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authorEric Anholt <[email protected]>2009-01-30 14:18:03 -0800
committerIan Romanick <[email protected]>2009-03-13 17:38:38 -0700
commit9abc0d80afa02bfff591d93c952a6146c0ab956e (patch)
tree8baa054cbe52024a2a6e39f338362341fd87842e /src/mesa/drivers/dri
parent90e89c01dfe2c6548299092f4fe16b54db2bde2a (diff)
i965: Delete old metaops code now that there are no remaining consumers. (cherry picked from commit 14321fcfde9e30d0b9f15aab3c9a057271ae6295)
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h30
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_metaops.c585
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c34
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c8
14 files changed, 25 insertions, 684 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index e1a058a546c..b0a3e64d46b 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -51,7 +51,6 @@ DRIVER_SOURCES = \
brw_gs.c \
brw_gs_emit.c \
brw_gs_state.c \
- brw_metaops.c \
brw_misc_state.c \
brw_program.c \
brw_queryobj.c \
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index f803cd32860..9c69de49d8e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -152,7 +152,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
brw_init_attribs( brw );
- brw_init_metaops( brw );
brw_init_state( brw );
brw->state.dirty.mesa = ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 5d3f99e025e..fc0fda98cd1 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -131,7 +131,6 @@ struct brw_context;
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_INPUT_VARYING 0x200
#define BRW_NEW_PSP 0x800
-#define BRW_NEW_METAOPS 0x1000
#define BRW_NEW_FENCE 0x2000
#define BRW_NEW_INDICES 0x4000
#define BRW_NEW_VERTICES 0x8000
@@ -491,28 +490,6 @@ struct brw_context
unsigned int offset;
} ib;
- struct {
- /* Will be allocated on demand if needed.
- */
- struct brw_state_pointers attribs;
- struct gl_vertex_program *vp;
- struct gl_fragment_program *fp, *fp_tex;
-
- struct gl_buffer_object *vbo;
-
- struct intel_region *saved_draw_region;
- GLuint saved_nr_draw_regions;
- struct intel_region *saved_depth_region;
-
- GLuint restore_draw_buffers[MAX_DRAW_BUFFERS];
- GLuint restore_num_draw_buffers;
-
- struct gl_fragment_program *restore_fp;
-
- GLboolean active;
- } metaops;
-
-
/* Active vertex program:
*/
const struct gl_vertex_program *vertex_program;
@@ -703,13 +680,6 @@ void brw_FrameBufferTexInit( struct brw_context *brw,
void brw_FrameBufferTexDestroy( struct brw_context *brw );
void brw_validate_textures( struct brw_context *brw );
-/*======================================================================
- * brw_metaops.c
- */
-
-void brw_init_metaops( struct brw_context *brw );
-void brw_destroy_metaops( struct brw_context *brw );
-
/*======================================================================
* brw_program.c
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 6d8c276c136..5eaa48fcd17 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -166,14 +166,11 @@ static void brw_merge_inputs( struct brw_context *brw,
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
brw->vb.inputs[i].glarray = arrays[i];
- /* XXX: metaops passes null arrays */
- if (arrays[i]) {
- if (arrays[i]->StrideB != 0)
- brw->vb.info.varying |= 1 << i;
+ if (arrays[i]->StrideB != 0)
+ brw->vb.info.varying |= 1 << i;
brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
((i%16) * 2);
- }
}
/* Raise statechanges if input sizes and varying have changed:
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 4ea660a51a3..e1ff169f127 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -47,20 +47,12 @@ static GLboolean do_check_fallback(struct brw_context *brw)
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
- /* BRW_NEW_METAOPS
- */
- if (brw->metaops.active)
- return GL_FALSE;
-
if (brw->intel.no_rast) {
DBG("FALLBACK: rasterization disabled\n");
return GL_TRUE;
}
/* _NEW_RENDERMODE
- *
- * XXX: need to save/restore RenderMode in metaops state, or
- * somehow move to a new attribs pointer:
*/
if (ctx->RenderMode != GL_RENDER) {
DBG("FALLBACK: render mode\n");
