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authorDave Airlie <[email protected]>2007-06-10 12:25:23 +1000
committerDave Airlie <[email protected]>2007-06-10 12:27:22 +1000
commitb96dbd2a3e3b26c45096c73896fa6b109bf8229a (patch)
tree6bb4a2f1c101ebf2aed030b03beca8788cb8695a /src/mesa/drivers/dri
parent86eecc701e9891d7668cc01002070ff78b938ad2 (diff)
r300: i can't see why we fallback for polygon offset line/fill
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c2
2 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 1aaf43bfafc..83999307b56 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -371,8 +371,6 @@ static int r300Fallback(GLcontext * ctx)
FALLBACK_IF(ctx->Point.PointSprite);
if (!r300->disable_lowimpact_fallback) {
- FALLBACK_IF(ctx->Polygon.OffsetPoint);
- FALLBACK_IF(ctx->Polygon.OffsetLine);
FALLBACK_IF(ctx->Polygon.StippleFlag);
FALLBACK_IF(ctx->Multisample.Enabled);
FALLBACK_IF(ctx->Line.StippleFlag);
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index e6163262743..e6c394610dd 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1769,8 +1769,6 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
- break;
-
case GL_POLYGON_OFFSET_FILL:
R300_STATECHANGE(r300, occlusion_cntl);
if (state) {