summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2009-10-08 20:27:27 -0600
committerBrian Paul <[email protected]>2009-10-08 20:27:27 -0600
commit45e76d2665b38ba3787548310efc59e969124c01 (patch)
tree7a1ab9b61bbd0eb03e7154f6f000db58b8eab4f4 /src/mesa/drivers/dri
parent74d61d03b54d72217d463c248468cdcd09320efc (diff)
mesa: remove a bunch of gl_renderbuffer fields
_ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.c23
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c14
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c105
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c21
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c10
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c14
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c102
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c20
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c10
-rw-r--r--src/mesa/drivers/dri/sis/sis_dd.c9
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c23
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c5
16 files changed, 113 insertions, 259 deletions
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 15af99136cd..6fa1c6caa01 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -1,5 +1,6 @@
#include "main/mtypes.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/imports.h"
@@ -83,47 +84,37 @@ driNewRenderbuffer(GLenum format, GLvoid *addr,
if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) {
/* Color */
- drb->Base._BaseFormat = GL_RGBA;
drb->Base.DataType = GL_UNSIGNED_BYTE;
if (format == GL_RGB5) {
- drb->Base.RedBits = 5;
- drb->Base.GreenBits = 6;
- drb->Base.BlueBits = 5;
+ drb->Base.Format = MESA_FORMAT_RGB565;
}
else {
- drb->Base.RedBits =
- drb->Base.GreenBits =
- drb->Base.BlueBits =
- drb->Base.AlphaBits = 8;
+ drb->Base.Format = MESA_FORMAT_ARGB8888;
}
}
else if (format == GL_DEPTH_COMPONENT16) {
/* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 16;
+ drb->Base.Format = MESA_FORMAT_Z16;
}
else if (format == GL_DEPTH_COMPONENT24) {
/* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 24;
+ drb->Base.Format = MESA_FORMAT_Z32;
}
else if (format == GL_DEPTH_COMPONENT32) {
/* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 32;
+ drb->Base.Format = MESA_FORMAT_Z32;
}
else {
/* Stencil */
ASSERT(format == GL_STENCIL_INDEX8_EXT);
- drb->Base._BaseFormat = GL_STENCIL_INDEX;
drb->Base.DataType = GL_UNSIGNED_BYTE;
- drb->Base.StencilBits = 8;
+ drb->Base.Format = MESA_FORMAT_S8;
}
/* XXX if we were allocating a user-created renderbuffer, we'd have
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 03ed8a63114..e441e287eb5 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -80,7 +80,7 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format,
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
case MESA_FORMAT_RGBA_DXT5:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
return (MAPSURF_32BIT | MT_32BIT_xI824);
default:
fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index e7357e78c53..fce227e9d9e 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -257,7 +257,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {
irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped);
if (irbStencil && irbStencil->region) {
- ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(irbStencil->Base.Format == MESA_FORMAT_Z24_S8);
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
else {
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d49d95768db..6820393e000 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -189,19 +189,7 @@ intelGetString(GLcontext * ctx, GLenum name)
static unsigned
intel_bits_per_pixel(const struct intel_renderbuffer *rb)
{
- switch (rb->Base._ActualFormat) {
- case GL_RGB5:
- case GL_DEPTH_COMPONENT16:
- return 16;
- case GL_RGB8:
- case GL_RGBA8:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_STENCIL_INDEX8_EXT:
- return 32;
- default:
- return 0;
- }
+ return _mesa_get_format_bytes(rb->Base.Format) * 8;
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 3b4b90f2dcc..292cccf7f2b 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -114,11 +114,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- rb->_ActualFormat = GL_RGB5;
+ rb->Format = MESA_FORMAT_RGB565;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
irb->texformat = MESA_FORMAT_RGB565;
cpp = 2;
break;
@@ -127,12 +124,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 0;
irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */
cpp = 4;
break;
@@ -144,12 +137,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- rb->_ActualFormat = GL_RGBA8;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 8;