@@ -101,7 +93,7 @@ static void check_fallback(struct brw_context *brw)
const struct brw_tracked_state brw_check_fallback = {
.dirty = {
.mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
- .brw = BRW_NEW_METAOPS,
+ .brw = 0,
.cache = 0
},
.prepare = check_fallback
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c
deleted file mode 100644
index 84d224387e8..00000000000
--- a/src/mesa/drivers/dri/i965/brw_metaops.c
+++ /dev/null
@@ -1,585 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- * frame buffer texture by Gary Wong <[email protected]>
- */
-
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-
-#include "shader/arbprogparse.h"
-
-#include "intel_screen.h"
-#include "intel_batchbuffer.h"
-#include "intel_regions.h"
-#include "intel_buffers.h"
-
-#include "brw_context.h"
-#include "brw_defines.h"
-#include "brw_draw.h"
-#include "brw_fallback.h"
-
-#define INIT(brw, STRUCT, ATTRIB) \
-do { \
- brw->attribs.ATTRIB = &ctx->ATTRIB; \
-} while (0)
-
-#define DUP(brw, STRUCT, ATTRIB) \
-do { \
- brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT); \
- memcpy(brw->metaops.attribs.ATTRIB, \
- brw->attribs.ATTRIB, \
- sizeof(struct STRUCT)); \
-} while (0)
-
-
-#define INSTALL(brw, ATTRIB, STATE) \
-do { \
- brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB; \
- brw->state.dirty.mesa |= STATE; \
-} while (0)
-
-#define RESTORE(brw, ATTRIB, STATE) \
-do { \
- brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB; \
- brw->state.dirty.mesa |= STATE; \
-} while (0)
-
-static void init_attribs( struct brw_context *brw )
-{
- DUP(brw, gl_colorbuffer_attrib, Color);
- DUP(brw, gl_depthbuffer_attrib, Depth);
- DUP(brw, gl_fog_attrib, Fog);
- DUP(brw, gl_hint_attrib, Hint);
- DUP(brw, gl_light_attrib, Light);
- DUP(brw, gl_line_attrib, Line);
- DUP(brw, gl_point_attrib, Point);
- DUP(brw, gl_polygon_attrib, Polygon);
- DUP(brw, gl_scissor_attrib, Scissor);
- DUP(brw, gl_stencil_attrib, Stencil);
- DUP(brw, gl_texture_attrib, Texture);
- DUP(brw, gl_transform_attrib, Transform);
- DUP(brw, gl_viewport_attrib, Viewport);
- DUP(brw, gl_vertex_program_state, VertexProgram);
- DUP(brw, gl_fragment_program_state, FragmentProgram);
-}
-
-static void install_attribs( struct brw_context *brw )
-{
- INSTALL(brw, Color, _NEW_COLOR);
- INSTALL(brw, Depth, _NEW_DEPTH);
- INSTALL(brw, Fog, _NEW_FOG);
- INSTALL(brw, Hint, _NEW_HINT);
- INSTALL(brw, Light, _NEW_LIGHT);
- INSTALL(brw, Line, _NEW_LINE);
- INSTALL(brw, Point, _NEW_POINT);
- INSTALL(brw, Polygon, _NEW_POLYGON);
- INSTALL(brw, Scissor, _NEW_SCISSOR);
- INSTALL(brw, Stencil, _NEW_STENCIL);
- INSTALL(brw, Texture, _NEW_TEXTURE);
- INSTALL(brw, Transform, _NEW_TRANSFORM);
- INSTALL(brw, Viewport, _NEW_VIEWPORT);
- INSTALL(brw, VertexProgram, _NEW_PROGRAM);
- INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void restore_attribs( struct brw_context *brw )
-{
- RESTORE(brw, Color, _NEW_COLOR);
- RESTORE(brw, Depth, _NEW_DEPTH);
- RESTORE(brw, Fog, _NEW_FOG);
- RESTORE(brw, Hint, _NEW_HINT);
- RESTORE(brw, Light, _NEW_LIGHT);
- RESTORE(brw, Line, _NEW_LINE);
- RESTORE(brw, Point, _NEW_POINT);
- RESTORE(brw, Polygon, _NEW_POLYGON);
- RESTORE(brw, Scissor, _NEW_SCISSOR);
- RESTORE(brw, Stencil, _NEW_STENCIL);
- RESTORE(brw, Texture, _NEW_TEXTURE);
- RESTORE(brw, Transform, _NEW_TRANSFORM);
- RESTORE(brw, Viewport, _NEW_VIEWPORT);
- RESTORE(brw, VertexProgram, _NEW_PROGRAM);
- RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-
-static const char *vp_prog =
- "!!ARBvp1.0\n"
- "MOV result.color, vertex.color;\n"
- "MOV result.position, vertex.position;\n"
- "END\n";
-
-static const char *fp_prog =
- "!!ARBfp1.0\n"
- "MOV result.color, fragment.color;\n"
- "END\n";
-
-static const char *fp_tex_prog =
- "!!ARBfp1.0\n"
- "TEMP a;\n"
- "ADD a, fragment.position, program.local[0];\n"
- "MUL a, a, program.local[1];\n"
- "TEX result.color, a, texture[0], 2D;\n"
- "MOV result.depth.z, fragment.position;\n"
- "END\n";
-
-/* Derived values of importance:
- *
- * FragmentProgram->_Current
- * VertexProgram->_Enabled
- * brw->vertex_program
- * DrawBuffer->_ColorDrawBufferIndexes[0]
- *
- *
- * More if drawpixels-through-texture is added.
