diff options
author | Eric Anholt <[email protected]> | 2009-01-30 14:18:03 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2009-03-13 17:38:38 -0700 |
commit | 9abc0d80afa02bfff591d93c952a6146c0ab956e (patch) | |
tree | 8baa054cbe52024a2a6e39f338362341fd87842e /src/mesa/drivers/dri | |
parent | 90e89c01dfe2c6548299092f4fe16b54db2bde2a (diff) |
i965: Delete old metaops code now that there are no remaining consumers. (cherry picked from commit 14321fcfde9e30d0b9f15aab3c9a057271ae6295)
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fallback.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_metaops.c | 585 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_state.c | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_emit.c | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vtbl.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_clear.c | 8 |
14 files changed, 25 insertions, 684 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index e1a058a546c..b0a3e64d46b 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -51,7 +51,6 @@ DRIVER_SOURCES = \ brw_gs.c \ brw_gs_emit.c \ brw_gs_state.c \ - brw_metaops.c \ brw_misc_state.c \ brw_program.c \ brw_queryobj.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index f803cd32860..9c69de49d8e 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -152,7 +152,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, /* ctx->Const.MaxNativeVertexProgramTemps = 32; */ brw_init_attribs( brw ); - brw_init_metaops( brw ); brw_init_state( brw ); brw->state.dirty.mesa = ~0; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 5d3f99e025e..fc0fda98cd1 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -131,7 +131,6 @@ struct brw_context; #define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 #define BRW_NEW_INPUT_VARYING 0x200 #define BRW_NEW_PSP 0x800 -#define BRW_NEW_METAOPS 0x1000 #define BRW_NEW_FENCE 0x2000 #define BRW_NEW_INDICES 0x4000 #define BRW_NEW_VERTICES 0x8000 @@ -491,28 +490,6 @@ struct brw_context unsigned int offset; } ib; - struct { - /* Will be allocated on demand if needed. - */ - struct brw_state_pointers attribs; - struct gl_vertex_program *vp; - struct gl_fragment_program *fp, *fp_tex; - - struct gl_buffer_object *vbo; - - struct intel_region *saved_draw_region; - GLuint saved_nr_draw_regions; - struct intel_region *saved_depth_region; - - GLuint restore_draw_buffers[MAX_DRAW_BUFFERS]; - GLuint restore_num_draw_buffers; - - struct gl_fragment_program *restore_fp; - - GLboolean active; - } metaops; - - /* Active vertex program: */ const struct gl_vertex_program *vertex_program; @@ -703,13 +680,6 @@ void brw_FrameBufferTexInit( struct brw_context *brw, void brw_FrameBufferTexDestroy( struct brw_context *brw ); void brw_validate_textures( struct brw_context *brw ); -/*====================================================================== - * brw_metaops.c - */ - -void brw_init_metaops( struct brw_context *brw ); -void brw_destroy_metaops( struct brw_context *brw ); - /*====================================================================== * brw_program.c diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 6d8c276c136..5eaa48fcd17 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -166,14 +166,11 @@ static void brw_merge_inputs( struct brw_context *brw, for (i = 0; i < VERT_ATTRIB_MAX; i++) { brw->vb.inputs[i].glarray = arrays[i]; - /* XXX: metaops passes null arrays */ - if (arrays[i]) { - if (arrays[i]->StrideB != 0) - brw->vb.info.varying |= 1 << i; + if (arrays[i]->StrideB != 0) + brw->vb.info.varying |= 1 << i; brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) << ((i%16) * 2); - } } /* Raise statechanges if input sizes and varying have changed: diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 4ea660a51a3..e1ff169f127 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -47,20 +47,12 @@ static GLboolean do_check_fallback(struct brw_context *brw) GLcontext *ctx = &brw->intel.ctx; GLuint i; - /* BRW_NEW_METAOPS - */ - if (brw->metaops.active) - return GL_FALSE; - if (brw->intel.no_rast) { DBG("FALLBACK: rasterization disabled\n"); return GL_TRUE; } /* _NEW_RENDERMODE - * - * XXX: need to save/restore RenderMode in metaops state, or - * somehow move to a new attribs pointer: */ if (ctx->RenderMode != GL_RENDER) { DBG("FALLBACK: render mode\n"); @@ -101,7 +93,7 @@ static void check_fallback(struct brw_context *brw) const struct brw_tracked_state brw_check_fallback = { .dirty = { .