diff options
author | Alan Hourihane <[email protected]> | 2009-01-16 16:44:53 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2009-01-16 16:44:53 +0000 |
commit | 2e28c1fda24988241ef7abb91b7d896e38f5df26 (patch) | |
tree | 593e70705d1f60babd77697b75f7618a94c6703b /src/mesa/drivers/dri | |
parent | 47ca0234dc9f83808cb141944537c78eaade5d55 (diff) | |
parent | e442fe5ba53acf16c78339f19921d70dba3928f6 (diff) |
Merge commit 'origin/master' into gallium-0.2
Conflicts:
src/mesa/shader/slang/slang_compile.c
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_depthstencil.c | 13 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 15 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_copy.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_format.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_program_pair.c | 5 |
6 files changed, 50 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c index c2b4d7728b4..354b3bf0d70 100644 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.c +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c @@ -110,7 +110,10 @@ intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb) ASSERT(stencilIrb->PairedDepth == rb->Name); intel_renderbuffer_map(intel, rb); intel_renderbuffer_map(intel, stencilRb); +#if 0 + /* disable for now */ _mesa_extract_stencil(ctx, rb, stencilRb); +#endif intel_renderbuffer_unmap(intel, stencilRb); intel_renderbuffer_unmap(intel, rb); stencilIrb->PairedDepth = 0; @@ -132,7 +135,10 @@ intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb) ASSERT(depthIrb->PairedStencil == rb->Name); intel_renderbuffer_map(intel, rb); intel_renderbuffer_map(intel, depthRb); +#if 0 + /* disable for now */ _mesa_extract_stencil(ctx, depthRb, rb); +#endif intel_renderbuffer_unmap(intel, depthRb); intel_renderbuffer_unmap(intel, rb); depthIrb->PairedStencil = 0; @@ -177,8 +183,11 @@ intel_validate_paired_depth_stencil(GLcontext * ctx, } else { /* Separate depth/stencil buffers, need to interleave now */ - ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT); - ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX); + ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT || + depthRb->Base._BaseFormat == GL_DEPTH_STENCIL); + ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX || + stencilRb->Base._BaseFormat == GL_DEPTH_STENCIL); + /* may need to interleave depth/stencil now */ if (depthRb->PairedStencil == stencilRb->Base.Name) { /* OK, the depth and stencil buffers are already interleaved */ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 7453b96dc5d..54f2fa5287b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -248,11 +248,18 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, cpp = 4; break; case GL_DEPTH_COMPONENT16: +#if 0 rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; break; +#else + /* fall-through. + * 16bpp depth renderbuffer can't be paired with a stencil buffer so + * always used combined depth/stencil format. + */ +#endif case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: @@ -529,20 +536,25 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, if (texImage->TexFormat == &_mesa_texformat_argb8888) { irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_rgb565) { irb->Base._ActualFormat = GL_RGB5; irb->Base._BaseFormat = GL_RGB; + irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to RGB5 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_z16) { irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); - } else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { + } + else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; + irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } else { @@ -554,7 +566,6 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, irb->Base.InternalFormat = irb->Base._ActualFormat; irb->Base.Width = texImage->Width; irb->Base.Height = texImage->Height; - irb->Base.DataType = GL_UNSIGNED_BYTE; /* FBO XXX fix */ irb->Base.RedBits = texImage->TexFormat->RedBits; irb->Base.GreenBits = texImage->TexFormat->GreenBits; irb->Base.BlueBits = texImage->TexFormat->BlueBits; diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 447c6494e79..7c7aa6097c8 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -119,6 +119,12 @@ do_texture_copypixels(GLcontext * ctx, if (!src || !dst || type != GL_COLOR) return GL_FALSE; + if (ctx->_ImageTransferState) { + if (INTEL_DEBUG & DEBUG_PIXEL) + fprintf(stderr, "%s: check_color failed\n", __FUNCTION__); + return GL_FALSE; + } + /* Can't handle overlapping regions. Don't have sufficient control * over rasterization to pull it off in-place. Punt on these for * now. diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 2be060dd3e3..5e418ac4463 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -134,8 +134,14 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: +#if 0 return &_mesa_texformat_z16; - +#else + /* fall-through. + * 16bpp depth texture can't be paired with a stencil buffer so + * always used combined depth/stencil format. + */ +#endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: return &_mesa_texformat_s8_z24; @@ -158,7 +164,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return &_mesa_texformat_srgb_dxt1; + return &_mesa_texformat_srgb_dxt1; #endif default: diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 6a5c3633a23..a63dbac3436 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1675,6 +1675,13 @@ static void r300SetupRSUnit(GLcontext * ctx) rs_col_count += count; } + if (InputsRead & FRAG_BIT_FOGC) { + /* XXX FIX THIS + * Just turn off the bit for now. + * Need to do something similar to the color/texcoord inputs. + */ + InputsRead &= ~FRAG_BIT_FOGC; + } for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { int swiz; diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index 5ad50d2863a..58bc0d5843f 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -473,6 +473,11 @@ static void allocate_input_registers(struct pair_state *s) alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++); InputsRead &= ~FRAG_BIT_COL1; + /* Fog coordinate */ + if (InputsRead & FRAG_BIT_FOGC) + alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++); + InputsRead &= ~FRAG_BIT_FOGC; + /* Anything else */ if (InputsRead) error("Don't know how to handle inputs 0x%x\n", InputsRead); |