diff options
author | Paul Berry <[email protected]> | 2013-02-23 07:22:01 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-15 09:24:54 -0700 |
commit | 36b252e94724b2512ea941eff2b3a3abeb80be79 (patch) | |
tree | 3f904073b430eed86b128b73e6142fbc4ad458b2 /src/mesa/drivers/dri | |
parent | 9e729a79b0d5c7f2bf42262d57f6e0994c625dbe (diff) |
Replace gl_vert_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
20 files changed, 201 insertions, 200 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 6cf2bd293cf..bfb64baf321 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -134,7 +134,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) struct brw_indirect plane_ptr = brw_indirect(4, 0); struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD); GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0])); brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index a29f8e05b34..548e7e9d067 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -233,7 +233,7 @@ void brw_clip_tri( struct brw_clip_compile *c ) struct brw_indirect outlist_ptr = brw_indirect(5, 0); struct brw_indirect freelist_ptr = brw_indirect(6, 0); GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) ); brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); @@ -485,7 +485,7 @@ static void brw_clip_test( struct brw_clip_compile *c ) struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0])); brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1])); diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index 03c7d428bd2..e4f4835b23b 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -53,7 +53,7 @@ static void compute_tri_direction( struct brw_clip_compile *c ) struct brw_reg e = c->reg.tmp0; struct brw_reg f = c->reg.tmp1; GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); struct brw_reg v0 = byte_offset(c->reg.vertex[0], hpos_offset); struct brw_reg v1 = byte_offset(c->reg.vertex[1], hpos_offset); struct brw_reg v2 = byte_offset(c->reg.vertex[2], hpos_offset); @@ -130,10 +130,10 @@ static void copy_bfc( struct brw_clip_compile *c ) /* Do we have any colors to copy? */ - if (!(brw_clip_have_vert_result(c, VERT_RESULT_COL0) && - brw_clip_have_vert_result(c, VERT_RESULT_BFC0)) && - !(brw_clip_have_vert_result(c, VERT_RESULT_COL1) && - brw_clip_have_vert_result(c, VERT_RESULT_BFC1))) + if (!(brw_clip_have_vert_result(c, VARYING_SLOT_COL0) && + brw_clip_have_vert_result(c, VARYING_SLOT_BFC0)) && + !(brw_clip_have_vert_result(c, VARYING_SLOT_COL1) && + brw_clip_have_vert_result(c, VARYING_SLOT_BFC1))) return; /* In some wierd degnerate cases we can end up testing the @@ -156,25 +156,25 @@ static void copy_bfc( struct brw_clip_compile *c ) GLuint i; for (i = 0; i < 3; i++) { - if (brw_clip_have_vert_result(c, VERT_RESULT_COL0) && - brw_clip_have_vert_result(c, VERT_RESULT_BFC0)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL0) && + brw_clip_have_vert_result(c, VARYING_SLOT_BFC0)) brw_MOV(p, byte_offset(c->reg.vertex[i], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL0)), + VARYING_SLOT_COL0)), byte_offset(c->reg.vertex[i], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC0))); + VARYING_SLOT_BFC0))); - if (brw_clip_have_vert_result(c, VERT_RESULT_COL1) && - brw_clip_have_vert_result(c, VERT_RESULT_BFC1)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL1) && + brw_clip_have_vert_result(c, VARYING_SLOT_BFC1)) brw_MOV(p, byte_offset(c->reg.vertex[i], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL1)), + VARYING_SLOT_COL1)), byte_offset(c->reg.vertex[i], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC1))); + VARYING_SLOT_BFC1))); } } brw_ENDIF(p); @@ -235,7 +235,7 @@ static void merge_edgeflags( struct brw_clip_compile *c ) brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8)); brw_MOV(p, byte_offset(c->reg.vertex[0], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_EDGE)), + VARYING_SLOT_EDGE)), brw_imm_f(0)); brw_set_predicate_control(p, BRW_PREDICATE_NONE); @@ -243,7 +243,7 @@ static void merge_edgeflags( struct brw_clip_compile *c ) brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9)); brw_MOV(p, byte_offset(c->reg.vertex[2], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_EDGE)), + VARYING_SLOT_EDGE)), brw_imm_f(0)); brw_set_predicate_control(p, BRW_PREDICATE_NONE); } @@ -257,7 +257,7 @@ static void apply_one_offset( struct brw_clip_compile *c, { struct brw_compile *p = &c->func; GLuint ndc_offset = brw_vert_result_to_offset(&c->vue_map, - BRW_VERT_RESULT_NDC); + BRW_VARYING_SLOT_NDC); struct brw_reg z = deref_1f(vert, ndc_offset + 2 * type_sz(BRW_REGISTER_TYPE_F)); @@ -316,7 +316,7 @@ static void emit_lines(struct brw_clip_compile *c, brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, deref_1f(v0, brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_EDGE)), + VARYING_SLOT_EDGE)), brw_imm_f(0)); brw_IF(p, BRW_EXECUTE_1); { @@ -358,7 +358,7 @@ static void emit_points(struct brw_clip_compile *c, brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, deref_1f(v0, brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_EDGE)), + VARYING_SLOT_EDGE)), brw_imm_f(0)); brw_IF(p, BRW_EXECUTE_1); { @@ -473,7 +473,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c ) brw_clip_tri_init_vertices(c); brw_clip_init_ff_sync(c); - assert(brw_clip_have_vert_result(c, VERT_RESULT_EDGE)); + assert(brw_clip_have_vert_result(c, VARYING_SLOT_EDGE)); if (c->key.fill_ccw == CLIP_CULL && c->key.fill_cw == CLIP_CULL) { diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index bf8cc3ac815..4df2498a5b9 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -110,9 +110,9 @@ static void brw_clip_project_vertex( struct brw_clip_compile *c, struct brw_compile *p = &c->func; struct brw_reg tmp = get_tmp(c); GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); GLuint ndc_offset = brw_vert_result_to_offset(&c->vue_map, - BRW_VERT_RESULT_NDC); + BRW_VARYING_SLOT_NDC); /* Fixup position. Extract from the original vertex and re-project * to screen space: @@ -155,20 +155,20 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, int vert_result = c->vue_map.slot_to_vert_result[slot]; GLuint delta = brw_vue_slot_to_offset(slot); - if (vert_result == VERT_RESULT_EDGE) { + if (vert_result == VARYING_SLOT_EDGE) { if (force_edgeflag) brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1)); else brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta)); - } else if (vert_result == VERT_RESULT_PSIZ || - vert_result == VERT_RESULT_CLIP_DIST0 || - vert_result == VERT_RESULT_CLIP_DIST1) { + } else if (vert_result == VARYING_SLOT_PSIZ || + vert_result == VARYING_SLOT_CLIP_DIST0 || + vert_result == VARYING_SLOT_CLIP_DIST1) { /* PSIZ doesn't need interpolation because it isn't used by the * fragment shader. CLIP_DIST0 and CLIP_DIST1 don't need * intepolation because on pre-GEN6, these are just placeholder VUE * slots that don't perform any action. */ - } else if (vert_result < VERT_RESULT_MAX) { + } else if (vert_result < VARYING_SLOT_MAX) { /* This is a true vertex result (and not a special value for the VUE * header), so interpolate: * @@ -299,41 +299,41 @@ void brw_clip_copy_colors( struct brw_clip_compile *c, { struct brw_compile *p = &c->func; - if (brw_clip_have_vert_result(c, VERT_RESULT_COL0)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL0)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL0)), + VARYING_SLOT_COL0)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL0))); + VARYING_SLOT_COL0))); - if (brw_clip_have_vert_result(c, VERT_RESULT_COL1)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL1)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL1)), + VARYING_SLOT_COL1)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL1))); + VARYING_SLOT_COL1))); - if (brw_clip_have_vert_result(c, VERT_RESULT_BFC0)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_BFC0)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC0)), + VARYING_SLOT_BFC0)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC0))); + VARYING_SLOT_BFC0))); - if (brw_clip_have_vert_result(c, VERT_RESULT_BFC1)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_BFC1)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC1)), + VARYING_SLOT_BFC1)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC1))); + VARYING_SLOT_BFC1))); } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index d80332c10b0..0f1d4519638 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -323,26 +323,26 @@ struct brw_wm_prog_data { /** * Enum representing the i965-specific vertex results that don't correspond - * exactly to any element of gl_vert_result. The values of this enum are - * assigned such that they don't conflict with gl_vert_result. + * exactly to any element of gl_varying_slot. The values of this enum are + * assigned such that they don't conflict with gl_varying_slot. */ typedef enum { - BRW_VERT_RESULT_NDC = VERT_RESULT_MAX, - BRW_VERT_RESULT_HPOS_DUPLICATE, - BRW_VERT_RESULT_PAD, + BRW_VARYING_SLOT_NDC = VARYING_SLOT_MAX, + BRW_VARYING_SLOT_POS_DUPLICATE, + BRW_VARYING_SLOT_PAD, /* * It's actually not a vert_result but just a _mark_ to let sf aware that * he need do something special to handle gl_PointCoord builtin variable * correctly. see compile_sf_prog() for more info. */ - BRW_VERT_RESULT_PNTC, - BRW_VERT_RESULT_MAX -} brw_vert_result; + BRW_VARYING_SLOT_PNTC, + BRW_VARYING_SLOT_MAX +} brw_varying_slot; /** - * Data structure recording the relationship between the gl_vert_result enum + * Data structure recording the relationship between the gl_varying_slot enum * and "slots" within the vertex URB entry (VUE). A "slot" is defined as a * single octaword within the VUE (128 bits). * @@ -354,23 +354,23 @@ typedef enum */ struct brw_vue_map { /** - * Map from gl_vert_result value to VUE slot. For gl_vert_results that are + * Map from gl_varying_slot value to VUE slot. For gl_varying_slots that are * not stored in a slot (because they are not written, or because * additional processing is applied before storing them in the VUE), the * value is -1. */ - int vert_result_to_slot[BRW_VERT_RESULT_MAX]; + int vert_result_to_slot[BRW_VARYING_SLOT_MAX]; /** - * Map from VUE slot to gl_vert_result value. For slots that do not - * directly correspond to a gl_vert_result, the value comes from - * brw_vert_result. + * Map from VUE slot to