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authorIan Romanick <[email protected]>2011-01-25 10:41:20 -0800
committerIan Romanick <[email protected]>2011-03-29 13:21:08 -0700
commit89d81ab16c05818b290ed735c1343d3abde449bf (patch)
tree256104ebb7bdcc721ff0d70178047acb8c83ed21 /src/mesa/drivers/dri/tdfx
parent92e412e788931ad464125113a64eec8a8223cda3 (diff)
glsl: Calcluate Mesa state slots in front-end instead of back-end
This should be the last bit of infrastructure changes before generating GLSL IR for assembly shaders. This commit leaves some odd code formatting in ir_to_mesa and brw_fs. This was done to minimize whitespace changes / reindentation in some loops. The following commit will restore formatting sanity. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Chad Versace <[email protected]>
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