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authorAlan Hourihane <[email protected]>2003-12-04 13:27:05 +0000
committerAlan Hourihane <[email protected]>2003-12-04 13:27:05 +0000
commite05ab2795b7463a053562b233d75e62f4138e0d3 (patch)
tree43e8efb4b256fd260259a54a12abc3099baec2d7 /src/mesa/drivers/dri/tdfx/X86
parent3eb58b4c1eb85ad2a68e7d4aed523026d8c7bbf8 (diff)
add tdfx DRI driver
Diffstat (limited to 'src/mesa/drivers/dri/tdfx/X86')
-rw-r--r--src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fastpath.S84
-rw-r--r--src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fasttmp.h314
2 files changed, 398 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fastpath.S b/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fastpath.S
new file mode 100644
index 00000000000..0f4cc45089b
--- /dev/null
+++ b/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fastpath.S
@@ -0,0 +1,84 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/X86/fx_3dnow_fastpath.S,v 1.2 2000/09/26 15:56:51 tsi Exp $ */
+
+#include "../../X86/assyntax.h"
+
+#define SETUP_RGBA 0x1
+#define SETUP_TMU0 0x2
+#define SETUP_TMU1 0x4
+
+
+/* Pack either rgba or texture into the remaining half of a 32 byte vertex.
+ */
+#define CLIP_R 24
+#define CLIP_G 16
+#define CLIP_B 20
+#define CLIP_A 28 /* defined inf fxdrv.h */
+
+#define CLIP_S0 16
+#define CLIP_T0 20
+#define CLIP_S1 24
+#define CLIP_T1 28
+
+#define SIZE 4
+#define TYPE (0)
+#define TAG(x) x
+#include "fx_3dnow_fasttmp.h"
+
+#define SIZE 8
+#define TYPE (SETUP_RGBA)
+#define TAG(x) x##_RGBA
+#include "fx_3dnow_fasttmp.h"
+
+#define SIZE 6
+#define TYPE (SETUP_TMU0)
+#define TAG(x) x##_TMU0
+#include "fx_3dnow_fasttmp.h"
+
+#define SIZE 8
+#define TYPE (SETUP_TMU0|SETUP_TMU1)
+#define TAG(x) x##_TMU0_TMU1
+#include "fx_3dnow_fasttmp.h"
+
+#undef CLIP_S1
+#undef CLIP_T1
+#define CLIP_S1 16
+#define CLIP_T1 20
+
+#define SIZE 6
+#define TYPE (SETUP_TMU1)
+#define TAG(x) x##_TMU1
+#include "fx_3dnow_fasttmp.h"
+
+/* These three need to use a full 64 byte clip-space vertex.
+ */
+#undef CLIP_S0
+#undef CLIP_T0
+#undef CLIP_S1
+#undef CLIP_T1
+
+#define CLIP_S0 32
+#define CLIP_T0 36
+#define CLIP_S1 40
+#define CLIP_T1 44
+
+#define SIZE 10
+#define TYPE (SETUP_RGBA|SETUP_TMU0)
+#define TAG(x) x##_RGBA_TMU0
+#include "fx_3dnow_fasttmp.h"
+
+#define SIZE 12
+#define TYPE (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1)
+#define TAG(x) x##_RGBA_TMU0_TMU1
+#include "fx_3dnow_fasttmp.h"
+
+#undef CLIP_S1
+#undef CLIP_T1
+#define CLIP_S1 32
+#define CLIP_T1 36
+
+#define SIZE 10
+#define TYPE (SETUP_RGBA|SETUP_TMU1)
