diff options
author | Dave Airlie <[email protected]> | 2009-06-07 16:51:32 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-06-07 16:51:32 +1000 |
commit | 545e574cd9a2a659cd9a93879dff8884bd247558 (patch) | |
tree | f56d65eaa851edfb1248a6fc8ac0bae4cc98eff5 /src/mesa/drivers/dri | |
parent | e2aedfa62079ff1a333e1f4e56faea303cc36edb (diff) | |
parent | f1edfa09ea50e8833ddbf241da4d36fd38685e9d (diff) |
Merge remote branch 'origin/master' into radeon-rewrite
Diffstat (limited to 'src/mesa/drivers/dri')
34 files changed, 377 insertions, 194 deletions
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 5c01d233c13..bd38e3be47c 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -92,7 +92,7 @@ clean: install: $(LIBNAME) $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) - $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) -include depend diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 8dcaaee3079..f5e35e41618 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -1763,6 +1763,13 @@ static const char DeleteFencesNV_names[] = ""; #endif +#if defined(need_GL_SGIX_polynomial_ffd) +static const char DeformationMap3dSGIX_names[] = + "iddiiddiiddiip\0" /* Parameter signature */ + "glDeformationMap3dSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) static const char IsShader_names[] = "i\0" /* Parameter signature */ @@ -4396,6 +4403,13 @@ static const char WindowPos3ivMESA_names[] = ""; #endif +#if defined(need_GL_ARB_copy_buffer) +static const char CopyBufferSubData_names[] = + "iiiii\0" /* Parameter signature */ + "glCopyBufferSubData\0" + ""; +#endif + #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) static const char IsBufferARB_names[] = "i\0" /* Parameter signature */ @@ -4560,13 +4574,6 @@ static const char Minmax_names[] = ""; #endif -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ @@ -4939,6 +4946,13 @@ static const struct dri_extension_function GL_APPLE_vertex_array_object_function }; #endif +#if defined(need_GL_ARB_copy_buffer) +static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = { + { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_draw_buffers) static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, @@ -6055,9 +6069,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, + { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { DeformSGIX_names, DeformSGIX_remap_index, -1 }, { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h index d210c2d08e4..db16871001d 100644 --- a/src/mesa/drivers/dri/i915/i830_reg.h +++ b/src/mesa/drivers/dri/i915/i830_reg.h @@ -48,19 +48,6 @@ #define AA_LINE_ENABLE ((1<<1) | 1) #define AA_LINE_DISABLE (1<<1) -#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) -/* Dword 1 */ -#define BUF_3D_ID_COLOR_BACK (0x3<<24) -#define BUF_3D_ID_DEPTH (0x7<<24) -#define BUF_3D_USE_FENCE (1<<23) -#define BUF_3D_TILED_SURFACE (1<<22) -#define BUF_3D_TILE_WALK_X 0 -#define BUF_3D_TILE_WALK_Y (1<<21) -#define BUF_3D_PITCH(x) (((x)/4)<<2) -/* Dword 2 */ -#define BUF_3D_ADDR(x) ((x) & ~0x3) - - #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index d9cad0c4bf8..8ef6c9144f1 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -39,6 +39,7 @@ #include "intel_screen.h" #include "intel_batchbuffer.h" #include "intel_fbo.h" +#include "intel_buffers.h" #include "i830_context.h" #include "i830_reg.h" @@ -446,6 +447,24 @@ i830DepthMask(GLcontext * ctx, GLboolean flag) i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE; } +/** Called from ctx->Driver.Viewport() */ +static void +i830Viewport(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + intelCalcViewport(ctx); + + intel_viewport(ctx, x, y, width, height); +} + + +/** Called from ctx->Driver.DepthRange() */ +static void +i830DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) +{ + intelCalcViewport(ctx); +} + /* ============================================================= * Polygon stipple * @@ -1064,6 +1083,8 @@ i830InitStateFuncs(struct dd_function_table *functions) functions->StencilFuncSeparate = i830StencilFuncSeparate; functions->StencilMaskSeparate = i830StencilMaskSeparate; functions->StencilOpSeparate = i830StencilOpSeparate; + functions->DepthRange = i830DepthRange; + functions->Viewport = i830Viewport; } void diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 753c25b57ed..6f998fa6f77 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -174,14 +174,16 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 | (LOAD_TEXTURE_MAP0 << unit) | 4); -/* state[I830_TEXREG_TM0S0] = (TM0S0_USE_FENCE | */ -/* t->intel.TextureOffset); */ - - state[I830_TEXREG_TM0S1] = (((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) | ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format); + if (intelObj->mt->region->tiling != I915_TILING_NONE) { + state[I830_TEXREG_TM0S1] |= TM0S1_TILED_SURFACE; + if (intelObj->mt->region->tiling == I915_TILING_Y) + state[I830_TEXREG_TM0S1] |= TM0S1_TILE_WALK; + } + state[I830_TEXREG_TM0S2] = ((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK); diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 3bf02de61f8..cbee9f9efe9 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -552,7 +552,7 @@ i830_emit_state(struct intel_context *intel) if (state->tex_buffer[i]) { OUT_RELOC(state->tex_buffer[i], I915_GEM_DOMAIN_SAMPLER, 0, - state->tex_offset[i] | TM0S0_USE_FENCE); + state->tex_offset[i]); } else if (state == &i830->meta) { assert(i == 0); @@ -634,21 +634,11 @@ i830_state_draw_region(struct intel_context *intel, /* * Set stride/cpp values */ - if (color_region) { - state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(color_region->pitch * color_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0], + color_region, BUF_3D_ID_COLOR_BACK); - if (depth_region) { - state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | - BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0], + depth_region, BUF_3D_ID_DEPTH); /* * Compute/set I830_DESTREG_DV1 value @@ -718,26 +708,6 @@ i830_set_draw_region(struct intel_context *intel, i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region); } -#if 0 -static void -i830_update_color_z_regions(intelContextPtr intel, - const intelRegion * colorRegion, - const intelRegion * depthRegion) -{ - i830ContextPtr i830 = I830_CONTEXT(intel); - - i830->state.Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) | - BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset; - - i830->state.Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset; -} -#endif - - /* This isn't really handled at the moment. */ static void diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index 8891e11c6fd..b02e2c76286 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -93,20 +93,6 @@ /* 3DSTATE_BIN_CONTROL p141 */ -/* p143 */ -#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) -/* Dword 1 */ -#define BUF_3D_ID_COLOR_BACK (0x3<<24) -#define BUF_3D_ID_DEPTH (0x7<<24) -#define BUF_3D_USE_FENCE (1<<23) -#define BUF_3D_TILED_SURFACE (1<<22) -#define BUF_3D_TILE_WALK_X 0 -#define BUF_3D_TILE_WALK_Y (1<<21) -#define BUF_3D_PITCH(x) (((x)/4)<<2) -/* Dword 2 */ -#define BUF_3D_ADDR(x) ((x) & ~0x3) - - /* 3DSTATE_CHROMA_KEY */ /* 3DSTATE_CLEAR_PARAMETERS, p150 */ diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index 40bcf7a9aff..d9588e5b56d 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -112,7 +112,8 @@ static GLint bottom_offsets[6] = { */ static void i915_miptree_layout_cube(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { const GLuint dim = mt->width0; GLuint face; @@ -122,7 +123,7 @@ i915_miptree_layout_cube(struct intel_context *intel, assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* double pitch for cube layouts */ - mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); mt->total_height = dim * 4; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -156,7 +157,8 @@ i915_miptree_layout_cube(struct intel_context *intel, static void i915_miptree_layout_3d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; @@ -165,7 +167,7 @@ i915_miptree_layout_3d(struct intel_context *intel, GLint level; /* Calculate the size of a single slice. */ - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); /* XXX: hardware expects/requires 9 levels at minimum. */ for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) { @@ -200,14 +202,15 @@ i915_miptree_layout_3d(struct intel_context *intel, static void i915_miptree_layout_2d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; GLuint img_height; GLint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); mt->total_height = 0; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -228,19 +231,20 @@ i915_miptree_layout_2d(struct intel_context *intel, } GLboolean -i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, + uint32_t tiling) { switch (mt->target) { case GL_TEXTURE_CUBE_MAP: - i915_miptree_layout_cube(intel, mt); + i915_miptree_layout_cube(intel, mt, tiling); break; case