- */
-static void init_metaops_state( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-
- ctx->Driver.BufferData(ctx,
- GL_ARRAY_BUFFER_ARB,
- 4096,
- NULL,
- GL_DYNAMIC_DRAW_ARB,
- brw->metaops.vbo);
-
- brw->metaops.fp = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
- brw->metaops.fp_tex = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
- brw->metaops.vp = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 );
-
- _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
- fp_prog, strlen(fp_prog),
- brw->metaops.fp);
-
- _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
- fp_tex_prog, strlen(fp_tex_prog),
- brw->metaops.fp_tex);
-
- _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB,
- vp_prog, strlen(vp_prog),
- brw->metaops.vp);
-
- brw->metaops.attribs.VertexProgram->_Current = brw->metaops.vp;
- brw->metaops.attribs.VertexProgram->_Enabled = GL_TRUE;
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-}
-
-static void meta_flat_shade( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Light->ShadeModel = GL_FLAT;
- brw->state.dirty.mesa |= _NEW_LIGHT;
-}
-
-
-static void meta_no_stencil_write( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Stencil->Enabled = GL_FALSE;
- brw->metaops.attribs.Stencil->WriteMask[0] = GL_FALSE;
- brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-static void meta_no_depth_write( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Depth->Test = GL_FALSE;
- brw->metaops.attribs.Depth->Mask = GL_FALSE;
- brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_depth_replace( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE )
- * ctx->Driver.DepthMask( ctx, GL_TRUE )
- */
- brw->metaops.attribs.Depth->Test = GL_TRUE;
- brw->metaops.attribs.Depth->Mask = GL_TRUE;
- brw->state.dirty.mesa |= _NEW_DEPTH;
-
- /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
- */
- brw->metaops.attribs.Depth->Func = GL_ALWAYS;
-
- brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_stencil_replace( struct intel_context *intel,
- GLuint s_mask,
- GLuint s_clear)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Stencil->Enabled = GL_TRUE;
- brw->metaops.attribs.Stencil->WriteMask[0] = s_mask;
- brw->metaops.attribs.Stencil->ValueMask[0] = 0xff;
- brw->metaops.attribs.Stencil->Ref[0] = s_clear;
- brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS;
- brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE;
- brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE;
- brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE;
- brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-
-static void meta_color_mask( struct intel_context *intel, GLboolean state )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- if (state)
- COPY_4V(brw->metaops.attribs.Color->ColorMask,
- brw->intel.ctx.Color.ColorMask);
- else
- ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0);
-
- brw->state.dirty.mesa |= _NEW_COLOR;
-}
-
-static void meta_no_texture( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-
- brw->metaops.attribs.Texture->CurrentUnit = 0;
- brw->metaops.attribs.Texture->_EnabledUnits = 0;
- brw->metaops.attribs.Texture->_EnabledCoordUnits = 0;
- brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0;
- brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0;
-
- brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_texture_blend_replace(struct intel_context *intel)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Texture->CurrentUnit = 0;
- brw->metaops.attribs.Texture->_EnabledUnits = 1;
- brw->metaops.attribs.Texture->_EnabledCoordUnits = 1;
- brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT;
- brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT;
- brw->metaops.attribs.Texture->Unit[ 0 ].Current2D =
- intel->frame_buffer_texobj;
- brw->metaops.attribs.Texture->Unit[ 0 ]._Current =
- intel->frame_buffer_texobj;
-
- brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_import_pixel_state(struct intel_context *intel)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- RESTORE(brw, Color, _NEW_COLOR);
- RESTORE(brw, Depth, _NEW_DEPTH);
- RESTORE(brw, Fog, _NEW_FOG);
