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authorBrian Paul <[email protected]>2012-08-24 08:31:37 -0600
committerBrian Paul <[email protected]>2012-08-24 14:08:57 -0600
commitd47a6ada9ca9670c60fc141fabadf40c63031c08 (patch)
treef39bc5068fec91606b1e03c7c602a864c1e89762 /src/mesa/drivers/dri/swrast
parentba7218061b6a6c09d5d20f12de6267673276e094 (diff)
mesa: add texture target field to ChooseTextureFormat() driver hook
This will let us choose the actual hardware format depending on the type of texture. v2: fixup radeon, nouveau, intel and swrast drivers too Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/swrast')
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 7773fd9050a..9aed2f6e6c5 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -632,13 +632,14 @@ viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
}
static gl_format swrastChooseTextureFormat(struct gl_context * ctx,
+ GLenum target,
GLint internalFormat,
GLenum format,
GLenum type)
{
if (internalFormat == GL_RGB)
return MESA_FORMAT_XRGB8888;
- return _mesa_choose_tex_format(ctx, internalFormat, format, type);
+ return _mesa_choose_tex_format(ctx, target, internalFormat, format, type);
}
static void