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authorBrian Paul <[email protected]>2004-01-20 15:24:50 +0000
committerBrian Paul <[email protected]>2004-01-20 15:24:50 +0000
commit4e713913fb88bc221eea1a18822cc782ca39af4d (patch)
tree71607e8e178163d5e8b79df15582cce89c6728cd /src/mesa/drivers/dri/tdfx
parentd4636e74c86fad221c57a3a1704106e2367fc230 (diff)
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
Diffstat (limited to 'src/mesa/drivers/dri/tdfx')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c88
1 files changed, 59 insertions, 29 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index d25a03da9c2..3463cc5a6d8 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -200,6 +200,36 @@ static void RevalidateTexture(GLcontext *ctx, struct gl_texture_object *tObj)
}
+static tdfxTexInfo *
+fxAllocTexObjData(tdfxContextPtr fxMesa)
+{
+ tdfxTexInfo *ti;
+
+ if (!(ti = CALLOC(sizeof(tdfxTexInfo)))) {
+ _mesa_problem(NULL, "tdfx driver: out of memory");
+ return NULL;
+ }
+
+ ti->isInTM = GL_FALSE;
+
+ ti->whichTMU = TDFX_TMU_NONE;
+
+ ti->tm[TDFX_TMU0] = NULL;
+ ti->tm[TDFX_TMU1] = NULL;
+
+ ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->magFilt = GR_TEXTUREFILTER_BILINEAR;
+
+ ti->sClamp = GR_TEXTURECLAMP_WRAP;
+ ti->tClamp = GR_TEXTURECLAMP_WRAP;
+
+ ti->mmMode = GR_MIPMAP_NEAREST;
+ ti->LODblend = FXFALSE;
+
+ return ti;
+}
+
+
/*
* Called via glBindTexture.
*/
@@ -218,8 +248,11 @@ tdfxBindTexture(GLcontext * ctx, GLenum target,
if (target != GL_TEXTURE_2D)
return;
+ if (!tObj->DriverData) {
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
+ }
+
ti = TDFX_TEXTURE_DATA(tObj);
- assert(ti);
ti->lastTimeUsed = fxMesa->texBindNumber++;
fxMesa->new_state |= TDFX_NEW_TEXTURE;
@@ -272,8 +305,10 @@ tdfxTexParameter(GLcontext * ctx, GLenum target,
if (target != GL_TEXTURE_2D)
return;
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
+
ti = TDFX_TEXTURE_DATA(tObj);
- assert(ti);
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
@@ -514,6 +549,8 @@ tdfxTexturePalette(GLcontext * ctx, struct gl_texture_object *tObj)
if (!tObj->Palette.Table)
return;
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = TDFX_TEXTURE_DATA(tObj);
assert(ti);
convertPalette(ti->palette.data, &tObj->Palette);
@@ -880,6 +917,14 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
*/
ti = TDFX_TEXTURE_DATA(texObj);
+ if (!ti) {
+ texObj->DriverData = fxAllocTexObjData(fxMesa);
+ if (!texObj->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ ti = TDFX_TEXTURE_DATA(texObj);
+ }
assert(ti);
mml = TDFX_TEXIMAGE_DATA(texImage);
@@ -986,6 +1031,11 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
tdfxMipMapLevel *mml;
GLint texelBytes;
+ if (!texObj->DriverData) {
+ _mesa_problem(ctx, "problem in fxDDTexSubImage2D");
+ return;
+ }
+
ti = TDFX_TEXTURE_DATA(texObj);
assert(ti);
mml = TDFX_TEXIMAGE_DATA(texImage);
@@ -1234,6 +1284,8 @@ tdfxTestProxyTexImage(GLcontext *ctx, GLenum target,
int memNeeded;
tObj = ctx->Texture.Proxy2D;
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = TDFX_TEXTURE_DATA(tObj);
assert(ti);
@@ -1308,6 +1360,9 @@ tdfxGetCompressedTexImage( GLcontext *ctx, GLenum target,
if (target != GL_TEXTURE_2D)
return;
+ if (!texObj->DriverData)
+ return;
+
ti = TDFX_TEXTURE_DATA(texObj);
assert(ti);
mml = &ti->mipmapLevel[lod];
@@ -1428,39 +1483,14 @@ tdfxDDCompressedImageSize(GLcontext *ctx,
* Called via ctx->Driver.NewTextureObject.
* Note: this function will be called during context creation to
* allocate the default texture objects.
+ * Note: we could use containment here to 'derive' the driver-specific
+ * texture object from the core mesa gl_texture_object. Not done at this time.
*/
static struct gl_texture_object *
tdfxNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
- tdfxTexInfo *ti;
obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
-
- if (!(ti = CALLOC(sizeof(tdfxTexInfo)))) {
- _mesa_delete_texture_object(ctx, obj);
- return NULL;
- }
-
- ti->isInTM = GL_FALSE;
-
- ti->whichTMU = TDFX_TMU_NONE;
-
- ti->tm[TDFX_TMU0] = NULL;
- ti->tm[TDFX_TMU1] = NULL;
-
- ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
- ti->magFilt = GR_TEXTUREFILTER_BILINEAR;
-
- ti->sClamp = GR_TEXTURECLAMP_WRAP;
- ti->tClamp = GR_TEXTURECLAMP_WRAP;
-
- ti->mmMode = GR_MIPMAP_NEAREST;
- ti->LODblend = FXFALSE;
-
- obj->DriverData = ti;
-
return obj;
}