- RESTORE(brw, Scissor, _NEW_SCISSOR);
- RESTORE(brw, Stencil, _NEW_STENCIL);
- RESTORE(brw, Texture, _NEW_TEXTURE);
- RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void meta_frame_buffer_texture( struct intel_context *intel,
- GLint xoff, GLint yoff )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
- struct intel_region *region = intel_drawbuf_region( intel );
-
- INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex;
- /* This is unfortunate, but seems to be necessary, since later on we
- will end up calling _mesa_load_state_parameters to lookup the
- local params (below), and that will want to look in ctx.FragmentProgram
- instead of brw->attribs.FragmentProgram. */
- intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex;
-
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] =
- 1.0 / region->pitch;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] =
- -1.0 / region->height;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0;
-
- brw->state.dirty.mesa |= _NEW_PROGRAM;
-}
-
-
-static void meta_draw_region( struct intel_context *intel,
- struct intel_region *draw_region,
- struct intel_region *depth_region )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- if (!brw->metaops.saved_draw_region) {
- brw->metaops.saved_draw_region = brw->state.draw_regions[0];
- brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions;
- brw->metaops.saved_depth_region = brw->state.depth_region;
- }
-
- brw->state.draw_regions[0] = draw_region;
- brw->state.nr_draw_regions = 1;
- brw->state.depth_region = depth_region;
-
- if (intel->frame_buffer_texobj != NULL)
- brw_FrameBufferTexDestroy(brw);
-
- if (draw_region)
- brw_FrameBufferTexInit(brw, draw_region);
-
- brw->state.dirty.mesa |= _NEW_BUFFERS;
-}
-
-
-static void meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1,
- GLfloat t0, GLfloat t1)
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(&intel->ctx);
- struct gl_client_array pos_array;
- struct gl_client_array color_array;
- struct gl_client_array *attribs[VERT_ATTRIB_MAX];
- struct _mesa_prim prim[1];
- GLfloat pos[4][3];
-
- ctx->Driver.BufferData(ctx,
- GL_ARRAY_BUFFER_ARB,
- sizeof(pos) + sizeof(color),
- NULL,
- GL_DYNAMIC_DRAW_ARB,
- brw->metaops.vbo);
-
- pos[0][0] = x0;
- pos[0][1] = y0;
- pos[0][2] = z;
-
- pos[1][0] = x1;
- pos[1][1] = y0;
- pos[1][2] = z;
-
- pos[2][0] = x1;
- pos[2][1] = y1;
- pos[2][2] = z;
-
- pos[3][0] = x0;
- pos[3][1] = y1;
- pos[3][2] = z;
-
- ctx->Driver.BufferSubData(ctx,
- GL_ARRAY_BUFFER_ARB,
- 0,
- sizeof(pos),
- pos,
- brw->metaops.vbo);
-
- /* Convert incoming ARGB to required RGBA */
- /* Note this color is stored as GL_UNSIGNED_BYTE */
- color = (color & 0xff00ff00) | (((color >> 16) | (color << 16)) & 0xff00ff);
-
- ctx->Driver.BufferSubData(ctx,
- GL_ARRAY_BUFFER_ARB,
- sizeof(pos),
- sizeof(color),
- &color,
- brw->metaops.vbo);
-
- /* Ignoring texture coords.
- */
-
- memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs));
-
- attribs[VERT_ATTRIB_POS] = &pos_array;
- attribs[VERT_ATTRIB_POS]->Ptr = 0;
- attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
- attribs[VERT_ATTRIB_POS]->Format = GL_RGBA;
- attribs[VERT_ATTRIB_POS]->Enabled = 1;
- attribs[VERT_ATTRIB_POS]->Size = 3;
- attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
- attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
- attribs[VERT_ATTRIB_POS]->_MaxElement = 4;
- attribs[VERT_ATTRIB_POS]->Normalized = 0;
- attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
-
- attribs[VERT_ATTRIB_COLOR0] = &color_array;
- attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
- attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
- attribs[VERT_ATTRIB_COLOR0]->Format = GL_RGBA;
- attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
- attribs[VERT_ATTRIB_COLOR0]->Size = 4;
- attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;
- attribs[VERT_ATTRIB_COLOR0]->Stride = 0;
- attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1;
- attribs[VERT_ATTRIB_COLOR0]->Normalized = 1;
- attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
-
- /* Just ignoring texture coordinates for now.