GL_TEXTURE_3D: - i915_miptree_layout_3d(intel, mt); + i915_miptree_layout_3d(intel, mt, tiling); break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: - i915_miptree_layout_2d(intel, mt); + i915_miptree_layout_2d(intel, mt, tiling); break; default: _mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()"); @@ -317,7 +321,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) static void i945_miptree_layout_cube(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { const GLuint dim = mt->width0; GLuint face; @@ -331,9 +336,9 @@ i945_miptree_layout_cube(struct intel_context *intel, * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (dim > 32) - mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); else - mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8); if (dim >= 4) mt->total_height = dim * 4 + 4; @@ -408,7 +413,8 @@ i945_miptree_layout_cube(struct intel_context *intel, static void i945_miptree_layout_3d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; @@ -417,7 +423,7 @@ i945_miptree_layout_3d(struct intel_context *intel, GLuint pack_y_pitch; GLuint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); mt->total_height = 0; pack_y_pitch = MAX2(mt->height0, 2); @@ -462,22 +468,23 @@ i945_miptree_layout_3d(struct intel_context *intel, } GLboolean -i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, + uint32_t tiling) { switch (mt->target) { case GL_TEXTURE_CUBE_MAP: if (mt->compressed) - i945_miptree_layout_cube(intel, mt); + i945_miptree_layout_cube(intel, mt, tiling); else - i915_miptree_layout_cube(intel, mt); + i915_miptree_layout_cube(intel, mt, tiling); break; case GL_TEXTURE_3D: - i945_miptree_layout_3d(intel, mt); + i945_miptree_layout_3d(intel, mt, tiling); break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: - i945_miptree_layout_2d(intel, mt); + i945_miptree_layout_2d(intel, mt, tiling); break; default: _mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()"); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index a37dd7f4fb5..32d4b30cf9a 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -185,8 +185,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] = (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | - ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format | - MS3_USE_FENCE_REGS); + ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format); + + if (intelObj->mt->region->tiling != I915_TILING_NONE) { + state[I915_TEXREG_MS3] |= MS3_TILED_SURFACE; + if (intelObj->mt->region->tiling == I915_TILING_Y) + state[I915_TEXREG_MS3] |= MS3_TILE_WALK; + } state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 115004616ff..6ecbc4709bc 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -529,6 +529,23 @@ i915_destroy_context(struct intel_context *intel) _tnl_free_vertices(&intel->ctx); } +void +i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, + uint32_t buffer_id) +{ + state[0] = _3DSTATE_BUF_INFO_CMD; + state[1] = buffer_id; + + if (region != NULL) { + state[1] |= BUF_3D_PITCH(region->pitch * region->cpp); + + if (region->tiling != I915_TILING_NONE) { + state[1] |= BUF_3D_TILED_SURFACE; + if (region->tiling == I915_TILING_Y) + state[1] |= BUF_3D_TILE_WALK_Y; + } + } +} /** * Set the drawing regions for the color and depth/stencil buffers. @@ -562,21 +579,11 @@ i915_state_draw_region(struct intel_context *intel, /* * Set stride/cpp values */ - if (color_region) { - state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I915_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(color_region->pitch * color_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0], + color_region, BUF_3D_ID_COLOR_BACK); - if (depth_region) { - state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I915_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | - BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0], + depth_region, BUF_3D_ID_DEPTH); /* * Compute/set I915_DESTREG_DV1 value diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index b91b20bec6f..1b8bcc14ec0 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -343,7 +343,7 @@ static void brw_prepare_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); - GLuint tmp = brw->vs.prog_data->inputs_read; + GLbitfield vs_inputs = brw->vs.prog_data->inputs_read; GLuint i; const unsigned char *ptr = NULL; GLuint interleave = 0; @@ -362,11 +362,11 @@ static void brw_prepare_vertices(struct brw_context *brw) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* Accumulate