"%s tessellation control shader %s",
- nir->info.label ? nir->info.label
+ nir->info->label ? nir->info->label
: "unnamed",
- nir->info.name));
+ nir->info->name));
}
g.generate_code(v.cfg, 8);
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 25484ddcfbe..f24a2eeb553 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -151,8 +151,8 @@ brw_codegen_vs_prog(struct brw_context *brw,
uint64_t outputs_written =
brw_vs_outputs_written(brw, key,
- vp->program.Base.nir->info.outputs_written);
- prog_data.inputs_read = vp->program.Base.nir->info.inputs_read;
+ vp->program.Base.nir->info->outputs_written);
+ prog_data.inputs_read = vp->program.Base.nir->info->inputs_read;
if (key->copy_edgeflag) {
prog_data.inputs_read |= VERT_BIT_EDGEFLAG;
@@ -340,7 +340,7 @@ brw_vs_populate_key(struct brw_context *brw,
}
}
- if (prog->nir->info.outputs_written &
+ if (prog->nir->info->outputs_written &
(VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_BFC0 |
VARYING_BIT_BFC1)) {
/* _NEW_LIGHT | _NEW_BUFFERS */
@@ -401,7 +401,7 @@ brw_vs_precompile(struct gl_context *ctx,
brw_setup_tex_for_precompile(brw, &key.tex, prog);
key.program_string_id = bvp->id;
key.clamp_vertex_color =
- (prog->nir->info.outputs_written &
+ (prog->nir->info->outputs_written &
(VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_BFC0 |
VARYING_BIT_BFC1));
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index f782da15792..e65f77a8c43 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -61,7 +61,7 @@ assign_fs_binding_table_offsets(const struct gen_device_info *devinfo,
shader_prog, prog, &prog_data->base,
next_binding_table_offset);
- if (prog->nir->info.outputs_read && !key->coherent_fb_fetch) {
+ if (prog->nir->info->outputs_read && !key->coherent_fb_fetch) {
prog_data->binding_table.render_target_read_start =
next_binding_table_offset;
next_binding_table_offset += key->nr_color_regions;
@@ -357,7 +357,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
* a shader w/a on IVB; fixable with just SCS on HSW.
*/
if (brw->gen == 7 && !brw->is_haswell &&
- prog->nir->info.uses_texture_gather) {
+ prog->nir->info->uses_texture_gather) {
if (img->InternalFormat == GL_RG32F)
key->gather_channel_quirk_mask |= 1 << s;
}
@@ -365,7 +365,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
/* Gen6's gather4 is broken for UINT/SINT; we treat them as
* UNORM/FLOAT instead and fix it in the shader.
*/
- if (brw->gen == 6 && prog->nir->info.uses_texture_gather) {
+ if (brw->gen == 6 && prog->nir->info->uses_texture_gather) {
key->gen6_gather_wa[s] = gen6_gather_workaround(img->InternalFormat);
}
@@ -448,12 +448,12 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
*/
if (brw->gen < 6) {
/* _NEW_COLOR */
- if (fp->program.Base.nir->info.fs.uses_discard ||
+ if (fp->program.Base.nir->info->fs.uses_discard ||
ctx->Color.AlphaEnabled) {
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
}
- if (fp->program.Base.nir->info.outputs_written &
+ if (fp->program.Base.nir->info->outputs_written &
BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
}
@@ -544,7 +544,7 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
/* BRW_NEW_VUE_MAP_GEOM_OUT */
if (brw->gen < 6 ||
- _mesa_bitcount_64(fp->program.Base.nir->info.inputs_read &
+ _mesa_bitcount_64(fp->program.Base.nir->info->inputs_read &
BRW_FS_VARYING_INPUT_MASK) > 16) {
key->input_slots_valid = brw->vue_map_geom_out.slots_valid;
}
@@ -606,10 +606,10 @@ brw_fs_precompile(struct gl_context *ctx,
memset(&key, 0, sizeof(key));
- uint64_t outputs_written = fp->Base.nir->info.outputs_written;
+ uint64_t outputs_written = fp->Base.nir->info->outputs_written;
if (brw->gen < 6) {
- if (fp->Base.nir->info.fs.uses_discard)
+ if (fp->Base.nir->info->fs.uses_discard)
key.iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
@@ -620,10 +620,10 @@ brw_fs_precompile(struct gl_context *ctx,
key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
}
- if (brw->gen < 6 || _mesa_bitcount_64(fp->Base.nir->info.inputs_read &
+ if (brw->gen < 6 || _mesa_bitcount_64(fp->Base.nir->info->inputs_read &
BRW_FS_VARYING_INPUT_MASK) > 16) {
key.input_slots_valid =
- fp->Base.nir->info.inputs_read | VARYING_BIT_POS;