irb->texformat = MESA_FORMAT_ARGB8888;
cpp = 4;
break;
@@ -159,36 +148,31 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
/* alloc a depth+stencil buffer */
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->StencilBits = 8;
cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
case GL_DEPTH_COMPONENT16:
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
- rb->DepthBits = 16;
cpp = 2;
irb->texformat = MESA_FORMAT_Z16;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
- rb->StencilBits = 8;
cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
default:
_mesa_problem(ctx,
@@ -196,6 +180,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
return GL_FALSE;
}
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+
intelFlush(ctx);
/* free old region */
@@ -245,7 +231,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
ASSERT(rb->Name == 0);
rb->Width = width;
rb->Height = height;
- rb->_ActualFormat = internalFormat;
+ rb->InternalFormat = internalFormat;
return GL_TRUE;
}
@@ -324,62 +310,46 @@ intel_create_renderbuffer(GLenum intFormat)
switch (intFormat) {
case GL_RGB5:
- irb->Base._ActualFormat = GL_RGB5;
- irb->Base._BaseFormat = GL_RGBA;
- irb->Base.RedBits = 5;
- irb->Base.GreenBits = 6;
- irb->Base.BlueBits = 5;
+ irb->Base.Format = MESA_FORMAT_RGB565;
+ irb->Base._BaseFormat = GL_RGB;
irb->Base.DataType = GL_UNSIGNED_BYTE;
irb->texformat = MESA_FORMAT_RGB565;
break;
case GL_RGB8:
- irb->Base._ActualFormat = GL_RGB8;
+ irb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */
irb->Base._BaseFormat = GL_RGB;
- irb->Base.RedBits = 8;
- irb->Base.GreenBits = 8;
- irb->Base.BlueBits = 8;
- irb->Base.AlphaBits = 0;
irb->Base.DataType = GL_UNSIGNED_BYTE;
irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */
break;
case GL_RGBA8:
- irb->Base._ActualFormat = GL_RGBA8;
+ irb->Base.Format = MESA_FORMAT_ARGB8888;
irb->Base._BaseFormat = GL_RGBA;
- irb->Base.RedBits = 8;
- irb->Base.GreenBits = 8;
- irb->Base.BlueBits = 8;
- irb->Base.AlphaBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
irb->texformat = MESA_FORMAT_ARGB8888;
break;
case GL_STENCIL_INDEX8_EXT:
- irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT;
+ irb->Base.Format = MESA_FORMAT_Z24_S8;
irb->Base._BaseFormat = GL_STENCIL_INDEX;
- irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
case GL_DEPTH_COMPONENT16:
- irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
+ irb->Base.Format = MESA_FORMAT_Z16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DepthBits = 16;
irb->Base.DataType = GL_UNSIGNED_SHORT;
irb->texformat = MESA_FORMAT_Z16;
break;
case GL_DEPTH_COMPONENT24:
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ irb->Base.Format = MESA_FORMAT_Z24_S8;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DepthBits = 24;
irb->Base.DataType = GL_UNSIGNED_INT;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
case GL_DEPTH24_STENCIL8_EXT:
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
- irb->Base.DepthBits = 24;
- irb->Base.StencilBits = 8;
+ irb->Base.Format = MESA_FORMAT_Z24_S8;
+ irb->Base._BaseFormat = GL_DEPTH_STENCIL;
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- irb->texformat = MESA_FORMAT_S8_Z24;
+ irb->texformat = MESA_FORMAT_Z24_S8;
break;
default:
_mesa_problem(NULL,
@@ -468,38 +438,26 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
gl_format texFormat;
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base._ActualFormat = GL_RGBA8;
- irb->Base._BaseFormat = GL_RGBA;
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base._ActualFormat = GL_RGB5;
- irb->Base._BaseFormat = GL_RGB;
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base._ActualFormat = GL_RGB5_A1;
- irb->Base._BaseFormat = GL_RGBA;
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base._ActualFormat = GL_RGBA4;
- irb->Base._BaseFormat = GL_RGBA;
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB4444 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
irb->Base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ else if (texImage->TexFormat == MESA_FORMAT_Z24_S8) {
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
@@ -508,17 +466,14 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
return GL_FALSE;
}
+ irb->Base.Format = texImage->TexFormat;
+
texFormat = texImage->TexFormat;
- irb->Base.InternalFormat = irb->Base._ActualFormat;
+ irb->Base.InternalFormat = texImage->InternalFormat;
+ irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
irb->Base.Height = texImage->Height;
- irb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE);
- irb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE);
