diff options
author | Brian Paul <[email protected]> | 2012-06-26 14:47:19 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-06-27 07:50:56 -0600 |
commit | 4cb3579e52fed48d623698610e31d05ac8c8946f (patch) | |
tree | cfe51fe403ff2d16fae4e76dda8f418a18475b03 /src/mesa/drivers/dri | |
parent | b114ff3783c1aff636c4293eccfc9e04b802d3bf (diff) |
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
Since it's a derived field.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state_tnl.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv20_state_tnl.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_state.c | 8 |
4 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index a239f88cdcd..06155fe011c 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -57,7 +57,7 @@ void nv10_emit_color_material(struct gl_context *ctx, int emit) { struct nouveau_pushbuf *push = context_push(ctx); - unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); + unsigned mask = get_material_bitmask(ctx->Light._ColorMaterialBitmask); BEGIN_NV04(push, NV10_3D(COLOR_MATERIAL), 1); PUSH_DATA (push, ctx->Light.ColorMaterialEnabled ? mask : 0); @@ -313,7 +313,7 @@ nv10_emit_light_source(struct gl_context *ctx, int emit) #define USE_COLOR_MATERIAL(attr) \ (ctx->Light.ColorMaterialEnabled && \ - ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_FRONT_##attr)) + ctx->Light._ColorMaterialBitmask & (1 << MAT_ATTRIB_FRONT_##attr)) void nv10_emit_material_ambient(struct gl_context *ctx, int emit) diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c index 181f3fe2e02..1d3d83d47fc 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -89,7 +89,7 @@ void nv20_emit_color_material(struct gl_context *ctx, int emit) { struct nouveau_pushbuf *push = context_push(ctx); - unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); + unsigned mask = get_material_bitmask(ctx->Light._ColorMaterialBitmask); BEGIN_NV04(push, NV20_3D(COLOR_MATERIAL), 1); PUSH_DATA (push, ctx->Light.ColorMaterialEnabled ? mask : 0); @@ -229,7 +229,7 @@ nv20_emit_light_source(struct gl_context *ctx, int emit) #define USE_COLOR_MATERIAL(attr, side) \ (ctx->Light.ColorMaterialEnabled && \ - ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_##attr(side))) + ctx->Light._ColorMaterialBitmask & (1 << MAT_ATTRIB_##attr(side))) void nv20_emit_material_ambient(struct gl_context *ctx, int emit) diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 0f7b564024e..1c335172acb 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -897,7 +897,7 @@ static void r200ColorMaterial( struct gl_context *ctx, GLenum face, GLenum mode (0xf << R200_BACK_SPECULAR_SOURCE_SHIFT)); if (ctx->Light.ColorMaterialEnabled) { - GLuint mask = ctx->Light.ColorMaterialBitmask; + GLuint mask = ctx->Light._ColorMaterialBitmask; if (mask & MAT_BIT_FRONT_EMISSION) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << @@ -995,7 +995,7 @@ void r200UpdateMaterial( struct gl_context *ctx ) /* Might be possible and faster to update everything unconditionally? */ if (ctx->Light.ColorMaterialEnabled) - mask &= ~ctx->Light.ColorMaterialBitmask; + mask &= ~ctx->Light._ColorMaterialBitmask; if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 6e2bb5bce62..d930e76736a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -707,8 +707,8 @@ static void check_twoside_fallback( struct gl_context *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { if (ctx->Light.ColorMaterialEnabled && - (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) != - ((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1)) + (ctx->Light._ColorMaterialBitmask & BACK_MATERIAL_BITS) != + ((ctx->Light._ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1)) fallback = GL_TRUE; else { for (i = MAT_ATTRIB_FRONT_AMBIENT; i < MAT_ATTRIB_FRONT_INDEXES; i+=2) @@ -736,7 +736,7 @@ static void radeonColorMaterial( struct gl_context *ctx, GLenum face, GLenum mod (3 << RADEON_SPECULAR_SOURCE_SHIFT)); if (ctx->Light.ColorMaterialEnabled) { - GLuint mask = ctx->Light.ColorMaterialBitmask; + GLuint mask = ctx->Light._ColorMaterialBitmask; if (mask & MAT_BIT_FRONT_EMISSION) { light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE << @@ -797,7 +797,7 @@ void radeonUpdateMaterial( struct gl_context *ctx ) GLuint mask = ~0; if (ctx->Light.ColorMaterialEnabled) - mask &= ~ctx->Light.ColorMaterialBitmask; + mask &= ~ctx->Light._ColorMaterialBitmask; if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); |