diff options
author | Dave Airlie <[email protected]> | 2009-12-18 14:35:03 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-12-18 14:35:03 +1000 |
commit | 112908c279b0a768eca95a505856a087e479674b (patch) | |
tree | 223dbf732b663853f6e94bdf5d15adf4a352be38 /src/mesa/drivers/dri | |
parent | 5f59e79f3a9f273c683304117802bb216171c257 (diff) |
radeon: fix frontbuffer read/drawpixels
Bug 25699
The main problem was the optimising flush wasn't doing the front
rendering checks properly.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_clear.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common.c | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_ioctl.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 40 |
5 files changed, 58 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index c6546ab00c2..526d3843d16 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -57,6 +57,10 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask); + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + context->radeon.front_buffer_dirty = GL_TRUE; + } + if( GL_TRUE == r700ClearFast(context, mask) ) { return; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 51fa6189377..2a2b16a54bd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -641,6 +641,27 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, } } +/** + * Check if we're about to draw into the front color buffer. + * If so, set the intel->front_buffer_dirty field to true. + */ +void +radeon_check_front_buffer_rendering(GLcontext *ctx) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + const struct gl_framebuffer *fb = ctx->DrawBuffer; + + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (fb->_NumColorDrawBuffers > 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + radeon->front_buffer_dirty = GL_TRUE; + } + } + } +} + + void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); @@ -1095,7 +1116,7 @@ void radeonFlush(GLcontext *ctx) then no point flushing anything at all. */ if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && is_empty_list(&radeon->dma.reserved)) - return; + goto flush_front; if (radeon->dma.flush) radeon->dma.flush( ctx ); @@ -1103,6 +1124,7 @@ void radeonFlush(GLcontext *ctx) if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); +flush_front: if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { __DRIscreen *const screen = radeon->radeonScreen->driScreen; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index 0608fe2418c..faad145cc49 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -43,6 +43,8 @@ radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); + +void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index a0106d00fa2..13fd6f99719 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -575,6 +575,10 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) GLuint color_mask = 0; GLuint orig_mask = mask; + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + rmesa->radeon.front_buffer_dirty = GL_TRUE; + } + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "radeonClear\n"); } diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 37904dc8dc9..cffe8406628 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -828,18 +828,21 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag) } static void -radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) +radeon_map_unmap_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, + GLboolean map) { GLuint i, j; /* color draw buffers */ for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) - map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map); + map_unmap_rb(fb->_ColorDrawBuffers[j], map); + + map_unmap_rb(fb->_ColorReadBuffer, map); /* check for render to textures */ for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; + fb->Attachment + i; struct gl_texture_object *tex = att->Texture; if (tex) { /* Render to texture. Note that a mipmapped texture need not @@ -855,15 +858,15 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) radeon_teximage_unmap(image); } } - - map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map); - + /* depth buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_DepthBuffer) - map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); + if (fb->_DepthBuffer) + map_unmap_rb(fb->_DepthBuffer->Wrapped, map); + + if (fb->_StencilBuffer) + map_unmap_rb(fb->_StencilBuffer->Wrapped, map); - if (ctx->DrawBuffer->_StencilBuffer) - map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map); + radeon_check_front_buffer_rendering(ctx); } static void radeonSpanRenderStart(GLcontext * ctx) @@ -888,23 +891,30 @@ static void radeonSpanRenderStart(GLcontext * ctx) ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current); } - radeon_map_unmap_buffers(ctx, 1); + radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_TRUE); } static void radeonSpanRenderFinish(GLcontext * ctx) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); int i; + _swrast_flush(ctx); - if (!rmesa->radeonScreen->driScreen->dri2.enabled) { - UNLOCK_HARDWARE(rmesa); - } + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current); } - radeon_map_unmap_buffers(ctx, 0); + radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_FALSE); + + if (!rmesa->radeonScreen->driScreen->dri2.enabled) { + UNLOCK_HARDWARE(rmesa); + } } void radeonInitSpanFuncs(GLcontext * ctx) |