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authorJordan Justen <[email protected]>2018-07-24 17:13:52 -0700
committerJordan Justen <[email protected]>2018-08-01 23:30:49 -0700
commit3887700dfd7597fba654a4a713c274213a4a8755 (patch)
tree13a345ed354272f47ce5ad2162f1f058993cc642 /src/mesa/drivers/dri
parentbea4722c2e387162d677eb8fff726be44d720cdb (diff)
i965: Disable shader cache with INTEL_DEBUG=shader_time
Shader time hard codes an index of the shader time buffer within the gen program. In order to support shader time in the disk shader cache, we'd need to add the shader time index into the program key. This should work, but probably is not worth it for this particular debug feature. Therefore, let's just disable the disk shader cache if the shader time debug feature is used. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106382 Fixes: 96fe36f7acc "i965: Enable disk shader cache by default" Cc: Eero Tamminen <[email protected]> Cc: Kenneth Graunke <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_disk_cache.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
index 8f1b064fd61..0797e6eac44 100644
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
@@ -377,6 +377,9 @@ void
brw_disk_cache_init(struct intel_screen *screen)
{
#ifdef ENABLE_SHADER_CACHE
+ if (INTEL_DEBUG & DEBUG_DISK_CACHE_DISABLE_MASK)
+ return;
+
/* array length: print length + null char + 1 extra to verify it is unused */
char renderer[11];
MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "i965_%04x",