- */
-
- memset(prim, 0, sizeof(*prim));
-
- prim[0].mode = GL_TRIANGLE_FAN;
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].start = 0;
- prim[0].count = 4;
-
- brw_draw_prims(&brw->intel.ctx,
- (const struct gl_client_array **)attribs,
- prim, 1,
- NULL,
- 0,
- 3 );
-}
-
-
-static void install_meta_state( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(ctx);
- GLuint i;
-
- if (!brw->metaops.vbo) {
- init_metaops_state(brw);
- }
-
- install_attribs(brw);
-
- meta_no_texture(&brw->intel);
- meta_flat_shade(&brw->intel);
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- brw->metaops.restore_draw_buffers[i]
- = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
- }
- brw->metaops.restore_num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
-
- brw->metaops.restore_fp = ctx->FragmentProgram.Current;
-
- /* This works without adjusting refcounts. Fix later?
- */
- brw->metaops.saved_draw_region = brw->state.draw_regions[0];
- brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions;
- brw->metaops.saved_depth_region = brw->state.depth_region;
- brw->metaops.active = 1;
-
- brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-static void leave_meta_state( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(ctx);
- GLuint i;
-
- restore_attribs(brw);
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- ctx->DrawBuffer->_ColorDrawBufferIndexes[i]
- = brw->metaops.restore_draw_buffers[i];
- }
- ctx->DrawBuffer->_NumColorDrawBuffers = brw->metaops.restore_num_draw_buffers;
-
- ctx->FragmentProgram.Current = brw->metaops.restore_fp;
-
- brw->state.draw_regions[0] = brw->metaops.saved_draw_region;
- brw->state.nr_draw_regions = brw->metaops.saved_nr_draw_regions;
- brw->state.depth_region = brw->metaops.saved_depth_region;
- brw->metaops.saved_draw_region = NULL;
- brw->metaops.saved_depth_region = NULL;
- brw->metaops.active = 0;
-
- brw->state.dirty.mesa |= _NEW_BUFFERS;
- brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-
-
-void brw_init_metaops( struct brw_context *brw )
-{
- init_attribs(brw);
-
-
- brw->intel.vtbl.install_meta_state = install_meta_state;
- brw->intel.vtbl.leave_meta_state = leave_meta_state;
- brw->intel.vtbl.meta_no_depth_write = meta_no_depth_write;
- brw->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write;
- brw->intel.vtbl.meta_stencil_replace = meta_stencil_replace;
- brw->intel.vtbl.meta_depth_replace = meta_depth_replace;
- brw->intel.vtbl.meta_color_mask = meta_color_mask;
- brw->intel.vtbl.meta_no_texture = meta_no_texture;
- brw->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state;
- brw->intel.vtbl.meta_frame_buffer_texture = meta_frame_buffer_texture;
- brw->intel.vtbl.meta_draw_region = meta_draw_region;
- brw->intel.vtbl.meta_draw_quad = meta_draw_quad;
- brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace;
-/* brw->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; */
-/* brw->intel.vtbl.meta_draw_format = set_draw_format; */
-}
-
-void brw_destroy_metaops( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- if (brw->metaops.vbo)
- ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo );
-
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */
-}
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 627705fa9ba..f74ecf53a75 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -154,10 +154,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
else
OUT_BATCH(0);
- if (!brw->metaops.active)
- OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
- else
- OUT_BATCH(0);
+ OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
@@ -186,7 +183,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw )
const struct brw_tracked_state brw_psp_urb_cbs = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH,
+ .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH,
.cache = (CACHE_NEW_VS_UNIT |
CACHE_NEW_GS_UNIT |
CACHE_NEW_GS_PROG |
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index af950207567..87e4891d875 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -55,25 +55,16 @@ static void upload_sf_vp(struct brw_context *brw)
y_bias = ctx->DrawBuffer->Height;
}
- /* _NEW_VIEWPORT, BRW_NEW_METAOPS */
-
- if (!brw->metaops.active) {
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- sfv.viewport.m00 = v[MAT_SX];
- sfv.viewport.m11 = v[MAT_SY] * y_scale;
- sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
- sfv.viewport.m30 = v[MAT_TX];
- sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
- sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
- } else {
- sfv.viewport.m00 = 1;
- sfv.viewport.m11 = - 1;