- irb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE);
- irb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE);
- irb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB);
- irb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT);
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_nop_alloc_storage;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 5bbcce6fe4a..540ebca15c0 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -621,7 +621,7 @@ intel_set_span_functions(struct intel_context *intel,
}
break;
case MESA_FORMAT_ARGB8888:
- if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */
+ if (0 /*rb->AlphaBits == 0*/) { /* XXX: Need xRGB8888 Mesa format */
/* 8888 RGBx */
switch (tiling) {
case I915_TILING_NONE:
@@ -665,26 +665,13 @@ intel_set_span_functions(struct intel_context *intel,
break;
}
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_S8:
/* There are a few different ways SW asks us to access the S8Z24 data:
* Z24 depth-only depth reads
* S8Z24 depth reads
* S8Z24 stencil reads.
*/
- if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24(rb);
- break;
- }
- } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ if (rb->Format == MESA_FORMAT_Z24_S8) {
switch (tiling) {
case I915_TILING_NONE:
default:
@@ -697,7 +684,7 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitDepthPointers_z24_s8(rb);
break;
}
- } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ } else if (rb->Format == MESA_FORMAT_S8) {
switch (tiling) {
case I915_TILING_NONE:
default:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index eca0f6d5723..a71590d3ef1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -153,7 +153,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
#endif
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_S8_Z24;
+ return MESA_FORMAT_Z24_S8;
#ifndef I915
case GL_SRGB_EXT:
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 7697306d889..68bfeea701a 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -529,16 +529,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
if (rrb->cpp == 4)
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Format) {
+ case MESA_FORMAT_RGB565:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_ARGB4444:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_ARGB1555:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "Unexpected format in ctx_emit_cs");
}
cbpitch = (rrb->pitch / rrb->cpp);
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index da5b7ba642f..1e2a54f6342 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -279,16 +279,18 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
cbpitch = (rrb->pitch / rrb->cpp);
if (rrb->cpp == 4)
cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Format) {
+ case MESA_FORMAT_RGB565:
cbpitch |= R300_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_ARGB4444:
cbpitch |= R300_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_ARGB1555:
cbpitch |= R300_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "unexpected format in emit_cb_offset()");
}
if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 6b9b1e3c5e4..fe99644907f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -496,19 +496,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
static unsigned
radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
{
- switch (rb->base._ActualFormat) {
- case GL_RGB5:
- case GL_DEPTH_COMPONENT16:
- return 16;
- case GL_RGB8:
- case GL_RGBA8:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_STENCIL_INDEX8_EXT:
- return 32;
- default:
- return 0;
- }
+ return _mesa_get_format_bytes(rb->base.Format) * 8;
}
void
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 3f4f382d6c6..796dd1b4237 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -90,11 +90,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- rb->_ActualFormat = GL_RGB5;
+ rb->Format = MESA_FORMAT_RGB565;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
cpp = 2;
break;
case GL_RGB:
@@ -102,12 +99,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 0;
cpp = 4;
break;
case GL_RGBA:
@@ -118,12 +111,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- rb->_ActualFormat = GL_RGBA8;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 8;
cpp = 4;
break;
case GL_STENCIL_INDEX:
@@ -132,31 +121,26 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
/* alloc a depth+stencil buffer */
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->StencilBits = 8;
cpp = 4;
break;
case GL_DEPTH_COMPONENT16:
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
- rb->DepthBits = 16;
cpp = 2;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ rb->Format = MESA_FORMAT_Z32;
rb->DataType = GL_UNSIGNED_INT;
