diff options
author | Roland Scheidegger <[email protected]> | 2008-07-02 20:20:33 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2008-07-02 20:21:06 +0200 |
commit | 5ef4e4ffb8053db87f52df3c9b2ddb71d9c7d6e5 (patch) | |
tree | 0ede7c8b1c6e98a20205109a888352255db46cbc /src/mesa/drivers/dri | |
parent | 6befdca6a3d65d7e49c0c54a7a8f091cd05034ea (diff) |
mesa: fix issues around multisample enable
multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 8f74f9d785e..69ff6d573e2 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -373,7 +373,7 @@ static int r300Fallback(GLcontext * ctx) if (!r300->disable_lowimpact_fallback) { FALLBACK_IF(ctx->Polygon.StippleFlag); - FALLBACK_IF(ctx->Multisample.Enabled); + FALLBACK_IF(ctx->Multisample._Enabled); FALLBACK_IF(ctx->Line.StippleFlag); FALLBACK_IF(ctx->Line.SmoothFlag); FALLBACK_IF(ctx->Point.SmoothFlag); |