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authorKevin Strasser <[email protected]>2016-10-10 14:29:58 -0700
committerKenneth Graunke <[email protected]>2016-11-09 14:35:20 -0800
commit1d6fe13c138efb836a28052b16260a258d113827 (patch)
tree2552b90dafa1cce30e3746926c2960b004a49e91 /src/mesa/drivers/dri
parentaeaf21ab3e6cb3e628ff0219461cbd06f3a99d34 (diff)
mesa/extensions: expose OES_vertex_half_float for ES2
Half float support already exists for desktop GL. Reuse the ARB_half_float_vertex enable bit and account for the different enum to enable the extension for ES2. Signed-off-by: Kevin Strasser <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index ab2fc505c79..b138cb7ef62 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -290,6 +290,7 @@ brw_get_vertex_surface_type(struct brw_context *brw,
case GL_DOUBLE: return double_types(brw, size, glarray->Doubles);
case GL_FLOAT: return float_types[size];
case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
if (brw->gen < 6 && size == 3)
return half_float_types[4];
else
@@ -368,6 +369,7 @@ brw_get_vertex_surface_type(struct brw_context *brw,
case GL_DOUBLE: return double_types(brw, size, glarray->Doubles);
case GL_FLOAT: return float_types[size];
case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
if (brw->gen < 6 && size == 3)
return half_float_types[4];
else