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL, - .brw = BRW_NEW_METAOPS, + .brw = 0, .cache = 0 }, .prepare = check_fallback diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c deleted file mode 100644 index 84d224387e8..00000000000 --- a/src/mesa/drivers/dri/i965/brw_metaops.c +++ /dev/null @@ -1,585 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - * frame buffer texture by Gary Wong <[email protected]> - */ - - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" - -#include "shader/arbprogparse.h" - -#include "intel_screen.h" -#include "intel_batchbuffer.h" -#include "intel_regions.h" -#include "intel_buffers.h" - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_draw.h" -#include "brw_fallback.h" - -#define INIT(brw, STRUCT, ATTRIB) \ -do { \ - brw->attribs.ATTRIB = &ctx->ATTRIB; \ -} while (0) - -#define DUP(brw, STRUCT, ATTRIB) \ -do { \ - brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT); \ - memcpy(brw->metaops.attribs.ATTRIB, \ - brw->attribs.ATTRIB, \ - sizeof(struct STRUCT)); \ -} while (0) - - -#define INSTALL(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -#define RESTORE(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -static void init_attribs( struct brw_context *brw ) -{ - DUP(brw, gl_colorbuffer_attrib, Color); - DUP(brw, gl_depthbuffer_attrib, Depth); - DUP(brw, gl_fog_attrib, Fog); - DUP(brw, gl_hint_attrib, Hint); - DUP(brw, gl_light_attrib, Light); - DUP(brw, gl_line_attrib, Line); - DUP(brw, gl_point_attrib, Point); - DUP(brw, gl_polygon_attrib, Polygon); - DUP(brw, gl_scissor_attrib, Scissor); - DUP(brw, gl_stencil_attrib, Stencil); - DUP(brw, gl_texture_attrib, Texture); - DUP(brw, gl_transform_attrib, Transform); - DUP(brw, gl_viewport_attrib, Viewport); - DUP(brw, gl_vertex_program_state, VertexProgram); - DUP(brw, gl_fragment_program_state, FragmentProgram); -} - -static void install_attribs( struct brw_context *brw ) -{ - INSTALL(brw, Color, _NEW_COLOR); - INSTALL(brw, Depth, _NEW_DEPTH); - INSTALL(brw, Fog, _NEW_FOG); - INSTALL(brw, Hint, _NEW_HINT); - INSTALL(brw, Light, _NEW_LIGHT); - INSTALL(brw, Line, _NEW_LINE); - INSTALL(brw, Point, _NEW_POINT); - INSTALL(brw, Polygon, _NEW_POLYGON); - INSTALL(brw, Scissor, _NEW_SCISSOR); - INSTALL(brw, Stencil, _NEW_STENCIL); - INSTALL(brw, Texture, _NEW_TEXTURE); - INSTALL(brw, Transform, _NEW_TRANSFORM); - INSTALL(brw, Viewport, _NEW_VIEWPORT); - INSTALL(brw, VertexProgram, _NEW_PROGRAM); - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void restore_attribs( struct brw_context *brw ) -{ - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Hint, _NEW_HINT); - RESTORE(brw, Light, _NEW_LIGHT); - RESTORE(brw, Line, _NEW_LINE); - RESTORE(brw, Point, _NEW_POINT); - RESTORE(brw, Polygon, _NEW_POLYGON); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, Transform, _NEW_TRANSFORM); - RESTORE(brw, Viewport, _NEW_VIEWPORT); - RESTORE(brw, VertexProgram, _NEW_PROGRAM); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - - -static const char *vp_prog = - "!!ARBvp1.0\n" - "MOV result.color, vertex.color;\n" - "MOV result.position, vertex.position;\n" - "END\n"; - -static const char *fp_prog = - "!!ARBfp1.0\n" - "MOV result.color, fragment.color;\n" - "END\n"; - -static const char *fp_tex_prog = - "!!ARBfp1.0\n" - "TEMP a;\n" - "ADD a, fragment.position, program.local[0];\n" - "MUL a, a, program.local[1];\n" - "TEX result.color, a, texture[0], 2D;\n" - "MOV result.depth.z, fragment.position;\n" - "END\n"; - -/* Derived values of importance: - * - * FragmentProgram->_Current - * VertexProgram->_Enabled - * brw->vertex_program - * DrawBuffer->_ColorDrawBufferIndexes[0] - * - * - * More if drawpixels-through-texture