diff options
author | Chris Forbes <[email protected]> | 2014-08-10 11:50:16 +1200 |
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committer | Chris Forbes <[email protected]> | 2014-08-15 19:10:28 +1200 |
commit | f7146d1a946003bfbb6bc9fc6462a4c827cd93ba (patch) | |
tree | bcaa9589e3ece8b8553e7d4f98ba3e0590584b54 /src/mesa/drivers/dri | |
parent | 8ce3fa8e91e96adac9ba909876d3b3066bdcd723 (diff) |
i965/vec4: Refactor generate_tex in prep for non-const samplers
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 47 |
1 files changed, 25 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp index 01c543a0f35..2bf72c17862 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp @@ -314,11 +314,8 @@ vec4_generator::generate_tex(vec4_instruction *inst, assert(msg_type != -1); - assert(sampler_index.file == BRW_IMMEDIATE_VALUE); assert(sampler_index.type == BRW_REGISTER_TYPE_UD); - uint32_t sampler = sampler_index.dw1.ud; - /* Load the message header if present. If there's a texture offset, we need * to set it up explicitly and load the offset bitfield. Otherwise, we can * use an implied move from g0 to the first message register. @@ -363,25 +360,31 @@ vec4_generator::generate_tex(vec4_instruction *inst, break; } - uint32_t surface_index = ((inst->opcode == SHADER_OPCODE_TG4 || - inst->opcode == SHADER_OPCODE_TG4_OFFSET) - ? prog_data->base.binding_table.gather_texture_start - : prog_data->base.binding_table.texture_start) + sampler; - - brw_SAMPLE(p, - dst, - inst->base_mrf, - src, - surface_index, - sampler % 16, - msg_type, - 1, /* response length */ - inst->mlen, - inst->header_present, - BRW_SAMPLER_SIMD_MODE_SIMD4X2, - return_format); - - brw_mark_surface_used(&prog_data->base, surface_index); + uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 || + inst->opcode == SHADER_OPCODE_TG4_OFFSET) + ? prog_data->base.binding_table.gather_texture_start + : prog_data->base.binding_table.texture_start; + + if (sampler_index.file == BRW_IMMEDIATE_VALUE) { + uint32_t sampler = sampler_index.dw1.ud; + + brw_SAMPLE(p, + dst, + inst->base_mrf, + src, + sampler + base_binding_table_index, + sampler % 16, + msg_type, + 1, /* response length */ + inst->mlen, + inst->header_present, + BRW_SAMPLER_SIMD_MODE_SIMD4X2, + return_format); + + brw_mark_surface_used(&prog_data->base, sampler + base_binding_table_index); + } else { + /* XXX: Non-constant sampler index. */ + } } void |