+#define TAG(x) x##_RGBA_TMU1
+#include "fx_3dnow_fasttmp.h"
+
+
diff --git a/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fasttmp.h b/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fasttmp.h
new file mode 100644
index 00000000000..9ec4935d781
--- /dev/null
+++ b/src/mesa/drivers/dri/tdfx/X86/fx_3dnow_fasttmp.h
@@ -0,0 +1,314 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/X86/fx_3dnow_fasttmp.h,v 1.2 2000/09/26 15:56:51 tsi Exp $ */
+
+#if !defined(NASM_ASSEMBLER) && !defined(MASM_ASSEMBLER)
+#define TAGLLBL(a) TAG(.L##a)
+#else
+#define TAGLLBL(a) TAG(a)
+#endif
+
+#if !GLIDE3
+
+#define GR_VERTEX_X_OFFSET 0
+#define GR_VERTEX_Y_OFFSET 4
+#define GR_VERTEX_Z_OFFSET 8
+#define GR_VERTEX_R_OFFSET 12
+#define GR_VERTEX_G_OFFSET 16
+#define GR_VERTEX_B_OFFSET 20
+#define GR_VERTEX_OOZ_OFFSET 24
+#define GR_VERTEX_A_OFFSET 28
+#define GR_VERTEX_OOW_OFFSET 32
+
+#else /* GLIDE3 */
+
+#define GR_VERTEX_X_OFFSET 0
+#define GR_VERTEX_Y_OFFSET 4
+#define GR_VERTEX_OOZ_OFFSET 8
+#define GR_VERTEX_OOW_OFFSET 12
+#define GR_VERTEX_R_OFFSET 16
+#define GR_VERTEX_G_OFFSET 20
+#define GR_VERTEX_B_OFFSET 24
+#define GR_VERTEX_A_OFFSET 28
+#define GR_VERTEX_Z_OFFSET 32
+
+#endif /* GLIDE3 */
+
+#define GR_VERTEX_SOW_TMU0_OFFSET 36
+#define GR_VERTEX_TOW_TMU0_OFFSET 40
+#define GR_VERTEX_OOW_TMU0_OFFSET 44
+#define GR_VERTEX_SOW_TMU1_OFFSET 48
+#define GR_VERTEX_TOW_TMU1_OFFSET 52
+#define GR_VERTEX_OOW_TMU1_OFFSET 56
+
+
+
+
+/*#define MAT_SX 0 /* accessed by REGIND !! */
+#define MAT_SY 20
+#define MAT_SZ 40
+#define MAT_TX 48
+#define MAT_TY 52
+#define MAT_TZ 56
+
+
+
+
+/* Do viewport map, device scale and perspective projection.
+ *
+ * void project_verts( GLfloat *first,
+ * GLfloat *last,
+ * const GLfloat *m,
+ * GLuint stride )
+ *
+ *
+ * Rearrange fxVertices to look like grVertices.
+ */
+
+GLOBL GLNAME( TAG(fx_3dnow_project_vertices) )
+GLNAME( TAG(fx_3dnow_project_vertices) ):
+
+ PUSH_L ( EBP )
+
+ MOV_L ( REGOFF(8, ESP), ECX ) /* first_vert */
+ MOV_L ( REGOFF(12, ESP), EDX ) /* last_vert */
+
+ CMP_L ( ECX, EDX )
+ JE ( TAGLLBL(FXPV_end) )
+
+ FEMMS
+
+ PREFETCH ( REGIND(ECX) ) /* fetch the first vertex */
+
+ MOV_L ( REGOFF(16, ESP), EBP ) /* matrix */
+ MOV_L ( REGOFF(20, ESP), EAX ) /* stride */
+
+ MOVD ( REGOFF(MAT_TX, EBP), MM6 ) /* | tx */
+ PUNPCKLDQ ( REGOFF(MAT_TY, EBP), MM6 ) /* ty | tx */
+
+#if !defined(FX_V2)
+ MOV_L ( CONST(0x49400000), REGOFF(-8, ESP) ) /* snapper */
+ MOV_L ( CONST(0x49400000), REGOFF(-4, ESP) ) /* snapper */
+#endif
+
+ MOVQ ( REGOFF(-8, ESP), MM4 ) /* snapper | snapper */
+ PFADD ( MM4, MM6 ) /* ty+snapper | tx+snapper */
