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authorKenneth Graunke <[email protected]>2012-08-21 11:41:07 -0700
committerKenneth Graunke <[email protected]>2012-08-25 12:01:09 -0700
commit0ad2dce24aa0475e607e3c58b8aa50057412c6ef (patch)
treeba5d3546e8afb72dec5b698047931a86aa010f9d /src/mesa/drivers/dri
parentbf0308d8d6fbc842d0120060e65a3fe445f5b2fb (diff)
i965/fs: Rename "sampler" to "texunit" in texturing code.
The number we're passing around is actually the ID of the texture unit, as opposed to the numerical value our of sampler uniforms. Calling it "texunit" clarifies this slightly. Don't bother renaming fs_instruction::sampler. Although it's currently the texture unit, this series will change that. No need for the churn. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index b8440097f0b..601f83c073a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1166,7 +1166,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
* setting this->result).
*/
fs_reg
-fs_visitor::emit_texcoord(ir_texture *ir, int sampler)
+fs_visitor::emit_texcoord(ir_texture *ir, int texunit)
{
fs_inst *inst = NULL;
@@ -1186,13 +1186,13 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler)
*/
if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT &&
(intel->gen < 6 ||
- (intel->gen >= 6 && (c->key.tex.gl_clamp_mask[0] & (1 << sampler) ||
- c->key.tex.gl_clamp_mask[1] & (1 << sampler))))) {
+ (intel->gen >= 6 && (c->key.tex.gl_clamp_mask[0] & (1 << texunit) ||
+ c->key.tex.gl_clamp_mask[1] & (1 << texunit))))) {
struct gl_program_parameter_list *params = c->fp->program.Base.Parameters;
int tokens[STATE_LENGTH] = {
STATE_INTERNAL,
STATE_TEXRECT_SCALE,
- sampler,
+ texunit,
0,
0
};
@@ -1239,7 +1239,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler)
needs_gl_clamp = false;
for (int i = 0; i < 2; i++) {
- if (c->key.tex.gl_clamp_mask[i] & (1 << sampler)) {
+ if (c->key.tex.gl_clamp_mask[i] & (1 << texunit)) {
fs_reg chan = coordinate;
chan.reg_offset += i;
@@ -1265,7 +1265,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler)
if (ir->coordinate && needs_gl_clamp) {
for (unsigned int i = 0;
i < MIN2(ir->coordinate->type->vector_elements, 3); i++) {
- if (c->key.tex.gl_clamp_mask[i] & (1 << sampler)) {
+ if (c->key.tex.gl_clamp_mask[i] & (1 << texunit)) {
fs_reg chan = coordinate;
chan.reg_offset += i;
@@ -1283,7 +1283,7 @@ fs_visitor::visit(ir_texture *ir)
fs_inst *inst = NULL;
int sampler = _mesa_get_sampler_uniform_value(ir->sampler, prog, &fp->Base);
- sampler = fp->Base.SamplerUnits[sampler];
+ int texunit = fp->Base.SamplerUnits[sampler];
/* Should be lowered by do_lower_texture_projection */
assert(!ir->projector);
@@ -1292,7 +1292,7 @@ fs_visitor::visit(ir_texture *ir)
* done before loading any values into MRFs for the sampler message since
* generating these values may involve SEND messages that need the MRFs.
*/
- fs_reg coordinate = emit_texcoord(ir, sampler);
+ fs_reg coordinate = emit_texcoord(ir, texunit);
fs_reg shadow_comparitor;
if (ir->shadow_comparitor) {
@@ -1345,12 +1345,12 @@ fs_visitor::visit(ir_texture *ir)
if (ir->offset != NULL && ir->op != ir_txf)
inst->texture_offset = brw_texture_offset(ir->offset->as_constant());
- inst->sampler = sampler;
+ inst->sampler = texunit;
if (ir->shadow_comparitor)
inst->shadow_compare = true;
- swizzle_result(ir, dst, sampler);
+ swizzle_result(ir, dst, texunit);
}
/**
@@ -1358,7 +1358,7 @@ fs_visitor::visit(ir_texture *ir)
* EXT_texture_swizzle as well as DEPTH_TEXTURE_MODE for shadow comparisons.
*/
void
-fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler)
+fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, int texunit)
{
this->result = orig_val;
@@ -1368,11 +1368,11 @@ fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler)
if (ir->type == glsl_type::float_type) {
/* Ignore DEPTH_TEXTURE_MODE swizzling. */
assert(ir->sampler->type->sampler_shadow);
- } else if (c->key.tex.swizzles[sampler] != SWIZZLE_NOOP) {
+ } else if (c->key.tex.swizzles[texunit] != SWIZZLE_NOOP) {
fs_reg swizzled_result = fs_reg(this, glsl_type::vec4_type);
for (int i = 0; i < 4; i++) {
- int swiz = GET_SWZ(c->key.tex.swizzles[sampler], i);
+ int swiz = GET_SWZ(c->key.tex.swizzles[texunit], i);
fs_reg l = swizzled_result;
l.reg_offset += i;
@@ -1382,7 +1382,7 @@ fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler)
emit(BRW_OPCODE_MOV, l, fs_reg(1.0f));
} else {
fs_reg r = orig_val;
- r.reg_offset += GET_SWZ(c->key.tex.swizzles[sampler], i);
+ r.reg_offset += GET_SWZ(c->key.tex.swizzles[texunit], i);
emit(BRW_OPCODE_MOV, l, r);
}
}