- rb->DepthBits = 24;
cpp = 4;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
- rb->StencilBits = 8;
cpp = 4;
break;
default:
@@ -165,6 +149,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
return GL_FALSE;
}
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+
if (ctx->Driver.Flush)
ctx->Driver.Flush(ctx); /* +r6/r7 */
@@ -212,7 +198,7 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
ASSERT(rb->Name == 0);
rb->Width = width;
rb->Height = height;
- rb->_ActualFormat = internalFormat;
+ rb->InternalFormat = internalFormat;
return GL_TRUE;
}
@@ -269,55 +255,32 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
/* XXX format junk */
switch (format) {
case GL_RGB5:
- rrb->base._ActualFormat = GL_RGB5;
- rrb->base._BaseFormat = GL_RGBA;
- rrb->base.RedBits = 5;
- rrb->base.GreenBits = 6;
- rrb->base.BlueBits = 5;
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
break;
case GL_RGB8:
- rrb->base._ActualFormat = GL_RGB8;
- rrb->base._BaseFormat = GL_RGB;
- rrb->base.RedBits = 8;
- rrb->base.GreenBits = 8;
- rrb->base.BlueBits = 8;
- rrb->base.AlphaBits = 0;
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
break;
case GL_RGBA8:
- rrb->base._ActualFormat = GL_RGBA8;
- rrb->base._BaseFormat = GL_RGBA;
- rrb->base.RedBits = 8;
- rrb->base.GreenBits = 8;
- rrb->base.BlueBits = 8;
- rrb->base.AlphaBits = 8;
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGBA;
break;
case GL_STENCIL_INDEX8_EXT:
- rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT;
- rrb->base._BaseFormat = GL_STENCIL_INDEX;
- rrb->base.StencilBits = 8;
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_STENCIL_INDEX;
break;
case GL_DEPTH_COMPONENT16:
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
- rrb->base.DepthBits = 16;
rrb->base.DataType = GL_UNSIGNED_SHORT;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case GL_DEPTH_COMPONENT24:
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT24;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
- rrb->base.DepthBits = 24;
rrb->base.DataType = GL_UNSIGNED_INT;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case GL_DEPTH24_STENCIL8_EXT:
- rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
- rrb->base.DepthBits = 24;
- rrb->base.StencilBits = 8;
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ rrb->base._BaseFormat = GL_STENCIL_INDEX;
break;
default:
fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format);
@@ -390,44 +353,26 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
restart:
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- rrb->cpp = 4;
- rrb->base._ActualFormat = GL_RGBA8;
- rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGB5;
- rrb->base._BaseFormat = GL_RGB;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGB5_A1;
- rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGBA4;
- rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
rrb->base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- rrb->cpp = 4;
- rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
@@ -448,16 +393,15 @@ restart:
texFormat = texImage->TexFormat;
+ rrb->base.Format = texFormat;
+
+ rrb->cpp = _mesa_get_format_bytes(texFormat);
rrb->pitch = texImage->Width * rrb->cpp;
- rrb->base.InternalFormat = rrb->base._ActualFormat;
+ rrb->base.InternalFormat = texImage->InternalFormat;
+ rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
+
rrb->base.Width = texImage->Width;
rrb->base.Height = texImage->Height;
- rrb->base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE);
- rrb->base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE);
- rrb->base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE);
- rrb->base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE);
- rrb->base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB);
- rrb->base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT);
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_nop_alloc_storage;
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 0c49c3713af..055f77a24b9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -864,25 +864,25 @@ void radeonInitSpanFuncs(GLcontext * ctx)
*/
static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
{
- if (rrb->base._ActualFormat == GL_RGB5) {
+ if (rrb->base.Format == MESA_FORMAT_RGB565) {
radeonInitPointers_RGB565(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGB8) {
+ } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) { /* XXX */
radeonInitPointers_xRGB8888(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGBA8) {
+ } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) {
radeonInitPointers_ARGB8888(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGBA4) {
