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author | Tapani Pälli <[email protected]> | 2015-06-29 14:19:00 +0300 |
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committer | Tapani Pälli <[email protected]> | 2015-07-01 14:40:34 +0300 |
commit | ccaf37f4496eb836866c9daacf21f1f5ac8c6d66 (patch) | |
tree | b45a7b72e613ecf20e7fec967ed6d59cd8c72d79 /src/mesa/drivers/dri | |
parent | 19ea623586aacc995b3f4a1a3ea321ead12dc43c (diff) |
glsl: build stageref mask using IR, not symbol table
Instead of using symbol table, build mask by inspecting IR. This
change is required by further patches to move resource list creation
to happen later when symbol table does not exist anymore.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
0 files changed, 0 insertions, 0 deletions