gl_varying_slot value. For slots that do not + * directly correspond to a gl_varying_slot, the value comes from + * brw_varying_slot. * - * For slots that are not in use, the value is BRW_VERT_RESULT_MAX (this + * For slots that are not in use, the value is BRW_VARYING_SLOT_MAX (this * simplifies code that uses the value stored in slot_to_vert_result to * create a bit mask). */ - int slot_to_vert_result[BRW_VERT_RESULT_MAX]; + int slot_to_vert_result[BRW_VARYING_SLOT_MAX]; /** * Total number of VUE slots in use @@ -387,7 +387,8 @@ static inline GLuint brw_vue_slot_to_offset(GLuint slot) } /** - * Convert a vert_result into a byte offset within the VUE. + * Convert a vertex output (brw_varying_slot) into a byte offset within the + * VUE. */ static inline GLuint brw_vert_result_to_offset(struct brw_vue_map *vue_map, GLuint vert_result) diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index def246c78c8..e5c0536d478 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1259,13 +1259,13 @@ fs_visitor::calculate_urb_setup() } } else { /* FINISHME: The sf doesn't map VS->FS inputs for us very well. */ - for (unsigned int i = 0; i < VERT_RESULT_MAX; i++) { + for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) { /* Point size is packed into the header, not as a general attribute */ - if (i == VERT_RESULT_PSIZ) + if (i == VARYING_SLOT_PSIZ) continue; if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) { - int fp_index = _mesa_vert_result_to_frag_attrib((gl_vert_result) i); + int fp_index = _mesa_vert_result_to_frag_attrib((gl_varying_slot) i); /* The back color slot is skipped when the front color is * also written to. In addition, some slots can be @@ -3001,7 +3001,7 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog) key.proj_attrib_mask |= BITFIELD64_BIT(i); if (intel->gen < 6) { - int vp_index = _mesa_vert_result_to_frag_attrib((gl_vert_result) i); + int vp_index = _mesa_vert_result_to_frag_attrib((gl_varying_slot) i); if (vp_index >= 0) key.vp_outputs_written |= BITFIELD64_BIT(vp_index); diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index c6c6c140bdd..13289844035 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -197,7 +197,7 @@ static void populate_key( struct brw_context *brw, /* Make sure that the VUE slots won't overflow the unsigned chars in * key->transform_feedback_bindings[]. */ - STATIC_ASSERT(BRW_VERT_RESULT_MAX <= 256); + STATIC_ASSERT(BRW_VARYING_SLOT_MAX <= 256); /* Make sure that we don't need more binding table entries than we've * set aside for use in transform feedback. (We shouldn't, since we diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h index 6e014fa65d7..f10d8e589ad 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.h +++ b/src/mesa/drivers/dri/i965/brw_gs.h @@ -58,7 +58,7 @@ struct brw_gs_prog_key { /** * Map from the index of a transform feedback binding table entry to the - * gl_vert_result that should be streamed out through that binding table + * gl_varying_slot that should be streamed out through that binding table * entry. */ unsigned char transform_feedback_bindings[BRW_MAX_SOL_BINDINGS]; diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 501cee42ea4..1e596d21fd8 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -446,8 +446,8 @@ gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key, struct brw_reg vertex_slot = c->reg.vertex[vertex]; vertex_slot.nr += slot / 2; vertex_slot.subnr = (slot % 2) * 16; - /* gl_PointSize is stored in VERT_RESULT_PSIZ.w. */ - vertex_slot.dw1.bits.swizzle = vert_result == VERT_RESULT_PSIZ + /* gl_PointSize is stored in VARYING_SLOT_PSIZ.w. */ + vertex_slot.dw1.bits.swizzle = vert_result == VARYING_SLOT_PSIZ ? BRW_SWIZZLE_WWWW : key->transform_feedback_swizzles[binding]; brw_set_access_mode(p, BRW_ALIGN_16); brw_MOV(p, stride(c->reg.header, 4, 4, 1), diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index eb361a97092..1132c9a4c00 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -73,8 +73,8 @@ static void compile_sf_prog( struct brw_context *brw, * it manually to let SF shader generate the needed interpolation * coefficient for FS shader. */ - c.vue_map.vert_result_to_slot[BRW_VERT_RESULT_PNTC] = c.vue_map.num_slots; - c.vue_map.slot_to_vert_result[c.vue_map.num_slots++] = BRW_VERT_RESULT_PNTC; + c.vue_map.vert_result_to_slot[BRW_VARYING_SLOT_PNTC] = c.vue_map.num_slots; + c.vue_map.slot_to_vert_result[c.vue_map.num_slots++] = BRW_VARYING_SLOT_PNTC; } c.urb_entry_read_offset = brw_sf_compute_urb_entry_read_offset(intel); c.nr_attr_regs = (c.vue_map.num_slots + 1)/2 - c.urb_entry_read_offset; @@ -155,7 +155,7 @@ brw_upload_sf_prog(struct brw_context *brw) * edgeflag testing here, it is already done in the clip * program. */ - if (key.attrs & BITFIELD64_BIT(VERT_RESULT_EDGE)) + if (key.attrs & BITFIELD64_BIT(VARYING_SLOT_EDGE)) key.primitive = SF_UNFILLED_TRIS; else key.primitive = SF_TRIANGLES; diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index 5f3673bec08..7f254cfc878 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -86,11 +86,11 @@ static void copy_bfc( struct brw_sf_compile *c, GLuint i; for (i = 0; i < 2; i++) { - if (have_attr(c, VERT_RESULT_COL0+i) && - have_attr(c, VERT_RESULT_BFC0+i)) + if (have_attr(c, VARYING_SLOT_COL0+i) && + have_attr(c, VARYING_SLOT_BFC0+i)) brw_MOV(p, - get_vert_result(c, vert, VERT_RESULT_COL0+i), - get_vert_result(c, vert, VERT_RESULT_BFC0+i)); + get_vert_result(c, vert, VARYING_SLOT_COL0+i), + get_vert_result(c, vert, VARYING_SLOT_BFC0+i)); } } @@ -109,8 +109,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * for user-supplied vertex programs, as t_vp_build.c always does * the right thing. */ - if (!