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authorKenneth Graunke <[email protected]>2014-08-07 22:42:55 -0700
committerKenneth Graunke <[email protected]>2014-09-10 11:05:08 -0700
commit26e949b26effe741f9792e3efcba31c7209f3465 (patch)
tree82299112c1d68bbecd44b0d155edaab7e5afba0d /src/mesa/drivers/dri
parent26c9514155bfcd1cf2cfeb2cfdb5d4b78a8072b0 (diff)
mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
The lower_vertex_id pass converts uses of the gl_VertexID system value to the gl_BaseVertex and gl_VertexIDMESA system values. Since gl_VertexID is no longer accessed, it would not be considered active. Of course, it should be, since the shader uses gl_VertexID. v2: Move the var->name dereference past the var != NULL check. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
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