diff options
author | Paul Berry <[email protected]> | 2013-01-08 13:12:09 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-01-09 13:10:30 -0800 |
commit | a5f87e88437e9e27d59e1ec875986ff445d991be (patch) | |
tree | e28c54fbf22bb3ae3256d491fdf66512d426c9bc /src/mesa/drivers/dri | |
parent | 8f15f19696dceac2eafe7f5ed3e4c491165f3fca (diff) |
intel: Add a force_y_tiling parameter to intel_miptree_create().
This allows intel_miptree_alloc_mcs() to force Y tiling for the MCS
buffer. Previously we accomplished this by the hack of passing
INTEL_MSAA_LAYOUT_CMS as the msaa_layout parameter, but that parameter
is going to be going away soon.
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 48 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_validate.c | 3 |
5 files changed, 34 insertions, 26 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 6a665218e06..05970153699 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -939,7 +939,8 @@ intel_renderbuffer_move_to_temp(struct intel_context *intel, width, height, depth, true, irb->mt->num_samples, - irb->mt->msaa_layout); + irb->mt->msaa_layout, + false /* force_y_tiling */); intel_miptree_copy_teximage(intel, intel_image, new_mt); intel_miptree_reference(&irb->mt, intel_image->mt); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 2d564ea5198..12b77b6d47f 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -187,7 +187,8 @@ intel_miptree_create_internal(struct intel_context *intel, mt->depth0, true, num_samples, - msaa_layout); + msaa_layout, + false /* force_y_tiling */); if (!mt->stencil_mt) { intel_miptree_release(&mt); return NULL; @@ -235,7 +236,8 @@ intel_miptree_create(struct intel_context *intel, GLuint depth0, bool expect_accelerated_upload, GLuint num_samples, - enum intel_msaa_layout msaa_layout) + enum intel_msaa_layout msaa_layout, + bool force_y_tiling) { struct intel_mipmap_tree *mt; uint32_t tiling = I915_TILING_NONE; @@ -280,24 +282,28 @@ intel_miptree_create(struct intel_context *intel, etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE; base_format = _mesa_get_format_base_format(format); + if (msaa_layout != INTEL_MSAA_LAYOUT_NONE) { + /* From p82 of the Sandy Bridge PRM, dw3[1] of SURFACE_STATE ("Tiled + * Surface"): + * + * [DevSNB+]: For multi-sample render targets, this field must be + * 1. MSRTs can only be tiled. + * + * Our usual reason for preferring X tiling (fast blits using the + * blitting engine) doesn't apply to MSAA, since we'll generally be + * downsampling or upsampling when blitting between the MSAA buffer + * and another buffer, and the blitting engine doesn't support that. + * So use Y tiling, since it makes better use of the cache. + */ + force_y_tiling = true; + } + if (intel->use_texture_tiling && !_mesa_is_format_compressed(format)) { if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; - else if (msaa_layout != INTEL_MSAA_LAYOUT_NONE) { - /* From p82 of the Sandy Bridge PRM, dw3[1] of SURFACE_STATE ("Tiled - * Surface"): - * - * [DevSNB+]: For multi-sample render targets, this field must be - * 1. MSRTs can only be tiled. - * - * Our usual reason for preferring X tiling (fast blits using the - * blitting engine) doesn't apply to MSAA, since we'll generally be - * downsampling or upsampling when blitting between the MSAA buffer - * and another buffer, and the blitting engine doesn't support that. - * So use Y tiling, since it makes better use of the cache. - */ + else if (force_y_tiling) { tiling = I915_TILING_Y; } else if (width0 >= 64) tiling = I915_TILING_X; @@ -500,7 +506,7 @@ intel_miptree_create_for_renderbuffer(struct intel_context *intel, mt = intel_miptree_create(intel, GL_TEXTURE_2D, format, 0, 0, width, height, depth, true, num_samples, - msaa_layout); + msaa_layout, false /* force_y_tiling */); if (!mt) goto fail; @@ -823,10 +829,6 @@ intel_miptree_alloc_mcs(struct intel_context *intel, /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address": * * "The MCS surface must be stored as Tile Y." - * - * We set msaa_format to INTEL_MSAA_LAYOUT_CMS to force - * intel_miptree_create() to use Y tiling. msaa_format is otherwise - * ignored for the MCS miptree. */ mt->mcs_mt = intel_miptree_create(intel, mt->target, @@ -838,7 +840,8 @@ intel_miptree_alloc_mcs(struct intel_context *intel, mt->depth0, true, 0 /* num_samples */, - INTEL_MSAA_LAYOUT_CMS); + INTEL_MSAA_LAYOUT_NONE, + true /* force_y_tiling */); /* From the Ivy Bridge PRM, Vol 2 Part 1 p326: * @@ -874,7 +877,8 @@ intel_miptree_alloc_hiz(struct intel_context *intel, mt->depth0, true, num_samples, - INTEL_MSAA_LAYOUT_IMS); + INTEL_MSAA_LAYOUT_IMS, + false /* force_y_tiling */); if (!mt->hiz_mt) return false; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index eb4ad7fc969..8e84bef28ce 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -384,7 +384,8 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, GLuint depth0, bool expect_accelerated_upload, GLuint num_samples, - enum intel_msaa_layout msaa_layout); + enum intel_msaa_layout msaa_layout, + bool force_y_tiling); struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 7361e6a359e..f1ab07da120 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -101,7 +101,8 @@ intel_miptree_create_for_teximage(struct intel_context *intel, depth, expect_accelerated_upload, 0 /* num_samples */, - INTEL_MSAA_LAYOUT_NONE); + INTEL_MSAA_LAYOUT_NONE, + false /* force_y_tiling */); } /* There are actually quite a few combinations this will work for, diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index fee58426387..eb1977406d8 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -106,7 +106,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) depth, true, 0 /* num_samples */, - INTEL_MSAA_LAYOUT_NONE); + INTEL_MSAA_LAYOUT_NONE, + false /* force_y_tiling */); if (!intelObj->mt) return false; } |