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authorBrian Paul <[email protected]>2009-03-07 12:33:11 -0700
committerBrian Paul <[email protected]>2009-03-07 12:33:11 -0700
commit2c3785159574e6c8640b6af3ce2ef561d095f324 (patch)
treeeefb8c30fdfe8c8414733de58cae4f25071bdf16 /src/mesa/drivers/dri/trident
parent4de5abee3938ee1d186629a70b04a98a74f50c97 (diff)
mesa: move glViewport and glDepthRange functions into new viewport.c file
A bit of refactoring with an eye toward ES2 and GL 3.1
Diffstat (limited to 'src/mesa/drivers/dri/trident')
-rw-r--r--src/mesa/drivers/dri/trident/trident_context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c
index df558c1bebc..b5126b07ea6 100644
--- a/src/mesa/drivers/dri/trident/trident_context.c
+++ b/src/mesa/drivers/dri/trident/trident_context.c
@@ -41,6 +41,7 @@
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/viewport.h"
#if defined(USE_X86_ASM)
#include "x86/common_x86_asm.h"
#endif