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authorIan Romanick <[email protected]>2009-12-15 12:38:01 -0800
committerIan Romanick <[email protected]>2009-12-15 12:38:01 -0800
commit11522b74b318db9d099466ff226124c23595e8e2 (patch)
tree2f57b1d594a9f6c223b002f1c549ea5f799b37cc /src/mesa/drivers/dri
parentb90f7f3ad324b1e4c39e334cdeb9556c3eb808ab (diff)
parentf23d01e726a57cd6b8e31f1049ee5853773df7ea (diff)
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Conflicts: src/gallium/drivers/softpipe/sp_quad_blend.c
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i810/i810tris.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c11
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c3
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c3
4 files changed, 14 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index b508496fb69..213ba541cee 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -270,7 +270,8 @@ do { \
#define LOCAL_VARS(n) \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = (imesa->vertex_size == 4 ? 3 : 4); \
GLboolean havespec = (imesa->vertex_size > 4); \
(void) color; (void) spec; (void) coloroffset; (void) havespec;
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 6b12d484d85..05643189a21 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -191,10 +191,15 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
return;
}
- /*
- * How many color buffers are we drawing into?
+ /* How many color buffers are we drawing into?
+ *
+ * If there are zero buffers or the buffer is too big, don't configure any
+ * regions for hardware drawing. We'll fallback to software below. Not
+ * having regions set makes some of the software fallback paths faster.
*/
- if (fb->_NumColorDrawBuffers == 0) {
+ if ((fb->Width > ctx->Const.MaxRenderbufferSize)
+ || (fb->Height > ctx->Const.MaxRenderbufferSize)
+ || (fb->_NumColorDrawBuffers == 0)) {
/* writing to 0 */
colorRegions[0] = NULL;
intel->constant_cliprect = GL_TRUE;
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index f2e8e2e3ae8..c2a0adfef02 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -1297,7 +1297,8 @@ do { \
#define LOCAL_VARS(n) \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint vertex_size = mmesa->vertex_size; \
const GLuint xyoffset = 9; \
const GLuint coloroffset = 8; \
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index b93a21c3acf..c1bcd4b8531 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -397,7 +397,8 @@ do { \
#define LOCAL_VARS(n) \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
(void) color; (void) spec;