+
+ MOVD ( REGIND(EBP), MM5 )
+ PUNPCKLDQ ( REGOFF(MAT_SY, EBP), MM5 ) /* vsy | vsx */
+
+ MOVD ( REGOFF(MAT_SZ, EBP), MM1 ) /* | vsz */
+
+
+ALIGNTEXT32
+TAGLLBL(FXPV_loop_start):
+
+ PREFETCH ( REGOFF(64, ECX) ) /* fetch the next-ish vertex */
+
+
+ MOVD ( REGOFF(12, ECX), MM0 ) /* | f[3] */
+ PFRCP ( MM0, MM0 ) /* oow = 1/f[3] */
+
+ MOVD ( REGOFF(12, ECX), MM7 ) /* | f[3] */
+ PFRCPIT1 ( MM0, MM7 )
+ PFRCPIT2 ( MM0, MM7 ) /* oow | oow */
+
+ PUNPCKLDQ ( MM7, MM7 )
+
+
+#if (TYPE & SETUP_RGBA)
+ MOVD ( REGOFF(CLIP_R, ECX ), MM0 ) /* f[RCOORD] = f[CLIP_R]; */
+ MOVD ( MM0, REGOFF(GR_VERTEX_R_OFFSET, ECX) )
+#endif
+
+#if (TYPE & SETUP_TMU1)
+ MOVQ ( REGOFF(CLIP_S1, ECX), MM0 ) /* f[S1COORD] = f[CLIP_S1] * oow */
+ PFMUL ( MM7, MM0 ) /* f[T1COORD] = f[CLIP_T1] * oow */
+ MOVQ ( MM0, REGOFF(GR_VERTEX_SOW_TMU1_OFFSET, ECX) )
+#endif
+
+
+#if (TYPE & SETUP_TMU0)
+ MOVQ ( REGOFF(CLIP_S0, ECX), MM0 ) /* f[S0COORD] = f[CLIP_S0] * oow */
+ PFMUL ( MM7, MM0 ) /* f[T0COORD] = f[CLIP_T0] * oow */
+ MOVQ ( MM0, REGOFF(GR_VERTEX_SOW_TMU0_OFFSET, ECX) )
+#endif
+
+
+
+
+
+/* DO_SETUP_XYZ */
+
+ MOVQ ( REGIND(ECX), MM2 ) /* f[1] | f[0] */
+ PFMUL ( MM7, MM2 ) /* f[1] * oow | f[0] * oow */
+
+ MOVD ( REGOFF(8, ECX), MM3 ) /* | f[2] */
+ PFMUL ( MM7, MM3 ) /* | f[2] * oow */
+
+ MOVD ( REGOFF(MAT_TZ, EBP), MM0 ) /* | vtz */
+ PFMUL ( MM1, MM3 ) /* | f[2] *= vsz */
+
+ PFADD ( MM0, MM3 ) /* | f[2] += vtz */
+ PFMUL ( MM5, MM2 ) /* f[1] *= vsy | f[0] *= vsx */
+
+ PFADD ( MM6, MM2 ) /* f[1] += vty | f[0] += vtx */
+
+#if !defined(FX_V2)
+ PFSUB ( MM4, MM2 ) /* f[0,1] -= snapper */
+#endif
+
+ MOVQ ( MM2, REGOFF(GR_VERTEX_X_OFFSET, ECX) )
+ MOVD ( MM3, REGOFF(GR_VERTEX_OOZ_OFFSET, ECX) )
+
+
+/* end of DO_SETUP_XYZ */
+
+ MOVD ( MM7, REGOFF(GR_VERTEX_OOW_OFFSET, ECX) ) /* f[OOWCOORD] = oow */
+ ADD_L ( EAX, ECX ) /* f += stride */
+
+ CMP_L ( ECX, EDX ) /* stall??? */
+ JA ( TAGLLBL(FXPV_loop_start) )
+
+TAGLLBL(FXPV_end):
+ FEMMS
+ POP_L ( EBP )
+ RET
+
+
+
+
+
+
+
+/* void project_verts( GLfloat *first,
+ * GLfloat *last,
+ * const GLfloat *m,
+ * GLuint stride,
+ * const GLubyte *mask )
+ *
+ */
+
+GLOBL GLNAME( TAG(fx_3dnow_project_clipped_vertices) )
+GLNAME( TAG(fx_3dnow_project_clipped_vertices) ):
+
+ PUSH_L ( EBP )
+
+ MOV_L ( REGOFF(8, ESP), ECX ) /* first FXDRIVER(VB)->verts*/
+ MOV_L ( REGOFF(12, ESP), EDX ) /* last FXDRIVER(VB)->last_vert */
+
+ FEMMS
+
+ PUSH_L ( EDI )
+ PUSH_L ( ESI )
+
+ PREFETCH ( REGIND(ECX) ) /* fetch the first vertex */
+
+ MOV_L ( REGOFF(24, ESP), EBP ) /* mat ctx->Viewport.WindowMap.M */