the list of enabled arrays. */ - while (tmp) { - GLuint i = _mesa_ffsll(tmp)-1; + while (vs_inputs) { + GLuint i = _mesa_ffsll(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; - tmp &= ~(1<<i); + vs_inputs &= ~(1 << i); enabled[nr_enabled++] = input; } @@ -477,17 +477,17 @@ static void brw_emit_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); - GLuint tmp = brw->vs.prog_data->inputs_read; + GLbitfield vs_inputs = brw->vs.prog_data->inputs_read; struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint i; GLuint nr_enabled = 0; /* Accumulate the list of enabled arrays. */ - while (tmp) { - i = _mesa_ffsll(tmp)-1; + while (vs_inputs) { + i = _mesa_ffsll(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; - tmp &= ~(1<<i); + vs_inputs &= ~(1 << i); enabled[nr_enabled++] = input; } diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 68fa9820b6f..c99918724b3 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -66,7 +66,9 @@ static void upload_sf_vp(struct brw_context *brw) sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - /* _NEW_SCISSOR */ + /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT + * for DrawBuffer->_[XY]{min,max} + */ /* The scissor only needs to handle the intersection of drawable and * scissor rect. Clipping to the boundaries of static shared buffers @@ -97,7 +99,8 @@ static void upload_sf_vp(struct brw_context *brw) const struct brw_tracked_state brw_sf_vp = { .dirty = { .mesa = (_NEW_VIEWPORT | - _NEW_SCISSOR), + _NEW_SCISSOR | + _NEW_BUFFERS), .brw = 0, .cache = 0 }, diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 51a617fcb40..5c5455813a4 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -28,7 +28,6 @@ * Authors: * Keith Whitwell <[email protected]> */ - /* Code to layout images in a mipmap tree for i965. */ @@ -40,14 +39,15 @@ #define FILE_DEBUG_FLAG DEBUG_MIPTREE -GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt ) +GLboolean brw_miptree_layout(struct intel_context *intel, + struct intel_mipmap_tree *mt, + uint32_t tiling) { - /* XXX: these vary depending on image format: - */ -/* GLint align_w = 4; */ + /* XXX: these vary depending on image format: */ + /* GLint align_w = 4; */ switch (mt->target) { - case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP: case GL_TEXTURE_3D: { GLuint width = mt->width0; GLuint height = mt->height0; @@ -59,25 +59,25 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t GLuint align_w = 4; mt->total_height = 0; - + if (mt->compressed) { align_w = intel_compressed_alignment(mt->internal_format); mt->pitch = ALIGN(width, align_w); pack_y_pitch = (height + 3) / 4; } else { - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - pack_y_pitch = ALIGN(mt->height0, align_h); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + pack_y_pitch = ALIGN(mt->height0, align_h); } pack_x_pitch = mt->pitch; pack_x_nr = 1; - for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { + for (level = mt->first_level ; level <= mt->last_level ; level++) { GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6; GLint x = 0; GLint y = 0; GLint q, j; - + intel_miptree_set_level_info(mt, level, nr_images, 0, mt->total_height, width, height, depth); @@ -89,7 +89,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t } x = 0; - y += pack_y_pitch; + y += pack_y_pitch; } @@ -98,40 +98,40 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t height = minify(height); depth = minify(depth); - if (mt->compressed) { - pack_y_pitch = (height + 3) / 4; - - if (pack_x_pitch > ALIGN(width, align_w)) { - pack_x_pitch = ALIGN(width, align_w); - pack_x_nr <<= 1; - } - } else { - if (pack_x_pitch > 4) { - pack_x_pitch >>= 1; - pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); - } - - if (pack_y_pitch > 2) { - pack_y_pitch >>= 1; - pack_y_pitch = ALIGN(pack_y_pitch, align_h); - } - } + if (mt->compressed) { + pack_y_pitch = (height + 3) / 4; + + if (pack_x_pitch > ALIGN(width, align_w)) { + pack_x_pitch = ALIGN(width, align_w); + pack_x_nr <<= 1; + } + } else { + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr <= mt->pitch); + } + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; + pack_y_pitch = ALIGN(pack_y_pitch, align_h); + } + } } break; } default: - i945_miptree_layout_2d(intel, mt); + i945_miptree_layout_2d(intel, mt, tiling); break; } - DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, + DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + mt->pitch, mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp ); - + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 72fc21d2eba..14ab9042de7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -353,6 +353,19 @@ static void emit_mad( struct brw_compile *p, } } +static void emit_trunc( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_RNDZ(p, dst[i], arg0[i]); + } + } +} static void emit_lrp( struct brw_compile *p, const struct brw_reg *dst, @@ -1224,6 +1237,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) emit_dph(p, dst, dst_flags, args[0], args[1]); break; + case OPCODE_TRUNC: + emit_trunc(p, dst, dst_flags, args[0]); + break; + case OPCODE_LRP: emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]); break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 49367037991..0e6a2f8ef09 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -23,7 +23,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: - case OPCODE_TRUNC: case OPCODE_ENDIF: case OPCODE_CAL: case OPCODE_BRK: diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index ab9aa2f10d0..3436a247170 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -159,6 +159,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_FRC: case OPCODE_MOV: case OPCODE_SWZ: + case OPCODE_TRUNC: read0 = writemask; break; diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 0db1f392c0a..23ba3b9ef67 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -111,6 +111,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) if (obj->Pointer) intel_bufferobj_unmap(ctx, 0, obj); + _mesa_free(intel_obj->sys_buffer); if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); } @@ -151,7 +152,23 @@ intel_bufferobj_data(GLcontext * ctx, dri_bo_unreference(intel_obj->buffer); intel_obj->buffer = NULL; } + _mesa_free(intel_obj->sys_buffer); + intel_obj->sys_buffer = NULL; + if (size != 0) { +#ifdef I915 + /* On pre-965, stick VBOs in system memory, as we're always doing swtnl + * with their contents anyway. + */ + if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) { + intel_obj->sys_buffer = _mesa_malloc(size); + if (intel_obj->sys_buffer != NULL) { + if (data != NULL) + memcpy(intel_obj->sys_buffer, data, size); + return; + } + } +#endif intel_bufferobj_alloc_buffer(intel, intel_obj); if (data != NULL) @@ -181,7 +198,10 @@ intel_bufferobj_subdata(GLcontext * ctx, if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); - dri_bo_subdata(intel_obj->buffer, offset, size, data); + if (intel_obj->sys_buffer) + memcpy((char *)intel_obj->sys_buffer + offset, data, size); + else + dri_bo_subdata(intel_obj->buffer, offset, size, data); } @@ -218,6 +238,11 @@ intel_bufferobj_map(GLcontext * ctx, assert(intel_obj); + if (intel_obj->sys_buffer) { + obj->Pointer = intel_obj->sys_buffer; + return obj->Pointer; + } + if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); @@ -274,6 +299,18 @@ intel_bufferobj_buffer(struct intel_context *intel, } } + if (intel_obj->buffer == NULL) { + intel_bufferobj_alloc_buffer(intel, intel_obj); + intel_bufferobj_subdata(&intel->ctx, + GL_ARRAY_BUFFER_ARB, + 0, + intel_obj->Base.Size, + intel_obj->sys_buffer, + &intel_obj->Base); + _mesa_free(intel_obj->sys_buffer); + intel_obj->sys_buffer = NULL; + } + return intel_obj->buffer; } diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index 7ef723833c0..04310156319 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -42,6 +42,8 @@ struct intel_buffer_object { struct gl_buffer_object Base; dri_bo *buffer; /* the low-level buffer manager's buffer handle */ + /** System memory buffer data, if not using a BO to store the data. */ + void *sys_buffer; struct intel_region *region; /* Is there a zero-copy texture associated with this (pixel) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 49eadc75328..fa931d7f625 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -650,6 +650,13 @@ intelInitContext(struct intel_context *intel, _mesa_init_point(ctx); ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */ + if (IS_965(intelScreen->deviceID)) { + if (MAX_WIDTH > 8192) + ctx->Const.MaxRenderbufferSize = 8192; + } else { + if (MAX_WIDTH > 2048) + ctx->Const.MaxRenderbufferSize = 2048; + } /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); @@ -717,6 +724,8 @@ intelInitContext(struct intel_context *intel, else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } + intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, + "texture_tiling"); intel->prim.primitive = ~0; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e931e401e93..4e45f1a91fb 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -305,6 +305,8 @@ struct intel_context */ GLboolean is_front_buffer_rendering; + GLboolean use_texture_tiling; + drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; @@ -559,6 +561,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y, void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); +void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, + uint32_t buffer_id); + /*====================================================================== * Inline conversion functions. * These are better-typed than the macros used previously: @@ -569,4 +574,10 @@ intel_context(GLcontext * ctx) return (struct intel_context *) ctx; } +static INLINE GLboolean +is_power_of_two(uint32_t value) +{ + return (value & (value - 1)) == 0; +} + #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 52647ddf8b2..0ea413aee1d 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -217,7 +217,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel, cpp, width, height, pitch, + irb->region = intel_region_alloc(intel, I915_TILING_NONE, + cpp, width, height, pitch, GL_TRUE); if (!irb->region) return GL_FALSE; /* out of memory? */ @@ -574,9 +575,10 @@ intel_render_texture(GLcontext * ctx, ASSERT(newImage); - if (newImage->Border != 0) { - /* Fallback on drawing to a texture with a border, which won't have a - * miptree. + intel_image = intel_texture_image(newImage); + if (!intel_image->mt) { + /* Fallback on drawing to a texture that doesn't have a miptree + * (has a border, width/height 0, etc.) */ _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); _mesa_render_texture(ctx, fb, att); @@ -607,7 +609,6 @@ intel_render_texture(GLcontext * ctx, irb->Base.RefCount); /* point the renderbufer's region to the texture image region */ - intel_image = intel_texture_image(newImage); if (irb->region != intel_image->mt->region) { if (irb->region) intel_region_release(&irb->region); @@ -679,6 +680,11 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) if (rb == NULL) continue; + if (irb == NULL) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + continue; + } + switch (irb->texformat->MesaFormat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_RGB565: diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c index 02804b51fa8..1060fbd9e59 100644 --- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c +++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c @@ -84,7 +84,7 @@ intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, /* Choose to render to the color attachment. */ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) return GL_FALSE; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index f3652720ece..0d34f28311e 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -57,7 +57,8 @@ intel_miptree_create_internal(struct intel_context *intel, GLuint last_level, GLuint width0, GLuint height0, - GLuint depth0, GLuint cpp, GLuint compress_byte) + GLuint depth0, GLuint cpp, GLuint compress_byte, + uint32_t tiling) { GLboolean ok; struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); @@ -81,11 +82,11 @@ intel_miptree_create_internal(struct intel_context *intel, #ifdef I915 if (IS_945(intel->intelScreen->deviceID)) - ok = i945_miptree_layout(intel, mt); + ok = i945_miptree_layout(intel, mt, tiling); else - ok = i915_miptree_layout(intel, mt); + ok = i915_miptree_layout(intel, mt, tiling); #else - ok = brw_miptree_layout(intel, mt); + ok = brw_miptree_layout(intel, mt, tiling); #endif if (!ok) { @@ -109,10 +110,18 @@ intel_miptree_create(struct intel_context *intel, GLboolean expect_accelerated_upload) { struct intel_mipmap_tree *mt; + uint32_t tiling; + + if (intel->use_texture_tiling && compress_byte == 0 && + intel->intelScreen->kernel_exec_fencing) + tiling = I915_TILING_X; + else + tiling = I915_TILING_NONE; mt = intel_miptree_create_internal(intel, target, internal_format, first_level, last_level, width0, - height0, depth0, cpp, compress_byte); + height0, depth0, cpp, compress_byte, + tiling); /* * pitch == 0 || height == 0 indicates the null texture */ @@ -120,6 +129,7 @@ intel_miptree_create(struct intel_context *intel, return NULL; mt->region = intel_region_alloc(intel, + tiling, mt->cpp, mt->pitch, mt->total_height, @@ -149,7 +159,8 @@ intel_miptree_create_for_region(struct intel_context *intel, mt = intel_miptree_create_internal(intel, target, internal_format, first_level, last_level, region->width, region->height, 