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authorAravindan Muthukumar <[email protected]>2017-11-09 11:15:28 +0530
committerIan Romanick <[email protected]>2017-11-20 14:52:42 -0800
commit971b3c019b7309c32048b68f61af03d1ae2b7d10 (patch)
tree4323fe782f4c81c46ef64557d7136791abd780e1 /src/mesa/drivers/dri
parentc8417c8d25e57b00e7202908d93e56daf54513af (diff)
i965: Optimize bucket index calculation
Reducing Bucket index calculation to O(1). This algorithm calculates the index using matrix method. Assuming PAGE_SIZE is 4096, matrix arrangement is as below: 1*4096 2*4096 3*4096 4*4096 5*4096 6*4096 7*4096 8*4096 10*4096 12*4096 14*4096 16*4096 20*4096 24*4096 28*4096 32*4096 ... ... ... ... ... ... ... ... ... ... ... max_cache_size From this matrix its clearly seen that every row follows the below way: ... ... ... n n+(1/4)n n+(1/2)n n+(3/4)n 2n Row is calculated as log2(size/PAGE_SIZE) Column is calculated as converting the difference between the elements to fit into power size of two and indexing it. Final Index is (row*4)+(col-1) Tested with Intel Mesa CI. Improves performance of 3DMark on BXT by 0.705966% +/- 0.229767% (n=20) v4: Review comments on style and code comments implemented (Ian). v3: Review comments implemented (Ian). v2: Review comments implemented (Jason). Signed-off-by: Aravindan Muthukumar <[email protected]> Signed-off-by: Kedar Karanje <[email protected]> Reviewed-by: Yogesh Marathe <[email protected]> Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_bufmgr.c47
1 files changed, 39 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_bufmgr.c b/src/mesa/drivers/dri/i965/brw_bufmgr.c
index 2e5e0aa5d11..469895ed6b0 100644
--- a/src/mesa/drivers/dri/i965/brw_bufmgr.c
+++ b/src/mesa/drivers/dri/i965/brw_bufmgr.c
@@ -86,6 +86,8 @@
#define memclear(s) memset(&s, 0, sizeof(s))
+#define PAGE_SIZE 4096
+
#define FILE_DEBUG_FLAG DEBUG_BUFMGR
static inline int
@@ -180,19 +182,44 @@ bo_tile_pitch(struct brw_bufmgr *bufmgr, uint32_t pitch, uint32_t tiling)
return ALIGN(pitch, tile_width);
}
+/**
+ * This function finds the correct bucket fit for the input size.
+ * The function works with O(1) complexity when the requested size
+ * was queried instead of iterating the size through all the buckets.
+ */
static struct bo_cache_bucket *
bucket_for_size(struct brw_bufmgr *bufmgr, uint64_t size)
{
- int i;
+ /* Calculating the pages and rounding up to the page size. */
+ const unsigned pages = (size + PAGE_SIZE - 1) / PAGE_SIZE;
+
+ /* Row Bucket sizes clz((x-1) | 3) Row Column
+ * in pages stride size
+ * 0: 1 2 3 4 -> 30 30 30 30 4 1
+ * 1: 5 6 7 8 -> 29 29 29 29 4 1
+ * 2: 10 12 14 16 -> 28 28 28 28 8 2
+ * 3: 20 24 28 32 -> 27 27 27 27 16 4
+ */
+ const unsigned row = 30 - __builtin_clz((pages - 1) | 3);
+ const unsigned row_max_pages = 4 << row;
- for (i = 0; i < bufmgr->num_buckets; i++) {
- struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i];
- if (bucket->size >= size) {
- return bucket;
- }
- }
+ /* The '& ~2' is the special case for row 1. In row 1, max pages /
+ * 2 is 2, but the previous row maximum is zero (because there is
+ * no previous row). All row maximum sizes are power of 2, so that
+ * is the only case where that bit will be set.
+ */
+ const unsigned prev_row_max_pages = (row_max_pages / 2) & ~2;
+ int col_size_log2 = row - 1;
+ col_size_log2 += (col_size_log2 < 0);
- return NULL;
+ const unsigned col = (pages - prev_row_max_pages +
+ ((1 << col_size_log2) - 1)) >> col_size_log2;
+
+ /* Calculating the index based on the row and column. */
+ const unsigned index = (row * 4) + (col - 1);
+
+ return (index < bufmgr->num_buckets) ?
+ &bufmgr->cache_bucket[index] : NULL;
}
int
@@ -1267,6 +1294,10 @@ add_bucket(struct brw_bufmgr *bufmgr, int size)
list_inithead(&bufmgr->cache_bucket[i].head);
bufmgr->cache_bucket[i].size = size;
bufmgr->num_buckets++;
+
+ assert(bucket_for_size(bufmgr, size) == &bufmgr->cache_bucket[i]);
+ assert(bucket_for_size(bufmgr, size - 2048) == &bufmgr->cache_bucket[i]);
+ assert(bucket_for_size(bufmgr, size + 1) != &bufmgr->cache_bucket[i]);
}
static void