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authorAlan Hourihane <[email protected]>2008-11-20 13:44:13 +0000
committerAlan Hourihane <[email protected]>2008-11-20 13:44:13 +0000
commitef2bf418b45c7966e9fe78359058b8d44f570be1 (patch)
treec0bc3be44bae336ca4c9133ffb2529c8d99bbc0f /src/mesa/drivers/dri
parent4f3dcf3864c3cbd8a6ebc6af38e53d57e4d421d6 (diff)
parentb6bb5e09e0ad1f61f96c65bbc870bd493df12f1a (diff)
Merge commit 'origin/master' into gallium-0.2
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c130
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h6
3 files changed, 114 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 06210035af5..797d6c58587 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -186,7 +186,7 @@ void intel_flush_prim(struct intel_context *intel)
OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0,
offset | (intel->vertex_size << S0_VB_PITCH_SHIFT_830) |
S0_VB_ENABLE_830);
- /* S1
+ /* S2
* This is somewhat unfortunate -- VB width is tied up with
* vertex format data that we've already uploaded through
* _3DSTATE_VFT[01]_CMD. We may want to replace emits of VFT state with
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 9c105013c05..0e72ca08b22 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -308,6 +308,15 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
case 0x10:
instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
return 1;
+ case 0x01:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ return 1;
+ case 0x0a:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
+ return 1;
+ case 0x05:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ return 1;
}
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
@@ -316,33 +325,39 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
}
static int
-decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
{
unsigned int len, i, c, opcode, word, map, sampler, instr;
struct {
uint32_t opcode;
+ int i830_only;
int min_len;
int max_len;
char *name;
} opcodes_3d_1d[] = {
- { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
- { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
- { 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
- { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
- { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
- { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
- { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
- { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
- { 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
- { 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
- { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
- { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
- { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
- { 0x89, 4, 4, "3DSTATE_FOG_MODE" },
- { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
- { 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
- { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
+ { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+ { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+ { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+ { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+ { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
+ { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+ { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
+ { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+ { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
+ { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
+ { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+ { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
+ { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
+ { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
+ { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
+ { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
+ { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
};
switch ((data[0] & 0x00ff0000) >> 16) {
@@ -488,6 +503,8 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
}
return len;
case 0x01:
+ if (i830)
+ break;
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
len = (data[0] & 0x0000003f) + 2;
i = 1;
@@ -513,6 +530,9 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
opcode++)
{
+ if (opcodes_3d_1d[opcode].i830_only && !i830)
+ continue;
+
if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
len = 1;
@@ -756,7 +776,7 @@ decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
case 0x1f:
return decode_3d_primitive(data, count, hw_offset, failures);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, failures);
+ return decode_3d_1d(data, count, hw_offset, failures, 0);
case 0x1c:
return decode_3d_1c(data, count, hw_offset, failures);
}
@@ -999,6 +1019,73 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
return 1;
}
+static int
+decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x02, 1, 1, "3DSTATE_MODES_3" },
+ { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
+ { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
+ { 0x05, 1, 1, "3DSTATE_VFT0"},
+ { 0x06, 1, 1, "3DSTATE_AA"},
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ { 0x08, 1, 1, "3DSTATE_MODES_1" },
+ { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
+ { 0x0a, 1, 1, "3DSTATE_VFT1"},
+ { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
+ { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
+ { 0x0f, 1, 1, "3DSTATE_MODES_2" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x16, 1, 1, "3DSTATE_MODES_4" },
+ };
+
+ switch ((data[0] & 0x1f000000) >> 24) {
+ case 0x1f:
+ return decode_3d_primitive(data, count, hw_offset, failures);
+ case 0x1d:
+ return decode_3d_1d(data, count, hw_offset, failures, 1);
+ case 0x1c:
+ return decode_3d_1c(data, count, hw_offset, failures);
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
/**
* Decodes an i830-i915 batch buffer, writing the output to stdout.
*
@@ -1028,9 +1115,12 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
if (IS_965(devid)) {
index += decode_3d_965(data + index, count - index,
hw_offset + index * 4, &failures);
- } else {
+ } else if (IS_9XX(devid)) {
index += decode_3d(data + index, count - index,
hw_offset + index * 4, &failures);
+ } else {
+ index += decode_3d_i830(data + index, count - index,
+ hw_offset + index * 4, &failures);
}
break;
default:
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 81a7386e429..68d8a05b836 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -80,7 +80,7 @@
*/
#define S0_VB_OFFSET_MASK_830 0xffffff8
#define S0_VB_PITCH_SHIFT_830 1
-#define S0_VB_ENABLE_830 0
+#define S0_VB_ENABLE_830 (1<<0)
/** @} */
#define S1_VERTEX_WIDTH_SHIFT 24
@@ -100,8 +100,8 @@
#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4))
#define S2_TEXCOORD_NONE (~0)
#define S2_TEX_COUNT_SHIFT_830 12
-#define S2_VERTEX_0_WIDTH_SHIFT_830 0
-#define S2_VERTEX_1_WIDTH_SHIFT_830 6
+#define S2_VERTEX_1_WIDTH_SHIFT_830 0
+#define S2_VERTEX_0_WIDTH_SHIFT_830 6
/* S3 not interesting */
#define S4_POINT_WIDTH_SHIFT 23