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authorKenneth Graunke <[email protected]>2016-06-18 23:40:21 -0700
committerKenneth Graunke <[email protected]>2016-06-24 15:03:44 -0700
commit3e258f7e31ab38edd6dbd07a4153c0cc6bce695c (patch)
tree84710f3eb007a8a54f3552a7d4b1713d7fe5c57a /src/mesa/drivers/dri
parent8ee23d6866b9325450d787e5d55a367423ae4316 (diff)
i965: Drop unused return value from intel_finalize_mipmap_tree().
The old return type of GLuint was wonky - it should have been bool. But nothing actually uses the return value anyway, so we can just drop that and make it a void function. In theory, it might make sense to ask whether the texture validated successfully, but just checking intel_obj->mt != NULL works for that. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex.h2
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex_validate.c10
2 files changed, 5 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex.h b/src/mesa/drivers/dri/i965/intel_tex.h
index 35d0a644bda..376f075c9ee 100644
--- a/src/mesa/drivers/dri/i965/intel_tex.h
+++ b/src/mesa/drivers/dri/i965/intel_tex.h
@@ -51,7 +51,7 @@ intel_miptree_create_for_teximage(struct brw_context *brw,
struct intel_texture_image *intelImage,
uint32_t layout_flags);
-GLuint intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit);
+void intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit);
bool
intel_texsubimage_tiled_memcpy(struct gl_context *ctx,
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index 19a854e86d7..08cf3bf7dc1 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -64,7 +64,7 @@ intel_update_max_level(struct intel_texture_object *intelObj,
* BaseLevel/MaxLevel/filtering, and copy in any texture images that are
* stored in other miptrees.
*/
-GLuint
+void
intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
{
struct gl_context *ctx = &brw->ctx;
@@ -78,7 +78,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
/* TBOs require no validation -- they always just point to their BO. */
if (tObj->Target == GL_TEXTURE_BUFFER)
- return true;
+ return;
/* We know that this is true by now, and if it wasn't, we might have
* mismatched level sizes and the copies would fail.
@@ -98,7 +98,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
if (!intelObj->needs_validate &&
validate_first_level >= intelObj->validated_first_level &&
validate_last_level <= intelObj->validated_last_level) {
- return true;
+ return;
}
/* On recent generations, immutable textures should not get this far
@@ -149,7 +149,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
0 /* num_samples */,
layout_flags);
if (!intelObj->mt)
- return false;
+ return;
}
/* Pull in any images not in the object's tree:
@@ -180,8 +180,6 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
intelObj->validated_last_level = validate_last_level;
intelObj->_Format = intelObj->mt->format;
intelObj->needs_validate = false;
-
- return true;
}
/**