+ MOV_L ( REGOFF(28, ESP), EAX ) /* stride */
+ MOV_L ( REGOFF(32, ESP), ESI ) /* VB->ClipMask */
+
+ MOVD ( REGOFF(MAT_TX, EBP), MM6 ) /* | tx */
+ PUNPCKLDQ ( REGOFF(MAT_TY, EBP), MM6 ) /* ty | tx */
+
+#if !defined(FX_V2)
+ MOV_L ( CONST(0x49400000), REGOFF(-8, ESP) ) /* snapper */
+ MOV_L ( CONST(0x49400000), REGOFF(-4, ESP) ) /* snapper */
+#endif
+
+ MOVQ ( REGOFF(-8, ESP), MM4 ) /* snapper | snapper */
+ PFADD ( MM4, MM6 ) /* ty+snapper | tx+snapper */
+
+ MOVD ( REGIND(EBP), MM5 )
+ PUNPCKLDQ ( REGOFF(MAT_SY, EBP), MM5 ) /* vsy | vsx */
+
+ MOVD ( REGOFF(MAT_SZ, EBP), MM1 ) /* | vsz */
+
+
+
+ALIGNTEXT32
+TAGLLBL(FXPCV_loop_start):
+
+ PREFETCH ( REGOFF(64, ECX) ) /* fetch the next-ish vertex */
+
+ CMP_B ( CONST(0), REGIND(ESI) )
+ JNE ( TAGLLBL(FXPCV_skip) )
+
+ MOVD ( REGOFF(12, ECX), MM0) /* | f[3] */
+ PFRCP ( MM0, MM0 ) /* oow = 1/f[3] */
+
+ MOVD ( REGOFF(12, ECX), MM7) /* | f[3] */
+ PFRCPIT1 ( MM0, MM7 )
+ PFRCPIT2 ( MM0, MM7 ) /* oow | oow */
+
+ PUNPCKLDQ ( MM7, MM7 )
+
+
+#if (TYPE & SETUP_RGBA)
+ MOVD ( REGOFF(CLIP_R, ECX ), MM0 ) /* f[RCOORD] = f[CLIP_R]; */
+ MOVD ( MM0, REGOFF(GR_VERTEX_R_OFFSET, ECX) )
+#endif
+
+#if (TYPE & SETUP_TMU1)
+ MOVQ ( REGOFF(CLIP_S1, ECX), MM0 ) /* f[S1COORD] = f[CLIP_S1] * oow */
+ PFMUL ( MM7, MM0 ) /* f[T1COORD] = f[CLIP_T1] * oow */
+ MOVQ ( MM0, REGOFF(GR_VERTEX_SOW_TMU1_OFFSET, ECX) )
+#endif
+
+
+#if (TYPE & SETUP_TMU0)
+ MOVQ ( REGOFF(CLIP_S0, ECX), MM0 ) /* f[S0COORD] = f[CLIP_S0] * oow */
+ PFMUL ( MM7, MM0 ) /* f[T0COORD] = f[CLIP_T0] * oow */
+ MOVQ ( MM0, REGOFF(GR_VERTEX_SOW_TMU0_OFFSET, ECX) )
+#endif
+
+
+
+
+/* DO_SETUP_XYZ */
+
+ MOVQ ( REGIND(ECX), MM2 ) /* f[1] | f[0] */
+ PFMUL ( MM7, MM2 ) /* f[1] * oow | f[0] * oow */
+
+ MOVD ( REGOFF(8, ECX), MM3 ) /* | f[2] */
+ PFMUL ( MM7, MM3 ) /* | f[2] * oow */
+
+ MOVD ( REGOFF(MAT_TZ, EBP), MM0 ) /* | vtz */
+ PFMUL ( MM1, MM3 ) /* | f[2] *= vsz */
+
+ PFADD ( MM0, MM3 ) /* | f[2] += vtz */
+ PFMUL ( MM5, MM2 ) /* f[1] *= vsy | f[0] *= vsx */
+
+ PFADD ( MM6, MM2 ) /* f[1] += vty | f[0] += vtx */
+
+#if !defined(FX_V2)
+ PFSUB ( MM4, MM2 ) /* f[0,1] -= snapper */
+#endif
+
+ MOVQ ( MM2, REGOFF(GR_VERTEX_X_OFFSET, ECX) )
+ MOVD ( MM3, REGOFF(GR_VERTEX_OOZ_OFFSET, ECX) )
+
+
+/* end of DO_SETUP_XYZ */
+
+ MOVD ( MM7, REGOFF(GR_VERTEX_OOW_OFFSET, ECX) ) /* f[OOWCOORD] = oow */
+
+TAGLLBL(FXPCV_skip):
+ ADD_L ( EAX, ECX ) /* f += stride */
+
+ INC_L ( ESI ) /* next ClipMask */
+ CMP_L ( ECX, EDX )
+ JA ( TAGLLBL(FXPCV_loop_start) )
+
+ POP_L ( ESI )
+ POP_L ( EDI )
+
+TAGLLBL(FXPCV_end):
+ FEMMS
+ POP_L ( EBP )
+ RET
+
+
+
+#undef TYPE
+#undef TAG
+#undef SIZE
+