summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri
diff options
context:
space:
mode:
authorBryan Cain <[email protected]>2011-09-05 14:54:37 -0500
committerBryan Cain <[email protected]>2011-09-05 19:51:29 -0500
commit4e64cfbb4ec92877803e70257af8b97c484c00c0 (patch)
tree475e304989741806f2cd9544d3ca4d38c91c006b /src/mesa/drivers/dri
parentf9b7d3bd4a744537db29f8688cf4c4109fb19ab1 (diff)
mesa: add a UniformBooleanTrue option
Drivers supporting native integers set UniformBooleanTrue to the integer value that should be used for true when uploading uniform booleans. This is ~0 for Gallium and 1 for i965. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 6ef0fcb313c..5ea7385f94b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -253,8 +253,10 @@ GLboolean brwCreateContext( int api,
/* If we're using the new shader backend, we require integer uniforms
* stored as actual integers.
*/
- if (brw->new_vs_backend)
+ if (brw->new_vs_backend) {
ctx->Const.NativeIntegers = true;
+ ctx->Const.UniformBooleanTrue = 1;
+ }
return GL_TRUE;
}