+ fp->Base.nir->info->inputs_read | VARYING_BIT_POS;
}
brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.cpp b/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
index 8f4c1cf2f84..bbccf3a189e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
@@ -143,7 +143,7 @@ void fs_visitor::setup_fs_payload_gen4()
}
prog_data->uses_src_depth =
- (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
+ (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0;
if (wm_iz_table[lookup].sd_present || prog_data->uses_src_depth ||
kill_stats_promoted_workaround) {
payload.source_depth_reg = reg;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 5008c91c038..ad5e2331143 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -54,7 +54,7 @@ brw_color_buffer_write_enabled(struct brw_context *brw)
/* _NEW_BUFFERS */
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- uint64_t outputs_written = fp->Base.nir->info.outputs_written;
+ uint64_t outputs_written = fp->Base.nir->info->outputs_written;
/* _NEW_COLOR */
if (rb && (outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR) ||
@@ -168,7 +168,7 @@ brw_upload_wm_unit(struct brw_context *brw)
/* BRW_NEW_FRAGMENT_PROGRAM */
wm->wm5.program_uses_depth = prog_data->uses_src_depth;
- wm->wm5.program_computes_depth = (fp->Base.nir->info.outputs_written &
+ wm->wm5.program_computes_depth = (fp->Base.nir->info->outputs_written &
BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
/* _NEW_BUFFERS
* Override for NULL depthbuffer case, required by the Pixel Shader Computed
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index b7742941aca..d2cbf50ef86 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1147,7 +1147,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw)
/* BRW_NEW_FRAGMENT_PROGRAM */
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
brw->fragment_program &&
- brw->fragment_program->Base.nir->info.outputs_read) {
+ brw->fragment_program->Base.nir->info->outputs_read) {
/* _NEW_BUFFERS */
const struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -1292,15 +1292,15 @@ brw_update_texture_surfaces(struct brw_context *brw)
* allows the surface format to be overriden for only the
* gather4 messages. */
if (brw->gen < 8) {
- if (vs && vs->nir->info.uses_texture_gather)
+ if (vs && vs->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, vs, &brw->vs.base, true, 0);
- if (tcs && tcs->nir->info.uses_texture_gather)
+ if (tcs && tcs->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, tcs, &brw->tcs.base, true, 0);
- if (tes && tes->nir->info.uses_texture_gather)
+ if (tes && tes->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, tes, &brw->tes.base, true, 0);
- if (gs && gs->nir->info.uses_texture_gather)
+ if (gs && gs->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, gs, &brw->gs.base, true, 0);
- if (fs && fs->nir->info.uses_texture_gather)
+ if (fs && fs->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, fs, &brw->wm.base, true, 0);
}
@@ -1345,7 +1345,7 @@ brw_update_cs_texture_surfaces(struct brw_context *brw)
* gather4 messages.
*/
if (brw->gen < 8) {
- if (cs && cs->nir->info.uses_texture_gather)
+ if (cs && cs->nir->info->uses_texture_gather)
update_stage_texture_surfaces(brw, cs, &brw->cs.base, true, 0);
}
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp
index 08f9bb3330a..329a1119f3f 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp
@@ -64,7 +64,7 @@ gen6_gs_visitor::emit_prolog()
this->vertex_output = src_reg(this,
glsl_type::uint_type,
(prog_data->vue_map.num_slots + 1) *
- nir->info.gs.vertices_out);
+ nir->info->gs.vertices_out);
this->vertex_output_offset = src_reg(this, glsl_type::uint_type);
emit(MOV(dst_reg(this->vertex_output_offset), brw_imm_ud(0u)));
@@ -178,7 +178,7 @@ gen6_gs_visitor::gs_emit_vertex(int stream_id)
dst_reg dst(this->vertex_output);
dst.reladdr = ralloc(mem_ctx, src_reg);
memcpy(dst.reladdr, &this->vertex_output_offset, sizeof(src_reg));
- if (nir->info.gs.output_primitive == GL_POINTS) {
+ if (nir->info->gs.output_primitive == GL_POINTS) {
/* If we are outputting points, then every vertex has PrimStart and
* PrimEnd set.