(have_attr(c, VERT_RESULT_COL0) && have_attr(c, VERT_RESULT_BFC0)) && - !(have_attr(c, VERT_RESULT_COL1) && have_attr(c, VERT_RESULT_BFC1))) + if (!(have_attr(c, VARYING_SLOT_COL0) && have_attr(c, VARYING_SLOT_BFC0)) && + !(have_attr(c, VARYING_SLOT_COL1) && have_attr(c, VARYING_SLOT_BFC1))) return; /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order @@ -138,8 +138,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \ - BITFIELD64_BIT(VERT_RESULT_COL1)) +#define VARYING_SLOT_COLOR_BITS (BITFIELD64_BIT(VARYING_SLOT_COL0) | \ + BITFIELD64_BIT(VARYING_SLOT_COL1)) static void copy_colors( struct brw_sf_compile *c, struct brw_reg dst, @@ -148,7 +148,7 @@ static void copy_colors( struct brw_sf_compile *c, struct brw_compile *p = &c->func; GLuint i; - for (i = VERT_RESULT_COL0; i <= VERT_RESULT_COL1; i++) { + for (i = VARYING_SLOT_COL0; i <= VARYING_SLOT_COL1; i++) { if (have_attr(c,i)) brw_MOV(p, get_vert_result(c, dst, i), @@ -167,7 +167,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); - GLuint nr = _mesa_bitcount_64(c->key.attrs & VERT_RESULT_COLOR_BITS); + GLuint nr = _mesa_bitcount_64(c->key.attrs & VARYING_SLOT_COLOR_BITS); GLuint jmpi = 1; if (!nr) @@ -206,7 +206,7 @@ static void do_flatshade_line( struct brw_sf_compile *c ) struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); - GLuint nr = _mesa_bitcount_64(c->key.attrs & VERT_RESULT_COLOR_BITS); + GLuint nr = _mesa_bitcount_64(c->key.attrs & VARYING_SLOT_COLOR_BITS); GLuint jmpi = 1; if (!nr) @@ -334,15 +334,15 @@ calculate_masks(struct brw_sf_compile *c, GLbitfield64 linear_mask; if (c->key.do_flat_shading) - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS) | - BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1)); + persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_POS) | + BITFIELD64_BIT(VARYING_SLOT_COL0) | + BITFIELD64_BIT(VARYING_SLOT_COL1)); else - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS)); + persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_POS)); if (c->key.do_flat_shading) - linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1)); + linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_COL0) | + BITFIELD64_BIT(VARYING_SLOT_COL1)); else linear_mask = c->key.attrs; @@ -358,7 +358,7 @@ calculate_masks(struct brw_sf_compile *c, /* Maybe only processs one attribute on the final round: */ - if (vert_reg_to_vert_result(c, reg, 1) != BRW_VERT_RESULT_MAX) { + if (vert_reg_to_vert_result(c, reg, 1) != BRW_VARYING_SLOT_MAX) { *pc |= 0xf0; if (persp_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 1))) @@ -381,20 +381,20 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg) uint16_t pc = 0; vert_result1 = vert_reg_to_vert_result(c, reg, 0); - if (vert_result1 >= VERT_RESULT_TEX0 && vert_result1 <= VERT_RESULT_TEX7) { - if (c->key.point_sprite_coord_replace & (1 << (vert_result1 - VERT_RESULT_TEX0))) + if (vert_result1 >= VARYING_SLOT_TEX0 && vert_result1 <= VARYING_SLOT_TEX7) { + if (c->key.point_sprite_coord_replace & (1 << (vert_result1 - VARYING_SLOT_TEX0))) pc |= 0x0f; } - if (vert_result1 == BRW_VERT_RESULT_PNTC) + if (vert_result1 == BRW_VARYING_SLOT_PNTC) pc |= 0x0f; vert_result2 = vert_reg_to_vert_result(c, reg, 1); - if (vert_result2 >= VERT_RESULT_TEX0 && vert_result2 <= VERT_RESULT_TEX7) { + if (vert_result2 >= VARYING_SLOT_TEX0 && vert_result2 <= VARYING_SLOT_TEX7) { if (c->key.point_sprite_coord_replace & (1 << (vert_result2 - - VERT_RESULT_TEX0))) + VARYING_SLOT_TEX0))) pc |= 0xf0; } - if (vert_result2 == BRW_VERT_RESULT_PNTC) + if (vert_result2 == BRW_VARYING_SLOT_PNTC) pc |= 0xf0; return pc; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 86921a033d1..88a3e3b025f 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -299,8 +299,8 @@ public: /* Regs for vertex results. Generated at ir_variable visiting time * for the ir->location's used. */ - dst_reg output_reg[BRW_VERT_RESULT_MAX]; - const char *output_reg_annotation[BRW_VERT_RESULT_MAX]; + dst_reg output_reg[BRW_VARYING_SLOT_MAX]; + const char *output_reg_annotation[BRW_VARYING_SLOT_MAX]; int uniform_size[MAX_UNIFORMS]; int uniform_vector_size[MAX_UNIFORMS]; int uniforms; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 32de82b11f3..60575d70871 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -2379,11 +2379,11 @@ void vec4_visitor::emit_ndc_computation() { /* Get the position */ - src_reg pos = src_reg(output_reg[VERT_RESULT_HPOS]); + src_reg pos = src_reg(output_reg[VARYING_SLOT_POS]); /* Build ndc coords, which are (x/w, y/w, z/w, 1/w) */ dst_reg ndc = dst_reg(this, glsl_type::vec4_type); - output_reg[BRW_VERT_RESULT_NDC] = ndc; + output_reg[BRW_VARYING_SLOT_NDC] = ndc; current_annotation = "NDC"; dst_reg ndc_w = ndc; @@ -2402,7 +2402,7 @@ void vec4_visitor::emit_psiz_and_flags(struct brw_reg reg) { if (intel->gen < 6 && - ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || + ((c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) || c->key.userclip_active || brw->has_negative_rhw_bug)) { dst_reg header1 = dst_reg(this, glsl_type::uvec4_type); dst_reg header1_w = header1; @@ -2411,8 +2411,8 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg) emit(MOV(header1, 0u)); - if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { - src_reg psiz = src_reg(output_reg[VERT_RESULT_PSIZ]); + if (c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) { + src_reg psiz = src_reg(output_reg[VARYING_SLOT_PSIZ]); current_annotation = "Point size"; emit(MUL(header1_w, psiz, src_reg((float)(1 << 11)))); @@ -2423,7 +2423,7 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg) for (i = 0; i < c->key.nr_userclip_plane_consts; i++) { vec4_instruction *inst; - inst = emit(DP4(dst_null_f(), src_reg(output_reg[VERT_RESULT_HPOS]), + inst = emit(DP4(dst_null_f(), src_reg(output_reg[VARYING_SLOT_POS]), src_reg(this->userplane[i]))); inst->conditional_mod = BRW_CONDITIONAL_L; @@ -2441,13 +2441,13 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg) * clipped against all fixed planes. */ if (brw->has_negative_rhw_bug) { - src_reg ndc_w = src_reg(output_reg[BRW_VERT_RESULT_NDC]); + src_reg ndc_w = src_reg(output_reg[BRW_VARYING_SLOT_NDC]); ndc_w.swizzle = BRW_SWIZZLE_WWWW; emit(CMP(dst_null_f(), ndc_w, src_reg(0.0f), BRW_CONDITIONAL_L)); vec4_instruction *inst; inst = emit(OR(header1_w, src_reg(header1_w), src_reg(1u << 6))); inst->predicate = BRW_PREDICATE_NORMAL; - inst = emit(MOV(output_reg[BRW_VERT_RESULT_NDC], src_reg(0.0f))); + inst = emit(MOV(output_reg[BRW_VARYING_SLOT_NDC], src_reg(0.0f))); inst->predicate = BRW_PREDICATE_NORMAL; } @@ -2456,9 +2456,9 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg) emit(MOV(retype(reg, BRW_REGISTER_TYPE_UD), 0u)); } else { emit(MOV(retype(reg, BRW_REGISTER_TYPE_D), src_reg(0))); - if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) { emit(MOV(brw_writemask(reg, WRITEMASK_W), - src_reg(output_reg[VERT_RESULT_PSIZ]))); + src_reg(output_reg[VARYING_SLOT_PSIZ]))); } } } @@ -2486,10 +2486,10 @@ vec4_visitor::emit_clip_distances(struct brw_reg reg, int offset) * gl_ClipDistance. Accordingly, we use gl_ClipVertex to perform clipping * if the user wrote to it; otherwise we use gl_Position. */ - gl_vert_result clip_vertex = VERT_RESULT_CLIP_VERTEX; + gl_varying_slot clip_vertex = VARYING_SLOT_CLIP_VERTEX; if (!(c->prog_data.outputs_written - & BITFIELD64_BIT(VERT_RESULT_CLIP_VERTEX))) { - clip_vertex = VERT_RESULT_HPOS; + & BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX))) { + clip_vertex = VARYING_SLOT_POS; } for (int i = 0; i + offset < c->key.nr_userclip_plane_consts && i < 4; @@ -2503,16 +2503,16 @@ vec4_visitor::emit_clip_distances(struct brw_reg reg, int offset) void vec4_visitor::emit_generic_urb_slot(dst_reg reg, int vert_result) { - assert (vert_result < VERT_RESULT_MAX); + assert (vert_result < VARYING_SLOT_MAX); reg.type = output_reg[vert_result].type; current_annotation = output_reg_annotation[vert_result]; /* Copy the register, saturating if necessary */ vec4_instruction *inst = emit(MOV(reg, src_reg(output_reg[vert_result]))); - if ((vert_result == VERT_RESULT_COL0 || - vert_result == VERT_RESULT_COL1 || - vert_result == VERT_RESULT_BFC0 || - vert_result == VERT_RESULT_BFC1) && + if ((vert_result == VARYING_SLOT_COL0 || + vert_result == VARYING_SLOT_COL1 || + vert_result == VARYING_SLOT_BFC0 || + vert_result == VARYING_SLOT_BFC1) && c->key.clamp_vertex_color) { inst->saturate = true; } @@ -2526,30 +2526,30 @@ vec4_visitor::emit_urb_slot(int mrf, int vert_result) reg.type = BRW_REGISTER_TYPE_F; switch (vert_result) { - case VERT_RESULT_PSIZ: + case VARYING_SLOT_PSIZ: /* PSIZ is always in slot 0, and is coupled with other flags. */ current_annotation = "indices, point width, clip flags"; emit_psiz_and_flags(hw_reg); break; - case BRW_VERT_RESULT_NDC: + case BRW_VARYING_SLOT_NDC: current_annotation = "NDC"; - emit(MOV(reg, src_reg(output_reg[BRW_VERT_RESULT_NDC]))); + emit(MOV(reg, src_reg(output_reg[BRW_VARYING_SLOT_NDC]))); break; - case BRW_VERT_RESULT_HPOS_DUPLICATE: - case VERT_RESULT_HPOS: + case BRW_VARYING_SLOT_POS_DUPLICATE: + case VARYING_SLOT_POS: current_annotation = "gl_Position"; - emit(MOV(reg, src_reg(output_reg[VERT_RESULT_HPOS]))); + emit(MOV(reg, src_reg(output_reg[VARYING_SLOT_POS]))); break; - case VERT_RESULT_CLIP_DIST0: - case VERT_RESULT_CLIP_DIST1: + case VARYING_SLOT_CLIP_DIST0: + case VARYING_SLOT_CLIP_DIST1: if (this->c->key.uses_clip_distance) { emit_generic_urb_slot(reg, vert_result); } else { current_annotation = "user clip distances"; - emit_clip_distances(hw_reg, (vert_result - VERT_RESULT_CLIP_DIST0) * 4); + emit_clip_distances(hw_reg, (vert_result - VARYING_SLOT_CLIP_DIST0) * 4); } break; - case VERT_RESULT_EDGE: + case VARYING_SLOT_EDGE: /* This is present when doing unfilled polygons. We're supposed to copy * the edge flag from the