1, - region->cpp, compress_byte); + region->cpp, compress_byte, + I915_TILING_NONE); if (!mt) return mt; #if 0 @@ -187,6 +198,7 @@ intel_miptree_create_for_region(struct intel_context *intel, int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, + uint32_t tiling, int pitch) { #ifdef I915 @@ -207,6 +219,11 @@ int intel_miptree_pitch_align (struct intel_context *intel, pitch_align = 4; } + if (tiling == I915_TILING_X) + pitch_align = 512; + else if (tiling == I915_TILING_Y) + pitch_align = 128; + pitch = ALIGN(pitch * mt->cpp, pitch_align); #ifdef I915 diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 4060b9df78f..3af9966827f 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -148,6 +148,7 @@ intel_miptree_create_for_region(struct intel_context *intel, int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, + uint32_t tiling, int pitch); void intel_miptree_reference(struct intel_mipmap_tree **dst, @@ -218,10 +219,13 @@ void intel_miptree_image_copy(struct intel_context *intel, /* i915_mipmap_tree.c: */ GLboolean i915_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); GLboolean i945_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); GLboolean brw_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); #endif diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index b20840b9a06..80d3239189c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -400,6 +400,14 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glBitmap() fallback: NPOT texture\n"); + return GL_FALSE; + } + /* Check that we can load in a texture this big. */ if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || height > (1 << (ctx->Const.MaxTextureLevels - 1))) { diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index abcdcd5724c..7cda6adb32b 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -119,6 +119,14 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels() fallback: NPOT texture\n"); + return GL_FALSE; + } + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); @@ -262,6 +270,14 @@ intel_stencil_drawpixels(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels(GL_STENCIL_INDEX) fallback: NPOT texture\n"); + return GL_FALSE; + } + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index 57ac8f0cc14..d19f1bae34c 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -189,6 +189,19 @@ #define S7_DEPTH_OFFSET_CONST_MASK ~0 +/* p143 */ +#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) +/* Dword 1 */ +#define BUF_3D_ID_COLOR_BACK (0x3<<24) +#define BUF_3D_ID_DEPTH (0x7<<24) +#define BUF_3D_USE_FENCE (1<<23) +#define BUF_3D_TILED_SURFACE (1<<22) +#define BUF_3D_TILE_WALK_X 0 +#define BUF_3D_TILE_WALK_Y (1<<21) +#define BUF_3D_PITCH(x) (((x)/4)<<2) +/* Dword 2 */ +#define BUF_3D_ADDR(x) ((x) & ~0x3) + /* Primitive dispatch on 830-945 */ #define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) #define PRIM_INDIRECT (1<<23) diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 534e75efe1f..fd9bf7b1741 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -116,7 +116,10 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) if (region->pbo) intel_region_cow(intel, region); - dri_bo_map(region->buffer, GL_TRUE); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(region->buffer); + else + dri_bo_map(region->buffer, GL_TRUE); region->map = region->buffer->virtual; } @@ -128,7 +131,10 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) { _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { - dri_bo_unmap(region->buffer); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(region->buffer); + else + dri_bo_unmap(region->buffer); region->map = NULL; } } @@ -164,10 +170,12 @@ intel_region_alloc_internal(struct intel_context *intel, struct intel_region * intel_region_alloc(struct intel_context *intel, + uint32_t tiling, GLuint cpp, GLuint width, GLuint height, GLuint pitch, GLboolean expect_accelerated_upload) { dri_bo *buffer; + struct intel_region *region; if (expect_accelerated_upload) { buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", @@ -177,7 +185,16 @@ intel_region_alloc(struct intel_context *intel, pitch * cpp * height, 64); } - return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer); + region = intel_region_alloc_internal(intel, cpp, width, height, + pitch, buffer); + + if (tiling != I915_TILING_NONE) { + assert(((pitch * cpp) & 511) == 0); + drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp); + drm_intel_bo_get_tiling(buffer, ®ion->tiling, ®ion->bit_6_swizzle); + } + + return region; } struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 45e2bf4e77a..bd3c8e7325b 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -73,7 +73,8 @@ struct intel_region * copied by calling intel_reference_region(). */ struct intel_region *intel_region_alloc(struct intel_context *intel, - GLuint cpp, GLuint width, + uint32_t tiling, + GLuint cpp, GLuint width, GLuint height, GLuint pitch, GLboolean expect_accelerated_upload); diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 27288231426..6521b4ef313 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -49,6 +49,10 @@ #include "i915_drm.h" #include "i830_dri.h" +#define DRI_CONF_TEXTURE_TILING(def) \ + DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \ + DRI_CONF_DESC(en, "Enable texture tiling") \ + DRI_CONF_OPT_END \ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -64,6 +68,13 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") DRI_CONF_DESC_END DRI_CONF_OPT_END + +#ifdef I915 + DRI_CONF_TEXTURE_TILING(false) +#else + DRI_CONF_TEXTURE_TILING(true) +#endif + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) @@ -76,7 +87,7 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 8; +const GLuint __driNConfigOptions = 9; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 7c2b26ef1d4..673b8fa6a11 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -118,8 +118,12 @@ do_copy_texsubimage(struct intel_context *intel, dstx += x - orig_x; dsty += y - orig_y; - /* image_offset may be non-page-aligned, but that's illegal for tiling. */ - assert(intelImage->mt->region->tiling == I915_TILING_NONE); + /* Can't blit to tiled buffers with non-tile-aligned offset. */ + if (intelImage->mt->region->tiling != I915_TILING_NONE && + (image_offset & 4095) != 0) { + UNLOCK_HARDWARE(intel); + return GL_FALSE; + } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ @@ -231,6 +235,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, if (border) goto fail; + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + srcx = x; srcy = y; dstx = 0; @@ -241,15 +253,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, &width, &height)) return; - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, 0, 0, x, y, width, height)) diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index e6f9a417790..b8be7ef41a2 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -52,7 +52,9 @@ GLuint intel_compressed_alignment(GLenum internalFormat) return alignment; } -void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt ) +void i945_miptree_layout_2d( struct intel_context *intel, + struct intel_mipmap_tree *mt, + uint32_t tiling ) { GLint align_h = 2, align_w = 4; GLuint level; @@ -86,13 +88,18 @@ void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tr if (mip1_width > mt->pitch) { mt->pitch = mip1_width; + + if (tiling == I915_TILING_X) + mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp; + if (tiling == I915_TILING_Y) + mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp; } } /* Pitch must be a whole number of dwords, even though we * express it in texels. */ - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch); mt->total_height = 0; for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h index dbc90e6f9b7..7bc25b6bcb1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h @@ -38,5 +38,7 @@ static GLuint minify( GLuint d ) return MAX2(1, d>>1); } -extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt ); +extern void i945_miptree_layout_2d(struct intel_context *intel, + struct intel_mipmap_tree *mt, + uint32_t tiling); extern GLuint intel_compressed_alignment(GLenum); diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 05a375e1f3b..b5cb7597d16 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -241,7 +241,7 @@ intel_tex_map_level_images(struct intel_context *intel, struct intel_texture_image *intelImage = intel_texture_image(intelObj->base.Image[face][level]); - if (intelImage->mt) { + if (intelImage && intelImage->mt) { intelImage->base.Data = intel_miptree_image_map(intel, intelImage->mt, @@ -268,7 +268,7 @@ intel_tex_unmap_level_images(struct intel_context *intel, struct intel_texture_image *intelImage = intel_texture_image(intelObj->base.Image[face][level]); - if (intelImage->mt) { + if (intelImage && intelImage->mt) { intel_miptree_image_unmap(intel, intelImage->mt); intelImage->base.Data = NULL; } |