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authorVille Syrjälä <[email protected]>2014-08-07 11:14:35 +0300
committerVille Syrjälä <[email protected]>2014-11-13 19:13:27 +0200
commit40a08e0d6a57cc79ee72a62aeedec20cae774ed5 (patch)
tree5f70ae36404d229f028b9b10309c44e7272bad94 /src/mesa/drivers/dri
parent7988ff2fd1f56b2c78809937eaa663de02a144bc (diff)
i915: Use L8A8 instead of I8 to simulate A8 on gen2
Gen2 doesn't support the A8 texture format. Currently the driver substitutes it with I8, but that results in incorrect RGB values. Use A8L8 instead. We end up wasting a bit of memory, but at least we should get the correct results. v2: Handle the fallback in _mesa_choose_tex_format() and also do it for all alpha formats that currently accept A8 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72819 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80050 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38873 Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c3
2 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 58d3356d6e4..b1414c7005b 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -47,8 +47,6 @@ translate_texture_format(GLuint mesa_format)
return MAPSURF_8BIT | MT_8BIT_L8;
case MESA_FORMAT_I_UNORM8:
return MAPSURF_8BIT | MT_8BIT_I8;
- case MESA_FORMAT_A_UNORM8:
- return MAPSURF_8BIT | MT_8BIT_I8; /* Kludge! */
case MESA_FORMAT_L8A8_UNORM:
return MAPSURF_16BIT | MT_16BIT_AY88;
case MESA_FORMAT_B5G6R5_UNORM:
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 8811e8d4e6d..42ea54e087d 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -109,7 +109,8 @@ intel_init_texture_formats(struct gl_context *ctx)
ctx->TextureFormatSupported[MESA_FORMAT_B5G5R5A1_UNORM] = true;
ctx->TextureFormatSupported[MESA_FORMAT_B5G6R5_UNORM] = true;
ctx->TextureFormatSupported[MESA_FORMAT_L_UNORM8] = true;
- ctx->TextureFormatSupported[MESA_FORMAT_A_UNORM8] = true;
+ if (intel->gen == 3)
+ ctx->TextureFormatSupported[MESA_FORMAT_A_UNORM8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_I_UNORM8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_L8A8_UNORM] = true;