- sfv.viewport.m22 = 1;
- sfv.viewport.m30 = 0;
- sfv.viewport.m31 = ctx->DrawBuffer->Height;
- sfv.viewport.m32 = 0;
- }
+ /* _NEW_VIEWPORT */
+
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+
+ sfv.viewport.m00 = v[MAT_SX];
+ sfv.viewport.m11 = v[MAT_SY] * y_scale;
+ sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
+ sfv.viewport.m30 = v[MAT_TX];
+ sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
+ sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
/* _NEW_SCISSOR */
@@ -107,7 +98,7 @@ const struct brw_tracked_state brw_sf_vp = {
.dirty = {
.mesa = (_NEW_VIEWPORT |
_NEW_SCISSOR),
- .brw = BRW_NEW_METAOPS,
+ .brw = 0,
.cache = 0
},
.prepare = upload_sf_vp
@@ -305,8 +296,7 @@ const struct brw_tracked_state brw_sf_unit = {
_NEW_LINE |
_NEW_POINT |
_NEW_SCISSOR),
- .brw = (BRW_NEW_URB_FENCE |
- BRW_NEW_METAOPS),
+ .brw = BRW_NEW_URB_FENCE,
.cache = (CACHE_NEW_SF_VP |
CACHE_NEW_SF_PROG)
},
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 4845859b3e8..e4b9731be5f 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -233,7 +233,6 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
DEFINE_BIT(BRW_NEW_INPUT_VARYING),
DEFINE_BIT(BRW_NEW_PSP),
- DEFINE_BIT(BRW_NEW_METAOPS),
DEFINE_BIT(BRW_NEW_FENCE),
DEFINE_BIT(BRW_NEW_INDICES),
DEFINE_BIT(BRW_NEW_VERTICES),
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 1db7ceebcfb..8beb449bd5f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -101,11 +101,6 @@ static void brw_upload_vs_prog(struct brw_context *brw)
key.copy_edgeflag = (brw->attribs.Polygon->FrontMode != GL_FILL ||
brw->attribs.Polygon->BackMode != GL_FILL);
- /* BRW_NEW_METAOPS
- */
- if (brw->metaops.active)
- key.know_w_is_one = 1;
-
/* Make an early check for the key.
*/
dri_bo_unreference(brw->vs.prog_bo);
@@ -123,7 +118,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
.mesa = _NEW_TRANSFORM | _NEW_POLYGON,
- .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_METAOPS,
+ .brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
.prepare = brw_upload_vs_prog
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 22388ec99d0..99d0e937226 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -43,7 +43,6 @@ struct brw_vs_prog_key {
GLuint program_string_id;
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
- GLuint know_w_is_one:1;
GLuint pad:26;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index e3f9a43652f..a1328f69671 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -871,21 +871,15 @@ static void emit_vertex_write( struct brw_vs_compile *c)
}
/* Build ndc coords */
- if (!c->key.know_w_is_one) {
- ndc = get_tmp(c);
- emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
- brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc);
- }
- else {
- ndc = pos;
- }
+ ndc = get_tmp(c);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
+ brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc);
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip ||
- (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one))
+ c->key.nr_userclip || !BRW_IS_G4X(p->brw))
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -916,7 +910,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index f7293ef4233..e69d4c5a836 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -65,7 +65,6 @@ static void brw_destroy_context( struct intel_context *intel )
struct brw_context *brw = brw_context(&intel->ctx);
int i;
- brw_destroy_metaops(brw);
brw_destroy_state(brw);
brw_draw_destroy( brw );
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 5e1d91a4c47..f95d055e621 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -65,7 +65,7 @@ void
intel_clear_tris(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- GLfloat vertices[4][4];
+ GLfloat vertices[4][3];
GLfloat color[4][4];
GLfloat dst_z;
struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -147,22 +147,18 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
vertices[0][0] = fb->_Xmin;
vertices[0][1] = fb->_Ymin;
vertices[0][2] = dst_z;
- vertices[0][3] = 1.0;
vertices[1][0] = fb->_Xmax;
vertices[1][1] = fb->_Ymin;
vertices[1][2] = dst_z;
- vertices[1][3] = 1.0;
vertices[2][0] = fb->_Xmax;
vertices[2][1] = fb->_Ymax;
vertices[2][2] = dst_z;
- vertices[2][3] = 1.0;
vertices[3][0] = fb->_Xmin;
vertices[3][1] = fb->_Ymax;
vertices[3][2] = dst_z;
- vertices[3][3] = 1.0;
_mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color);
- _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
+ _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices);
_mesa_Enable(GL_COLOR_ARRAY);
_mesa_Enable(GL_VERTEX_ARRAY);