user-provided vertex array * (glEdgeFlagPointer), or otherwise we'll copy from the current value @@ -2560,7 +2560,7 @@ vec4_visitor::emit_urb_slot(int mrf, int vert_result) emit(MOV(reg, src_reg(dst_reg(ATTR, VERT_ATTRIB_EDGEFLAG, glsl_type::float_type, WRITEMASK_XYZW)))); break; - case BRW_VERT_RESULT_PAD: + case BRW_VARYING_SLOT_PAD: /* No need to write to this slot */ break; default: diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp index 75799af0bbe..c9dc797d5d6 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp @@ -451,7 +451,7 @@ vec4_visitor::setup_vp_regs() /* PROGRAM_OUTPUT */ for (int slot = 0; slot < c->prog_data.vue_map.num_slots; slot++) { int vert_result = c->prog_data.vue_map.slot_to_vert_result[slot]; - if (vert_result == VERT_RESULT_PSIZ) + if (vert_result == VARYING_SLOT_PSIZ) output_reg[vert_result] = dst_reg(this, glsl_type::float_type); else output_reg[vert_result] = dst_reg(this, glsl_type::vec4_type); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 3daed19546c..7f060cd0a05 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -66,9 +66,9 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c) int i; vue_map->num_slots = 0; - for (i = 0; i < BRW_VERT_RESULT_MAX; ++i) { + for (i = 0; i < BRW_VARYING_SLOT_MAX; ++i) { vue_map->vert_result_to_slot[i] = -1; - vue_map->slot_to_vert_result[i] = BRW_VERT_RESULT_MAX; + vue_map->slot_to_vert_result[i] = BRW_VARYING_SLOT_MAX; } /* VUE header: format depends on chip generation and whether clipping is @@ -81,9 +81,9 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c) * dword 4-7 is ndc position * dword 8-11 is the first vertex data. */ - assign_vue_slot(vue_map, VERT_RESULT_PSIZ); - assign_vue_slot(vue_map, BRW_VERT_RESULT_NDC); - assign_vue_slot(vue_map, VERT_RESULT_HPOS); + assign_vue_slot(vue_map, VARYING_SLOT_PSIZ); + assign_vue_slot(vue_map, BRW_VARYING_SLOT_NDC); + assign_vue_slot(vue_map, VARYING_SLOT_POS); break; case 5: /* There are 20 DWs (D0-D19) in VUE header on Ironlake: @@ -98,13 +98,13 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c) * contiguous with the other vert_results, so we make dword 24-27 a * duplicate copy of the 4D space position. */ - assign_vue_slot(vue_map, VERT_RESULT_PSIZ); - assign_vue_slot(vue_map, BRW_VERT_RESULT_NDC); - assign_vue_slot(vue_map, BRW_VERT_RESULT_HPOS_DUPLICATE); - assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST0); - assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST1); - assign_vue_slot(vue_map, BRW_VERT_RESULT_PAD); - assign_vue_slot(vue_map, VERT_RESULT_HPOS); + assign_vue_slot(vue_map, VARYING_SLOT_PSIZ); + assign_vue_slot(vue_map, BRW_VARYING_SLOT_NDC); + assign_vue_slot(vue_map, BRW_VARYING_SLOT_POS_DUPLICATE); + assign_vue_slot(vue_map, VARYING_SLOT_CLIP_DIST0); + assign_vue_slot(vue_map, VARYING_SLOT_CLIP_DIST1); + assign_vue_slot(vue_map, BRW_VARYING_SLOT_PAD); + assign_vue_slot(vue_map, VARYING_SLOT_POS); break; case 6: case 7: @@ -115,24 +115,24 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c) * enabled. * dword 8-11 or 16-19 is the first vertex element data we fill. */ - assign_vue_slot(vue_map, VERT_RESULT_PSIZ); - assign_vue_slot(vue_map, VERT_RESULT_HPOS); + assign_vue_slot(vue_map, VARYING_SLOT_PSIZ); + assign_vue_slot(vue_map, VARYING_SLOT_POS); if (c->key.userclip_active) { - assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST0); - assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST1); + assign_vue_slot(vue_map, VARYING_SLOT_CLIP_DIST0); + assign_vue_slot(vue_map, VARYING_SLOT_CLIP_DIST1); } /* front and back colors need to be consecutive so that we can use * ATTRIBUTE_SWIZZLE_INPUTATTR_FACING to swizzle them when doing * two-sided color. */ - if (outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) - assign_vue_slot(vue_map, VERT_RESULT_COL0); - if (outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)) - assign_vue_slot(vue_map, VERT_RESULT_BFC0); - if (outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) - assign_vue_slot(vue_map, VERT_RESULT_COL1); - if (outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1)) - assign_vue_slot(vue_map, VERT_RESULT_BFC1); + if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_COL0)) + assign_vue_slot(vue_map, VARYING_SLOT_COL0); + if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC0)) + assign_vue_slot(vue_map, VARYING_SLOT_BFC0); + if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_COL1)) + assign_vue_slot(vue_map, VARYING_SLOT_COL1); + if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC1)) + assign_vue_slot(vue_map, VARYING_SLOT_BFC1); break; default: assert (!"VUE map not known for this chip generation"); @@ -143,14 +143,14 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c) * assign them contiguously. Don't reassign outputs that already have a * slot. * - * Also, prior to Gen6, don't assign a slot for VERT_RESULT_CLIP_VERTEX, - * since it is unsupported. In Gen6 and above, VERT_RESULT_CLIP_VERTEX may + * Also, prior to Gen6, don't assign a slot for VARYING_SLOT_CLIP_VERTEX, + * since it is unsupported. In Gen6 and above, VARYING_SLOT_CLIP_VERTEX may * be needed for transform feedback; since we don't want to have to * recompute the VUE map (and everything that depends on it) when transform * feedback is enabled or disabled, just go ahead and assign a slot for it. */ - for (int i = 0; i < VERT_RESULT_MAX; ++i) { - if (intel->gen < 6 && i == VERT_RESULT_CLIP_VERTEX) + for (int i = 0; i < VARYING_SLOT_MAX; ++i) { + if (intel->gen < 6 && i == VARYING_SLOT_CLIP_VERTEX) continue; if ((outputs_written & BITFIELD64_BIT(i)) && vue_map->vert_result_to_slot[i] == -1) { @@ -254,7 +254,7 @@ do_vs_prog(struct brw_context *brw, c.prog_data.inputs_read = vp->program.Base.InputsRead; if (c.key.copy_edgeflag) { - c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE); + c.prog_data.