diff options
author | Eric Anholt <[email protected]> | 2009-02-17 10:53:11 -0800 |
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committer | Eric Anholt <[email protected]> | 2009-02-17 11:30:09 -0800 |
commit | c06f4e2a371a917cfcce47e7ee4aa8f1f6528e3b (patch) | |
tree | c122cc065a343ca987dddcca5a36a9309e10b97f /src/mesa/drivers/dri | |
parent | 60953059ea2319eae4d737831824dbce08ee1725 (diff) |
i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.
Noticed this with the fbotexture demo.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fallback.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index e63098fdd4a..5f4f2d515df 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -75,8 +75,8 @@ static GLboolean do_check_fallback(struct brw_context *brw) /* _NEW_STENCIL */ - if (ctx->Stencil.Enabled && - !brw->intel.hw_stencil) { + if (ctx->Stencil.Enabled && + (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) { DBG("FALLBACK: stencil\n"); return GL_TRUE; } |