*/
@@ -207,7 +207,7 @@ gen6_gs_visitor::gs_end_primitive()
/* Calling EndPrimitive() is optional for point output. In this case we set
* the PrimEnd flag when we process EmitVertex().
*/
- if (nir->info.gs.output_primitive == GL_POINTS)
+ if (nir->info->gs.output_primitive == GL_POINTS)
return;
/* Otherwise we know that the last vertex we have processed was the last
@@ -219,7 +219,7 @@ gen6_gs_visitor::gs_end_primitive()
* comparison below (hence the num_output_vertices + 1 in the comparison
* below).
*/
- unsigned num_output_vertices = nir->info.gs.vertices_out;
+ unsigned num_output_vertices = nir->info->gs.vertices_out;
emit(CMP(dst_null_ud(), this->vertex_count,
brw_imm_ud(num_output_vertices + 1), BRW_CONDITIONAL_L));
vec4_instruction *inst = emit(CMP(dst_null_ud(),
@@ -323,7 +323,7 @@ gen6_gs_visitor::emit_thread_end()
* first_vertex is not zero. This is only relevant for outputs other than
* points because in the point case we set PrimEnd on all vertices.
*/
- if (nir->info.gs.output_primitive != GL_POINTS) {
+ if (nir->info->gs.output_primitive != GL_POINTS) {
emit(CMP(dst_null_ud(), this->first_vertex, brw_imm_ud(0u), BRW_CONDITIONAL_Z));
emit(IF(BRW_PREDICATE_NORMAL));
gs_end_primitive();
@@ -625,7 +625,7 @@ gen6_gs_visitor::xfb_write()
emit(BRW_OPCODE_ENDIF);
/* Write transform feedback data for all processed vertices. */
- for (int i = 0; i < (int)nir->info.gs.vertices_out; i++) {
+ for (int i = 0; i < (int)nir->info->gs.vertices_out; i++) {
emit(MOV(dst_reg(sol_temp), brw_imm_d(i)));
emit(CMP(dst_null_d(), sol_temp, this->vertex_count,
BRW_CONDITIONAL_L));
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 0149308bb80..3824e6e92d1 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -178,7 +178,7 @@ calculate_attr_overrides(const struct brw_context *brw,
*/
bool fs_needs_vue_header =
- brw->fragment_program->Base.nir->info.inputs_read &
+ brw->fragment_program->Base.nir->info->inputs_read &
(VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT);
*urb_entry_read_offset = fs_needs_vue_header ? 0 : 1;
diff --git a/src/mesa/drivers/dri/i965/gen8_sf_state.c b/src/mesa/drivers/dri/i965/gen8_sf_state.c
index 4c13f45f136..528d8350825 100644
--- a/src/mesa/drivers/dri/i965/gen8_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_sf_state.c
@@ -95,7 +95,7 @@ upload_sbe(struct brw_context *brw)
/* prepare the active component dwords */
int input_index = 0;
for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if (!(brw->fragment_program->Base.nir->info.inputs_read &
+ if (!(brw->fragment_program->Base.nir->info->inputs_read &
BITFIELD64_BIT(attr))) {
continue;
}
diff --git a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
index f71c6ee1e42..a97e374f74e 100644
--- a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
@@ -60,7 +60,8 @@ void cmod_propagation_test::SetUp()
compiler->devinfo = devinfo;
prog_data = ralloc(NULL, struct brw_wm_prog_data);
- nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL, NULL);
v = new cmod_propagation_fs_visitor(compiler, prog_data, shader);
diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
index 680fe72dfd5..db472143994 100644
--- a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
@@ -60,7 +60,8 @@ void saturate_propagation_test::SetUp()
compiler->devinfo = devinfo;
prog_data = ralloc(NULL, struct brw_wm_prog_data);
- nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL, NULL);
v = new saturate_propagation_fs_visitor(compiler, prog_data, shader);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
index 1323b650758..058158e5865 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
@@ -102,7 +102,8 @@ void cmod_propagation_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
- nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);
v = new cmod_propagation_vec4_visitor(compiler, shader, prog_data);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
index 4641a7f2a77..b0eaf5c6625 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
@@ -95,7 +95,8 @@ void copy_propagation_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
- nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);
v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
index 357ce5cd68f..81d17356676 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
@@ -98,7 +98,8 @@ void register_coalesce_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
- nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);
v = new register_coalesce_vec4_visitor(compiler, shader, prog_data);