is added. - */ -static void init_metaops_state( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB); - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - 4096, - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - brw->metaops.fp = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.fp_tex = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.vp = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 ); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_prog, strlen(fp_prog), - brw->metaops.fp); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_tex_prog, strlen(fp_tex_prog), - brw->metaops.fp_tex); - - _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB, - vp_prog, strlen(vp_prog), - brw->metaops.vp); - - brw->metaops.attribs.VertexProgram->_Current = brw->metaops.vp; - brw->metaops.attribs.VertexProgram->_Enabled = GL_TRUE; - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; -} - -static void meta_flat_shade( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Light->ShadeModel = GL_FLAT; - brw->state.dirty.mesa |= _NEW_LIGHT; -} - - -static void meta_no_stencil_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = GL_FALSE; - brw->metaops.attribs.Stencil->WriteMask[0] = GL_FALSE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - -static void meta_no_depth_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Depth->Test = GL_FALSE; - brw->metaops.attribs.Depth->Mask = GL_FALSE; - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_depth_replace( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE ) - * ctx->Driver.DepthMask( ctx, GL_TRUE ) - */ - brw->metaops.attribs.Depth->Test = GL_TRUE; - brw->metaops.attribs.Depth->Mask = GL_TRUE; - brw->state.dirty.mesa |= _NEW_DEPTH; - - /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS ) - */ - brw->metaops.attribs.Depth->Func = GL_ALWAYS; - - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_stencil_replace( struct intel_context *intel, - GLuint s_mask, - GLuint s_clear) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = GL_TRUE; - brw->metaops.attribs.Stencil->WriteMask[0] = s_mask; - brw->metaops.attribs.Stencil->ValueMask[0] = 0xff; - brw->metaops.attribs.Stencil->Ref[0] = s_clear; - brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS; - brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - - -static void meta_color_mask( struct intel_context *intel, GLboolean state ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (state) - COPY_4V(brw->metaops.attribs.Color->ColorMask, - brw->intel.ctx.Color.ColorMask); - else - ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0); - - brw->state.dirty.mesa |= _NEW_COLOR; -} - -static void meta_no_texture( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 0; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 0; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_texture_blend_replace(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 1; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 1; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ].Current2D = - intel->frame_buffer_texobj; - brw->metaops.attribs.Texture->Unit[ 0 ]._Current = - intel->frame_buffer_texobj; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_import_pixel_state(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void meta_frame_buffer_texture( struct intel_context *intel, - GLint xoff, GLint yoff ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - struct intel_region *region = intel_drawbuf_region( intel ); - - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex; - /* This is unfortunate, but seems to be necessary, since later on we - will end up calling _mesa_load_state_parameters to lookup the - local params (below), and that will want to look in ctx.FragmentProgram - instead of brw->attribs.FragmentProgram. */ - intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex; - - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] = - 1.0 / region->pitch; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] = - -1.0 / region->height; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0; - - brw->state.dirty.mesa |= _NEW_PROGRAM; -} - - -static void meta_draw_region( struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (!brw->metaops.saved_draw_region) { - brw->metaops.saved_draw_region = brw->state.draw_regions[0]; - brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions; - brw->metaops.saved_depth_region = brw->state.depth_region; - } - - brw->state.draw_regions[0] = draw_region; - brw->state.nr_draw_regions = 1; - brw->state.depth_region = depth_region; - - if (intel->frame_buffer_texobj != NULL) - brw_FrameBufferTexDestroy(brw); - - if (draw_region) - brw_FrameBufferTexInit(brw, draw_region); - - brw->state.dirty.mesa |= _NEW_BUFFERS; -} - - -static void meta_draw_quad(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, - GLfloat s0, GLfloat s1, - GLfloat t0, GLfloat t1) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(&intel->ctx); - struct gl_client_array pos_array; - struct gl_client_array color_array; - struct gl_client_array *attribs[VERT_ATTRIB_MAX]; - struct _mesa_prim prim[1]; - GLfloat pos[4][3]; - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos) + sizeof(color), - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - pos[0][0] = x0; - pos[0][1] = y0; - pos[0][2] = z; - - pos[1][0] = x1; - pos[1][1] = y0; - pos[1][2] = z; - - pos[2][0] = x1; - pos[2][1] = y1; - pos[2][2] = z; - - pos[3][0] = x0; - pos[3][1] = y1; - pos[3][2] = z; - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - 0, - sizeof(pos), - pos, - brw->metaops.vbo); - - /* Convert incoming ARGB to required RGBA */ - /* Note this color is stored as GL_UNSIGNED_BYTE */ - color = (color & 0xff00ff00) | (((color >> 16) | (color << 16)) & 0xff00ff); - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos), - sizeof(color), - &color, - brw->metaops.vbo); - - /* Ignoring texture coords. - */ - - memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs)); - - attribs[VERT_ATTRIB_POS] = &pos_array; - attribs[VERT_ATTRIB_POS]->Ptr = 0; - attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT; - attribs[VERT_ATTRIB_POS]->Format = GL_RGBA; - attribs[VERT_ATTRIB_POS]->Enabled = 1; - attribs[VERT_ATTRIB_POS]->Size = 3; - attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat); - attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat); - attribs[VERT_ATTRIB_POS]->_MaxElement = 4; - attribs[VERT_ATTRIB_POS]->Normalized = 0; - attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo; - - attribs[VERT_ATTRIB_COLOR0] = &color_array; - attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos); - attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE; - attribs[VERT_ATTRIB_COLOR0]->Format = GL_RGBA; - attribs[VERT_ATTRIB_COLOR0]->Enabled = 1; - attribs[VERT_ATTRIB_COLOR0]->Size = 4; - attribs[VERT_ATTRIB_COLOR0]->StrideB = 0; - attribs[VERT_ATTRIB_COLOR0]->Stride = 0; - attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1; - attribs[VERT_ATTRIB_COLOR0]->Normalized = 1; - attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo; - - /* Just ignoring texture coordinates for now. - */ - - memset(prim, 0, sizeof(*prim)); - - prim[0].mode = GL_TRIANGLE_FAN; - prim[0].begin = 1; - prim[0].end = 1; - prim[0].weak = 0; - prim[0].pad = 0; - prim[0].start = 0; - prim[0].count = 4; - - brw_draw_prims(&brw->intel.ctx, - (const struct gl_client_array **)attribs, - prim, 1, - NULL, - 0, - 3 ); -} - - -static void install_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - GLuint i; - - if (!brw->metaops.vbo) { - init_metaops_state(brw); - } - - install_attribs(brw); - - meta_no_texture(&brw->intel); - meta_flat_shade(&brw->intel); - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - brw->metaops.restore_draw_buffers[i] - = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; - } - brw->metaops.restore_num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; - - brw->metaops.restore_fp = ctx->FragmentProgram.Current; - - /* This works without adjusting refcounts. Fix later? - */ - brw->metaops.saved_draw_region = brw->state.draw_regions[0]; - brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions; - brw->metaops.saved_depth_region = brw->state.depth_region; - brw->metaops.active = 1; - - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - -static void leave_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - GLuint i; - - restore_attribs(brw); - - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - ctx->DrawBuffer->_ColorDrawBufferIndexes[i] - = brw->metaops.restore_draw_buffers[i]; - } - ctx->DrawBuffer->_NumColorDrawBuffers = brw->metaops.restore_num_draw_buffers; - - ctx->FragmentProgram.Current = brw->metaops.restore_fp; - - brw->state.draw_regions[0] = brw->metaops.saved_draw_region; - brw->state.nr_draw_regions = brw->metaops.saved_nr_draw_regions; - brw->state.depth_region = brw->metaops.saved_depth_region; - brw->metaops.saved_draw_region = NULL; - brw->metaops.saved_depth_region = NULL; - brw->metaops.active = 0; - - brw->state.dirty.mesa |= _NEW_BUFFERS; - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - - - -void brw_init_metaops( struct brw_context *brw ) -{ - init_attribs(brw); - - - brw->intel.vtbl.install_meta_state = install_meta_state; - brw->intel.vtbl.leave_meta_state = leave_meta_state; - brw->intel.vtbl.meta_no_depth_write = meta_no_depth_write; - brw->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write; - brw->intel.vtbl.meta_stencil_replace = meta_stencil_replace; - brw->intel.vtbl.meta_depth_replace = meta_depth_replace; - brw->intel.vtbl.meta_color_mask = meta_color_mask; - brw->intel.vtbl.meta_no_texture = meta_no_texture; - brw->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state; - brw->intel.vtbl.meta_frame_buffer_texture = meta_frame_buffer_texture; - brw->intel.vtbl.meta_draw_region = meta_draw_region; - brw->intel.vtbl.meta_draw_quad = meta_draw_quad; - brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace; -/* brw->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; */ -/* brw->intel.vtbl.meta_draw_format = set_draw_format; */ -} - -void brw_destroy_metaops( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - if (brw->metaops.vbo) - ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo ); - -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */ -} diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 627705fa9ba..f74ecf53a75 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -154,10 +154,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); - if (!brw->metaops.active) - OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); - else - OUT_BATCH(0); + OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); @@ -186,7 +183,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw ) const struct brw_tracked_state brw_psp_urb_cbs = { .dirty = { .mesa = 0, - .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH, + .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH, .cache = (CACHE_NEW_VS_UNIT | CACHE_NEW_GS_UNIT | CACHE_NEW_GS_PROG | diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index af950207567..87e4891d875 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -55,25 +55,16 @@ static void upload_sf_vp(struct brw_context *brw) y_bias = ctx->DrawBuffer->Height; } - /* _NEW_VIEWPORT, BRW_NEW_METAOPS */ - - if (!brw->metaops.active) { - const GLfloat *v = ctx->Viewport._WindowMap.m; - - sfv.viewport.m00 = v[MAT_SX]; - sfv.viewport.m11 = v[MAT_SY] * y_scale; - sfv.viewport.m22 = v[MAT_SZ] * depth_scale; - sfv.viewport.m30 = v[MAT_TX]; - sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; - sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - } else { - sfv.viewport.m00 = 1; - sfv.viewport.m11 = - 1; - sfv.viewport.m22 = 1; - sfv.viewport.m30 = 0; - sfv.viewport.m31 = ctx->DrawBuffer->Height; - sfv.viewport.m32 = 0; - } + /* _NEW_VIEWPORT */ + + const GLfloat *v = ctx->Viewport._WindowMap.m; + + sfv.viewport.m00 = v[MAT_SX]; + sfv.viewport.m11 = v[MAT_SY] * y_scale; + sfv.viewport.m22 = v[MAT_SZ] * depth_scale; + sfv.viewport.m30 = v[MAT_TX]; + sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; + sfv.viewport.m32 = v[MAT_TZ] * depth_scale; /* _NEW_SCISSOR */ @@ -107,7 +98,7 @@ const struct brw_tracked_state brw_sf_vp = { .dirty = { .mesa = (_NEW_VIEWPORT | _NEW_SCISSOR), - .brw = BRW_NEW_METAOPS, + .brw = 0, .cache = 0 }, .prepare = upload_sf_vp @@ -305,8 +296,7 @@ const struct brw_tracked_state brw_sf_unit = { _NEW_LINE | _NEW_POINT | _NEW_SCISSOR), - .brw = (BRW_NEW_URB_FENCE | - BRW_NEW_METAOPS), + .brw = BRW_NEW_URB_FENCE, .cache = (CACHE_NEW_SF_VP | CACHE_NEW_SF_PROG) }, diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 4845859b3e8..e4b9731be5f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -233,7 +233,6 @@ static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), DEFINE_BIT(BRW_NEW_INPUT_VARYING), DEFINE_BIT(BRW_NEW_PSP), - DEFINE_BIT(BRW_NEW_METAOPS), DEFINE_BIT(BRW_NEW_FENCE), DEFINE_BIT(BRW_NEW_INDICES), DEFINE_BIT(BRW_NEW_VERTICES), diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 1db7ceebcfb..8beb449bd5f 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -101,11 +101,6 @@ static void brw_upload_vs_prog(struct brw_context *brw) key.copy_edgeflag = (brw->attribs.Polygon->FrontMode != GL_FILL || brw->attribs.Polygon->BackMode != GL_FILL); - /* BRW_NEW_METAOPS - */ - if (brw->metaops.active) - key.know_w_is_one = 1; - /* Make an early check for the key. */ dri_bo_unreference(brw->vs.prog_bo); @@ -123,7 +118,7 @@ static void brw_upload_vs_prog(struct brw_context *brw) const struct brw_tracked_state brw_vs_prog = { .dirty = { .mesa = _NEW_TRANSFORM | _NEW_POLYGON, - .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_METAOPS, + .brw = BRW_NEW_VERTEX_PROGRAM, .cache = 0 }, .prepare = brw_upload_vs_prog diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 22388ec99d0..99d0e937226 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -43,7 +43,6 @@ struct brw_vs_prog_key { GLuint program_string_id; GLuint nr_userclip:4; GLuint copy_edgeflag:1; - GLuint know_w_is_one:1; GLuint pad:26; }; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index e3f9a43652f..a1328f69671 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -871,21 +871,15 @@ static void emit_vertex_write( struct brw_vs_compile *c) } /* Build ndc coords */ - if (!c->key.know_w_is_one) { - ndc = get_tmp(c); - emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); - brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); - } - else { - ndc = pos; - } + ndc = get_tmp(c); + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) || - c->key.nr_userclip || - (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one)) + c->key.nr_userclip || !BRW_IS_G4X(p->brw)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -916,7 +910,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) { + if (!BRW_IS_G4X(p->brw)) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index f7293ef4233..e69d4c5a836 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -65,7 +65,6 @@ static void brw_destroy_context( struct intel_context *intel ) struct brw_context *brw = brw_context(&intel->ctx); int i; - brw_destroy_metaops(brw); brw_destroy_state(brw); brw_draw_destroy( brw ); diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 5e1d91a4c47..f95d055e621 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -65,7 +65,7 @@ void intel_clear_tris(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - GLfloat vertices[4][4]; + GLfloat vertices[4][3]; GLfloat color[4][4]; GLfloat dst_z; struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -147,22 +147,18 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) vertices[0][0] = fb->_Xmin; vertices[0][1] = fb->_Ymin; vertices[0][2] = dst_z; - vertices[0][3] = 1.0; vertices[1][0] = fb->_Xmax; vertices[1][1] = fb->_Ymin; vertices[1][2] = dst_z; - vertices[1][3] = 1.0; vertices[2][0] = fb->_Xmax; vertices[2][1] = fb->_Ymax; vertices[2][2] = dst_z; - vertices[2][3] = 1.0; vertices[3][0] = fb->_Xmin; vertices[3][1] = fb->_Ymax; vertices[3][2] = dst_z; - vertices[3][3] = 1.0; _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); + _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); _mesa_Enable(GL_COLOR_ARRAY); _mesa_Enable(GL_VERTEX_ARRAY); |