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authorBrian Paul <[email protected]>2009-01-23 11:27:42 -0700
committerBrian Paul <[email protected]>2009-01-23 11:27:42 -0700
commitdab586b0755bffa7c4da0fdc571e0f504f4066c2 (patch)
tree177826ea7d133bf986cbee6888a06f17a88d7a94 /src/mesa/drivers/dri
parent0bd6d48bcea7de37e027854e9d91c54116fbe90e (diff)
i965: enable GL_EXT_vertex_array_bgra
Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c1
2 files changed, 19 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 73d6dea01ee..f89c0c2ba48 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -156,7 +156,13 @@ static GLuint byte_types_scale[5] = {
};
-static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized )
+/**
+ * Given vertex array type/size/format/normalized info, return
+ * the appopriate hardware surface type.
+ * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
+ */
+static GLuint get_surface_type( GLenum type, GLuint size,
+ GLenum format, GLboolean normalized )
{
if (INTEL_DEBUG & DEBUG_VERTS)
_mesa_printf("type %s size %d normalized %d\n",
@@ -171,11 +177,20 @@ static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized )
case GL_BYTE: return byte_types_norm[size];
case GL_UNSIGNED_INT: return uint_types_norm[size];
case GL_UNSIGNED_SHORT: return ushort_types_norm[size];
- case GL_UNSIGNED_BYTE: return ubyte_types_norm[size];
+ case GL_UNSIGNED_BYTE:
+ if (format == GL_BGRA) {
+ /* See GL_EXT_vertex_array_bgra */
+ assert(size == 4);
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ }
+ else {
+ return ubyte_types_norm[size];
+ }
default: assert(0); return 0;
}
}
else {
+ assert(format == GL_RGBA); /* sanity check */
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
@@ -484,6 +499,7 @@ static void brw_emit_vertices(struct brw_context *brw)
struct brw_vertex_element *input = enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,
input->glarray->Size,
+ input->glarray->Format,
input->glarray->Normalized);
uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index fda880829c8..a43e6be0d9d 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -414,6 +414,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_texture_sRGB", NULL },
+ { "GL_EXT_vertex_array_bgra", NULL },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_ATI_texture_env_combine3", NULL },
{ NULL, NULL }