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authorKenneth Graunke <[email protected]>2015-05-06 00:04:10 -0700
committerKenneth Graunke <[email protected]>2015-10-21 14:27:41 -0700
commitbea75227829512ab0e4766e00ac1b509c7586667 (patch)
treeac8d23dd58729b2ba0dc1fc1ce187cdf04e945da /src/mesa/drivers/dri
parent0e57694745979286cda0cd414cc6d1f4efe5408b (diff)
i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
In the vec4 backend, we have a vec4_instruction::urb_write_flags field. There are many kinds of flags for SIMD4x2 messages. However, there are really only two (per-slot offset, use channel masks) for SIMD8 messages. Rather than adding a boolean flag for per-slot offsets (polluting all instructions), I decided to just make three new opcodes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp9
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_inst.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp9
5 files changed, 33 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index e61ad545744..b2ce197faba 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -1032,6 +1032,9 @@ enum opcode {
SHADER_OPCODE_GEN7_SCRATCH_READ,
SHADER_OPCODE_URB_WRITE_SIMD8,
+ SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT,
+ SHADER_OPCODE_URB_WRITE_SIMD8_MASKED,
+ SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT,
/**
* Return the index of an arbitrary live channel (i.e. one of the channels
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index da90467e625..6f344c3bfdc 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -281,6 +281,9 @@ fs_inst::is_send_from_grf() const
case SHADER_OPCODE_TYPED_SURFACE_READ:
case SHADER_OPCODE_TYPED_SURFACE_WRITE:
case SHADER_OPCODE_URB_WRITE_SIMD8:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
return true;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
return src[1].file == GRF;
@@ -781,6 +784,9 @@ fs_inst::regs_read(int arg) const
switch (opcode) {
case FS_OPCODE_FB_WRITE:
case SHADER_OPCODE_URB_WRITE_SIMD8:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
case SHADER_OPCODE_UNTYPED_ATOMIC:
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
@@ -910,6 +916,9 @@ fs_visitor::implied_mrf_writes(fs_inst *inst)
case SHADER_OPCODE_TYPED_SURFACE_READ:
case SHADER_OPCODE_TYPED_SURFACE_WRITE:
case SHADER_OPCODE_URB_WRITE_SIMD8:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
case FS_OPCODE_INTERPOLATE_AT_CENTROID:
case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 13c495cd395..f4b6afa3732 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -368,6 +368,14 @@ fs_generator::generate_urb_write(fs_inst *inst, struct brw_reg payload)
brw_inst_set_sfid(p->devinfo, insn, BRW_SFID_URB);
brw_inst_set_urb_opcode(p->devinfo, insn, GEN8_URB_OPCODE_SIMD8_WRITE);
+ if (inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT ||
+ inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT)
+ brw_inst_set_urb_per_slot_offset(p->devinfo, insn, true);
+
+ if (inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED ||
+ inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT)
+ brw_inst_set_urb_channel_mask_present(p->devinfo, insn, true);
+
brw_inst_set_mlen(p->devinfo, insn, inst->mlen);
brw_inst_set_rlen(p->devinfo, insn, 0);
brw_inst_set_eot(p->devinfo, insn, inst->eot);
@@ -2002,6 +2010,9 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
break;
case SHADER_OPCODE_URB_WRITE_SIMD8:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
generate_urb_write(inst, src[0]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_inst.h b/src/mesa/drivers/dri/i965/brw_inst.h
index db05a8a5f30..4ed95c473cd 100644
--- a/src/mesa/drivers/dri/i965/brw_inst.h
+++ b/src/mesa/drivers/dri/i965/brw_inst.h
@@ -393,6 +393,7 @@ FF(urb_per_slot_offset,
/* 4-6: */ -1, -1, -1, -1, -1, -1, -1, -1,
/* 7: */ MD(16), MD(16),
/* 8: */ MD(17), MD(17))
+FC(urb_channel_mask_present, MD(15), MD(15), devinfo->gen >= 8)
FC(urb_complete, MD(15), MD(15), devinfo->gen < 8)
FC(urb_used, MD(14), MD(14), devinfo->gen < 7)
FC(urb_allocate, MD(13), MD(13), devinfo->gen < 7)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 2324b56f583..94c201142e7 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -408,6 +408,12 @@ brw_instruction_name(enum opcode op)
return "gen7_scratch_read";
case SHADER_OPCODE_URB_WRITE_SIMD8:
return "gen8_urb_write_simd8";
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ return "gen8_urb_write_simd8_per_slot";
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ return "gen8_urb_write_simd8_masked";
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
+ return "gen8_urb_write_simd8_masked_per_slot";
case SHADER_OPCODE_FIND_LIVE_CHANNEL:
return "find_live_channel";
@@ -961,6 +967,9 @@ backend_instruction::has_side_effects() const
case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
case SHADER_OPCODE_MEMORY_FENCE:
case SHADER_OPCODE_URB_WRITE_SIMD8:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
+ case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
case FS_OPCODE_FB_WRITE:
case SHADER_OPCODE_BARRIER:
return true;