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) {
radeonInitPointers_ARGB4444(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGB5_A1) {
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) {
radeonInitPointers_ARGB1555(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) {
+ } else if (rrb->base.Format == MESA_FORMAT_Z16) {
radeonInitDepthPointers_z16(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) {
+ } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */
radeonInitDepthPointers_z24(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ } else if (rrb->base.Format == MESA_FORMAT_Z24_S8) {
radeonInitDepthPointers_z24_s8(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ } else if (rrb->base.Format == MESA_FORMAT_S8) {
radeonInitStencilPointers_z24_s8(&rrb->base);
} else {
- fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat);
+ fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base.Format);
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index f3ad0dd17af..2d19220d8af 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -440,16 +440,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
if (rrb->cpp == 4)
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Format) {
+ case MESA_FORMAT_RGB565:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_ARGB4444:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_ARGB1555:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "unexpected format in ctx_emit_cs()");
}
cbpitch = (rrb->pitch / rrb->cpp);
diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c
index bddc4a9285c..217d77557f3 100644
--- a/src/mesa/drivers/dri/sis/sis_dd.c
+++ b/src/mesa/drivers/dri/sis/sis_dd.c
@@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_tris.h"
#include "swrast/swrast.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
@@ -142,25 +143,25 @@ sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format)
if (format == GL_RGBA) {
/* Color */
- rb->_BaseFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
}
else if (format == GL_DEPTH_COMPONENT16) {
/* Depth */
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_INT;
}
else if (format == GL_DEPTH_COMPONENT24) {
/* Depth */
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z32;
rb->DataType = GL_UNSIGNED_INT;
}
else {
/* Stencil */
ASSERT(format == GL_STENCIL_INDEX8_EXT);
- rb->_BaseFormat = GL_STENCIL_INDEX;
+ rb->Format = MESA_FORMAT_S8;
rb->DataType = GL_UNSIGNED_BYTE;
}
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index f4947daa063..a8d1a95bbe6 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -33,6 +33,7 @@
#include "main/context.h"
#include "main/extensions.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/renderbuffer.h"
@@ -378,50 +379,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
switch (pixel_format) {
case PF_A8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888;
xrb->Base.InternalFormat = GL_RGBA;
xrb->Base._BaseFormat = GL_RGBA;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
xrb->bpp = 32;
break;
case PF_X8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 32;
break;
case PF_R5G6B5:
+ xrb->Base.Format = MESA_FORMAT_RGB565;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 5 * sizeof(GLubyte);
- xrb->Base.GreenBits = 6 * sizeof(GLubyte);
- xrb->Base.BlueBits = 5 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 16;
break;
case PF_R3G3B2:
+ xrb->Base.Format = MESA_FORMAT_RGB332;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 3 * sizeof(GLubyte);
- xrb->Base.GreenBits = 3 * sizeof(GLubyte);
- xrb->Base.BlueBits = 2 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 8;
break;
case PF_CI8:
+ xrb->Base.Format = MESA_FORMAT_CI8;
xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.IndexBits = 8 * sizeof(GLubyte);
xrb->bpp = 8;
break;
default:
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 6eb19ac0790..e7b6b030d16 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/formats.h"
#include "main/matrix.h"
#include "main/state.h"
#include "main/simple_list.h"
@@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
if (format == GL_RGBA) {
/* Color */
rb->_BaseFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
}
else if (format == GL_DEPTH_COMPONENT16) {
/* Depth */
rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_INT;
}
else if (format == GL_DEPTH_COMPONENT24) {
/* Depth */
rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z32;
rb->DataType = GL_UNSIGNED_INT;
}
else {
/* Stencil */
ASSERT(format == GL_STENCIL_INDEX8_EXT);
rb->_BaseFormat = GL_STENCIL_INDEX;
+ rb->Format = MESA_FORMAT_S8;
rb->DataType = GL_UNSIGNED_BYTE;
}