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authorIan Romanick <[email protected]>2009-08-24 12:54:48 -0700
committerIan Romanick <[email protected]>2009-08-26 22:05:53 -0700
commiteabe12df44a41e97fb5736959e8864ddbd01be14 (patch)
tree754fd01ac75f14f07322d8a9061d0ecc8a33e759 /src/mesa/drivers/dri
parent20d9204fbd71aebf870834b612579419d2c278b5 (diff)
ARB prog: Change handling of program parameter limits
Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c27
2 files changed, 29 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index bb08cf8d18f..be47ace65e9 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -166,6 +166,9 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.FragmentProgram.MaxNativeTexIndirections =
I915_MAX_TEX_INDIRECT;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */
+ ctx->Const.FragmentProgram.MaxEnvParams =
+ MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
+ ctx->Const.FragmentProgram.MaxEnvParams);
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 4dbe551d832..21c0ad16ab4 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -126,7 +126,32 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
/* We want the GLSL compiler to emit code that uses condition codes */
ctx->Shader.EmitCondCodes = GL_TRUE;
-/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
+ ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
+ ctx->Const.VertexProgram.MaxAluInstructions = 0;
+ ctx->Const.VertexProgram.MaxTexInstructions = 0;
+ ctx->Const.VertexProgram.MaxTexIndirections = 0;
+ ctx->Const.VertexProgram.MaxNativeAluInstructions = 0;
+ ctx->Const.VertexProgram.MaxNativeTexInstructions = 0;
+ ctx->Const.VertexProgram.MaxNativeTexIndirections = 0;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16;
+ ctx->Const.VertexProgram.MaxNativeTemps = 256;
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ ctx->Const.VertexProgram.MaxNativeParameters = 96;
+ ctx->Const.VertexProgram.MaxEnvParams =
+ MIN2(ctx->Const.VertexProgram.MaxNativeParameters,
+ ctx->Const.VertexProgram.MaxEnvParams);
+
+ ctx->Const.FragmentProgram.MaxNativeInstructions = (16 * 1024);
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = (16 * 1024);
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = (16 * 1024);
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = (16 * 1024);
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 12;
+ ctx->Const.FragmentProgram.MaxNativeTemps = 256;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ ctx->Const.FragmentProgram.MaxNativeParameters = 64;
+ ctx->Const.FragmentProgram.MaxEnvParams =
+ MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
+ ctx->Const.FragmentProgram.MaxEnvParams);
brw_init_state( brw );