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_EDGE); c.prog_data.inputs_read |= VERT_BIT_EDGEFLAG; } @@ -267,7 +267,7 @@ do_vs_prog(struct brw_context *brw, */ for (i = 0; i < 8; i++) { if (c.key.point_coord_replace & (1 << i)) - c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_TEX0 + i); + c.prog_data.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i); } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index f6ac256360e..e623b4c5e9f 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -111,13 +111,13 @@ static GLubyte get_active( struct tracker *t, } /** - * Return the size (1,2,3 or 4) of the output/result for VERT_RESULT_idx. + * Return the size (1,2,3 or 4) of the output/result for VARYING_SLOT_idx. */ static GLubyte get_output_size( struct tracker *t, GLuint idx ) { GLubyte active; - assert(idx < VERT_RESULT_MAX); + assert(idx < VARYING_SLOT_MAX); active = t->active[PROGRAM_OUTPUT][idx]; if (active & (1<<3)) return 4; if (active & (1<<2)) return 3; @@ -133,17 +133,17 @@ static void calc_sizes( struct tracker *t ) GLint vertRes; if (t->twoside) { - t->active[PROGRAM_OUTPUT][VERT_RESULT_COL0] |= - t->active[PROGRAM_OUTPUT][VERT_RESULT_BFC0]; + t->active[PROGRAM_OUTPUT][VARYING_SLOT_COL0] |= + t->active[PROGRAM_OUTPUT][VARYING_SLOT_BFC0]; - t->active[PROGRAM_OUTPUT][VERT_RESULT_COL1] |= - t->active[PROGRAM_OUTPUT][VERT_RESULT_BFC1]; + t->active[PROGRAM_OUTPUT][VARYING_SLOT_COL1] |= + t->active[PROGRAM_OUTPUT][VARYING_SLOT_BFC1]; } /* Examine vertex program output sizes to set the size_masks[] info * which describes the fragment program input sizes. */ - for (vertRes = 0; vertRes < VERT_RESULT_MAX; vertRes++) { + for (vertRes = 0; vertRes < VARYING_SLOT_MAX; vertRes++) { /* map vertex program output index to fragment program input index */ GLint fragAttrib = _mesa_vert_result_to_frag_attrib(vertRes); diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index 87f5bb10ebd..3da220ddb73 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -57,7 +57,7 @@ get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset, int fs_attr, bool two_side_color, uint32_t *max_source_attr) { int vs_attr = _mesa_frag_attrib_to_vert_result(fs_attr); - if (vs_attr < 0 || vs_attr == VERT_RESULT_HPOS) { + if (vs_attr < 0 || vs_attr == VARYING_SLOT_POS) { /* These attributes will be overwritten by the fragment shader's * interpolation code (see emit_interp() in brw_wm_fp.c), so just let * them reference the first available attribute. @@ -71,10 +71,10 @@ get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset, /* If there was only a back color written but not front, use back * as the color instead of undefined */ - if (slot == -1 && vs_attr == VERT_RESULT_COL0) - slot = vue_map->vert_result_to_slot[VERT_RESULT_BFC0]; - if (slot == -1 && vs_attr == VERT_RESULT_COL1) - slot = vue_map->vert_result_to_slot[VERT_RESULT_BFC1]; + if (slot == -1 && vs_attr == VARYING_SLOT_COL0) + slot = vue_map->vert_result_to_slot[VARYING_SLOT_BFC0]; + if (slot == -1 && vs_attr == VARYING_SLOT_COL1) + slot = vue_map->vert_result_to_slot[VARYING_SLOT_BFC1]; if (slot == -1) { /* This attribute does not exist in the VUE--that means that the vertex @@ -107,10 +107,10 @@ get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset, * do back-facing swizzling. */ bool swizzling = two_side_color && - ((vue_map->slot_to_vert_result[slot] == VERT_RESULT_COL0 && - vue_map->slot_to_vert_result[slot+1] == VERT_RESULT_BFC0) || - (vue_map->slot_to_vert_result[slot] == VERT_RESULT_COL1 && - vue_map->slot_to_vert_result[slot+1] == VERT_RESULT_BFC1)); + ((vue_map->slot_to_vert_result[slot] == VARYING_SLOT_COL0 && + vue_map->slot_to_vert_result[slot+1] == VARYING_SLOT_BFC0) || + (vue_map->slot_to_vert_result[slot] == VARYING_SLOT_COL1 && + vue_map->slot_to_vert_result[slot+1] == VARYING_SLOT_BFC1)); /* Update max_source_attr. If swizzling, the SF will read this slot + 1. */ if (*max_source_attr < source_attr + swizzling) diff --git a/src/mesa/drivers/dri/i965/gen7_sol_state.c b/src/mesa/drivers/dri/i965/gen7_sol_state.c index 28cecf2d5cd..b55fccc0e0b 100644 --- a/src/mesa/drivers/dri/i965/gen7_sol_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sol_state.c @@ -134,8 +134,8 @@ upload_3dstate_so_decl_list(struct brw_context *brw, unsigned component_mask = (1 << linked_xfb_info->Outputs[i].NumComponents) - 1; - /* gl_PointSize is stored in VERT_RESULT_PSIZ.w. */ - if (vert_result == VERT_RESULT_PSIZ) { + /* gl_PointSize is stored