diff options
author | Brian Paul <[email protected]> | 2009-09-15 18:16:59 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-09-15 18:17:43 -0600 |
commit | 2914f2b7fd9bd1082f8cce724d234208b900c3d4 (patch) | |
tree | 71dd135e2eefd8e3d2e66312fef8f0b8d1465b49 /src/mesa/drivers/dri/tdfx | |
parent | ef6ee07fc7b356109897fdc311be74d5c6640bf9 (diff) |
mesa: move generate mipmap calls
Per the suggestion in the Intel driver, move the calls to
ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't
have to worry about it.
Diffstat (limited to 'src/mesa/drivers/dri/tdfx')
-rw-r--r-- | src/mesa/drivers/dri/tdfx/tdfx_tex.c | 136 |
1 files changed, 49 insertions, 87 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 1f7257eaead..f6a48b3ae12 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -176,6 +176,54 @@ logbase2(int n) } +static void +tdfxGenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + GLint mipWidth, mipHeight; + tdfxMipMapLevel *mip; + struct gl_texture_image *mipImage; /* the new/next image */ + struct gl_texture_image *texImage; + const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); + GLint level = texObj->BaseLevel; + GLsizei width, height, texelBytes; + const tdfxMipMapLevel *mml; + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + assert(!texImage->IsCompressed); + + mml = TDFX_TEXIMAGE_DATA(texImage); + + width = texImage->Width; + height = texImage->Height; + while (level < texObj->MaxLevel && level < maxLevels - 1) { + mipWidth = width / 2; + if (!mipWidth) { + mipWidth = 1; + } + mipHeight = height / 2; + if (!mipHeight) { + mipHeight = 1; + } + if ((mipWidth == width) && (mipHeight == height)) { + break; + } + ++level; + mipImage = _mesa_select_tex_image(ctx, texObj, target, level); + mip = TDFX_TEXIMAGE_DATA(mipImage); + _mesa_halve2x2_teximage2d(ctx, + texImage, + texelBytes, + mml->width, mml->height, + texImage->Data, mipImage->Data); + texImage = mipImage; + mml = mip; + width = mipWidth; + height = mipHeight; + } +} + + /* * Compute various texture image parameters. * Input: w, h - source texture width and height @@ -1397,45 +1445,6 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, width, height, 1, format, type, pixels, packing); } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tdfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!texImage->IsCompressed); - - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - _mesa_TexImage2D(target, ++level, internalFormat, - mipWidth, mipHeight, border, - format, type, - NULL); - mipImage = _mesa_select_tex_image(ctx, texObj, target, level); - mip = TDFX_TEXIMAGE_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } } RevalidateTexture(ctx, texObj); @@ -1507,44 +1516,6 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, format, type, pixels, packing); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tdfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!texImage->IsCompressed); - - width = texImage->Width; - height = texImage->Height; - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - ++level; - mipImage = _mesa_select_tex_image(ctx, texObj, target, level); - mip = TDFX_TEXIMAGE_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */ fxMesa->new_state |= TDFX_NEW_TEXTURE; /* XXX this might be a bit much */ } @@ -1703,11 +1674,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, MEMCPY(texImage->Data, data, texImage->CompressedSize); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); - } - RevalidateTexture(ctx, texObj); ti->reloadImages = GL_TRUE; @@ -1770,11 +1736,6 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, texImage->Data); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); - } - RevalidateTexture(ctx, texObj); ti->reloadImages = GL_TRUE; @@ -1914,4 +1875,5 @@ void tdfxInitTextureFuncs( struct dd_function_table *functions ) functions->CompressedTexImage2D = tdfxCompressedTexImage2D; functions->CompressedTexSubImage2D = tdfxCompressedTexSubImage2D; functions->UpdateTexturePalette = tdfxUpdateTexturePalette; + functions->GenerateMipmap = tdfxGenerateMipmap; } |