diff options
author | Adam Jackson <[email protected]> | 2004-05-28 19:27:33 +0000 |
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committer | Adam Jackson <[email protected]> | 2004-05-28 19:27:33 +0000 |
commit | 2ac56c66d2d935786eb76b9fea4f94a78cdc41ff (patch) | |
tree | 8de33b1d1e1abf1bf464dcf5493ca7f427d765e0 /src/mesa/drivers/dri/tdfx | |
parent | cd630037a2ec50296f60f22a25ed101b7663324a (diff) |
use new interface for tdfx (phase 2)
Diffstat (limited to 'src/mesa/drivers/dri/tdfx')
-rw-r--r-- | src/mesa/drivers/dri/tdfx/tdfx_screen.c | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 679c2d75606..ed50529fd0f 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -316,6 +316,129 @@ static const struct __DriverAPIRec tdfxAPI = { .SwapBuffersMSC = NULL }; +#ifdef USE_NEW_INTERFACE +/* + * new interface code, derived from radeon_screen.c + * XXX this may still be wrong + */ +static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; + +static __GLcontextModes *tdfxFillInModes(unsigned pixel_bits, + unsigned depth_bits, + unsigned stencil_bits, + GLboolean have_back_buffer) +{ + __GLcontextModes *modes; + __GLcontextModes *m; + unsigned num_modes; + unsigned vis[2] = { GLX_TRUE_COLOR, GLX_DIRECT_COLOR }; + unsigned deep = (depth_bits > 17); + unsigned i, db, depth, accum, stencil; + + /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy + * enough to add support. Basically, if a context is created with an + * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping + * will never be used. + */ + + num_modes = (depth_bits == 16) ? 32 : 16; + + modes = (*create_context_modes)(num_modes, sizeof(__GLcontextModes)); + m = modes; + + for (i = 0; i <= 1; i++) { + for (db = 0; db <= 1; db++) { + for (depth = 0; depth <= 1; depth++) { + for (accum = 0; accum <= 1; accum++) { + for (stencil = 0; stencil <= !deep; stencil++) { + if (deep) stencil = depth; + m->redBits = deep ? 8 : 5; + m->greenBits = deep ? 8 : 6; + m->blueBits = deep ? 8 : 5; + m->alphaBits = deep ? 8 : 0; + m->redMask = deep ?0xFF000000 :0x0000F800; + m->greenMask = deep ?0x00FF0000 :0x000007E0; + m->blueMask = deep ?0x0000FF00 :0x0000001F; + m->alphaMask = deep ? 0x000000FF : 0; + m->rgbBits = m->redBits + m->greenBits + + m->blueBits + m->alphaBits; + m->accumRedBits = accum ? 16 : 0; + m->accumGreenBits = accum ? 16 : 0; + m->accumBlueBits = accum ? 16 : 0; + m->accumAlphaBits = accum ? 16 : 0; + m->stencilBits = stencil ? 8 : 0; + m->depthBits = deep + ? (depth ? 24 : 0) + : (depth ? 0 : depth_bits); + m->visualType = i ? GLX_TRUE_COLOR + : GLX_DIRECT_COLOR; + m->renderType = GLX_RGBA_BIT; + m->drawableType = GLX_WINDOW_BIT; + m->rgbMode = GL_TRUE; + m->doubleBufferMode = db ? GL_TRUE : GL_FALSE; + if (db) + m->swapMethod = GLX_SWAP_UNDEFINED_OML; + m->visualRating = ((stencil && !deep) || accum) + ? GLX_SLOW_CONFIG + : GLX_NONE; + m = m->next; + if (deep) stencil = 0; + } + } + } + } + } + + return modes; +} + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + __GLcontextModes ** driver_modes ) +{ + __DRIscreenPrivate *psp; + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &tdfxAPI); + + create_context_modes = (PFNGLXCREATECONTEXTMODES) + glXGetProcAddress((const GLubyte *)"__glXCreateContextModes"); + + if (create_context_modes != NULL) { + /* divined from tdfx_dri.c, sketchy */ + TDFXDRIPtr dri_priv = (TDFXDRIPtr) psp->pDevPriv; + int bpp = (dri_priv->cpp > 2) ? 24 : 16; + + /* XXX i wish it was like this */ + /* bpp = dri_priv->bpp */ + + *driver_modes = tdfxFillInModes(bpp, (bpp == 16) ? 16 : 24, + (bpp == 16) ? 0 : 8, + (dri_priv->backOffset!=dri_priv->depthOffset)); + } + + return (void *)psp; +} +#endif /* USE_NEW_INTERFACE */ + /* * This is the bootstrap function for the driver. |