in VARYING_SLOT_PSIZ.w. */ + if (vert_result == VARYING_SLOT_PSIZ) { assert(linked_xfb_info->Outputs[i].NumComponents == 1); component_mask <<= 3; } else { diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 80963274526..f3cf34d275f 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -431,23 +431,23 @@ static GLboolean r200_run_tcl_render( struct gl_context *ctx, rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0]; - assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS)); + assert(vp_out & BITFIELD64_BIT(VARYING_SLOT_POS)); out_compsel = R200_OUTPUT_XYZW; - if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) { + if (vp_out & BITFIELD64_BIT(VARYING_SLOT_COL0)) { out_compsel |= R200_OUTPUT_COLOR_0; } - if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) { + if (vp_out & BITFIELD64_BIT(VARYING_SLOT_COL1)) { out_compsel |= R200_OUTPUT_COLOR_1; } - if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + if (vp_out & BITFIELD64_BIT(VARYING_SLOT_FOGC)) { out_compsel |= R200_OUTPUT_DISCRETE_FOG; } - if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { + if (vp_out & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) { out_compsel |= R200_OUTPUT_PT_SIZE; } - for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) { + for (i = VARYING_SLOT_TEX0; i < VARYING_SLOT_TEX6; i++) { if (vp_out & BITFIELD64_BIT(i)) { - out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0); + out_compsel |= R200_OUTPUT_TEX_0 << (i - VARYING_SLOT_TEX0); } } if (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel) { diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index b371e80a4c7..ee867c29a7f 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -167,24 +167,24 @@ static unsigned long t_dst(struct prog_dst_register *dst) | R200_VSF_OUT_CLASS_TMP); case PROGRAM_OUTPUT: switch (dst->Index) { - case VERT_RESULT_HPOS: + case VARYING_SLOT_POS: return R200_VSF_OUT_CLASS_RESULT_POS; - case VERT_RESULT_COL0: + case VARYING_SLOT_COL0: return R200_VSF_OUT_CLASS_RESULT_COLOR; - case VERT_RESULT_COL1: + case VARYING_SLOT_COL1: return ((1 << R200_VPI_OUT_REG_INDEX_SHIFT) | R200_VSF_OUT_CLASS_RESULT_COLOR); - case VERT_RESULT_FOGC: + case VARYING_SLOT_FOGC: return R200_VSF_OUT_CLASS_RESULT_FOGC; - case VERT_RESULT_TEX0: - case VERT_RESULT_TEX1: - case VERT_RESULT_TEX2: - case VERT_RESULT_TEX3: - case VERT_RESULT_TEX4: - case VERT_RESULT_TEX5: - return (((dst->Index - VERT_RESULT_TEX0) << R200_VPI_OUT_REG_INDEX_SHIFT) + case VARYING_SLOT_TEX0: + case VARYING_SLOT_TEX1: + case VARYING_SLOT_TEX2: + case VARYING_SLOT_TEX3: + case VARYING_SLOT_TEX4: + case VARYING_SLOT_TEX5: + return (((dst->Index - VARYING_SLOT_TEX0) << R200_VPI_OUT_REG_INDEX_SHIFT) | R200_VSF_OUT_CLASS_RESULT_TEXC); - case VERT_RESULT_PSIZ: + case VARYING_SLOT_PSIZ: return R200_VSF_OUT_CLASS_RESULT_POINTSIZE; default: fprintf(stderr, "problem in %s, unknown dst output reg %d\n", __FUNCTION__, dst->Index); @@ -429,10 +429,10 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2 #endif if ((mesa_vp->Base.OutputsWritten & - ~((1 << VERT_RESULT_HPOS) | (1 << VERT_RESULT_COL0) | (1 << VERT_RESULT_COL1) | - (1 << VERT_RESULT_FOGC) | (1 << VERT_RESULT_TEX0) | (1 << VERT_RESULT_TEX1) | - (1 << VERT_RESULT_TEX2) | (1 << VERT_RESULT_TEX3) | (1 << VERT_RESULT_TEX4) | - (1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) { + ~((1 << VARYING_SLOT_POS) | (1 << VARYING_SLOT_COL0) | (1 << VARYING_SLOT_COL1) | + (1 << VARYING_SLOT_FOGC) | (1 << VARYING_SLOT_TEX0) | (1 << VARYING_SLOT_TEX1) | + (1 << VARYING_SLOT_TEX2) | (1 << VARYING_SLOT_TEX3) | (1 << VARYING_SLOT_TEX4) | + (1 << VARYING_SLOT_TEX5) | (1 << VARYING_SLOT_PSIZ))) != 0) { if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog outputs 0x%llx\n", (unsigned long long) mesa_vp->Base.OutputsWritten); @@ -450,13 +450,13 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2 /* FIXME: is changing the prog safe to do here? */ if (mesa_vp->IsPositionInvariant && /* make sure we only do this once */ - !(mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { + !(mesa_vp->Base.OutputsWritten & (1 << VARYING_SLOT_POS))) { _mesa_insert_mvp_code(ctx, mesa_vp); } /* for fogc, can't change mesa_vp, as it would hose swtnl, and exp with base e isn't directly available neither. */ - if ((mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) && !vp->fogpidx) { + if ((mesa_vp->Base.OutputsWritten & (1 << VARYING_SLOT_FOGC)) && !vp->fogpidx) { struct gl_program_parameter_list *paramList; gl_state_index tokens[STATE_LENGTH] = { STATE_FOG_PARAMS, 0, 0, 0, 0 }; paramList = mesa_vp->Base.Parameters; @@ -578,7 +578,7 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2 } } - if (!(mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { + if (!(mesa_vp->Base.OutputsWritten & (1 << VARYING_SLOT_POS))) { if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog without position output\n"); } @@ -684,7 +684,7 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2 dst = vpi->DstReg; if (dst.File == PROGRAM_OUTPUT && - dst.Index == VERT_RESULT_FOGC && + dst.Index == VARYING_SLOT_FOGC && dst.WriteMask & WRITEMASK_X) { fog_temp_i = u_temp_i; dst.File = PROGRAM_TEMPORARY; |