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authorKristian Høgsberg Kristensen <[email protected]>2015-12-14 23:36:06 -0800
committerKristian Høgsberg Kristensen <[email protected]>2015-12-29 10:39:25 -0800
commit581f81860e7409a60c869f76e503cbb865dd68b9 (patch)
tree5c45725bce436b21e67a23244f61cc0f8754d726 /src/mesa/drivers/dri
parentf9283f2668bb1a64303d73b663464a8556fe3f8f (diff)
i965: Reemit vertex state between indirect multi draws
If we're doing an indirect draw, prims[i].basevertex is always 0 and the real base vertex value is in the indirect parameter buffer. We try to avoid flagging BRW_NEW_VERTICES if prims[i].basevertex doesn't change, which then breaks down for indirect draws. Thus, if a program uses base vertex or base instance, and the draw call is indirect, always flag BRW_NEW_VERTICES. A new piglit test, spec/ARB_shader_draw_parameters/drawid-indirect-vertexid tests this. Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c24
1 files changed, 22 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index b0a162aa0b6..8737c6468e5 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -491,9 +491,29 @@ brw_try_draw_prims(struct gl_context *ctx,
}
}
- brw->draw.params.gl_basevertex =
+ /* Determine if we need to flag BRW_NEW_VERTICES for updating the
+ * gl_BaseVertexARB or gl_BaseInstanceARB values. For indirect draw, we
+ * always flag if the shader uses one of the values. For direct draws,
+ * we only flag if the values change.
+ */
+ const int new_basevertex =
prims[i].indexed ? prims[i].basevertex : prims[i].start;
- brw->draw.params.gl_baseinstance = prims[i].base_instance;
+ const int new_baseinstance = prims[i].base_instance;
+ if (i > 0) {
+ const bool uses_draw_parameters =
+ brw->vs.prog_data->uses_basevertex ||
+ brw->vs.prog_data->uses_baseinstance;
+
+ if ((uses_draw_parameters && prims[i].is_indirect) ||
+ (brw->vs.prog_data->uses_basevertex &&
+ brw->draw.params.gl_basevertex != new_basevertex) ||
+ (brw->vs.prog_data->uses_baseinstance &&
+ brw->draw.params.gl_baseinstance != new_baseinstance))
+ brw->ctx.NewDriverState |= BRW_NEW_VERTICES;
+ }
+
+ brw->draw.params.gl_basevertex = new_basevertex;
+ brw->draw.params.gl_baseinstance = new_baseinstance;
drm_intel_bo_unreference(brw->draw.draw_params_bo);
if (prims[i].is_indirect) {