diff options
author | Eric Anholt <[email protected]> | 2004-06-08 04:38:33 +0000 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2004-06-08 04:38:33 +0000 |
commit | 06668ed20ac0ae3fd031ee3f99e61ca58476995c (patch) | |
tree | 6e978feb35dfec8706b5782f2b172807c0d89b83 /src/mesa/drivers/dri/sis | |
parent | 7c46033130b1b4d6098647d85c2710367572e079 (diff) |
Clean a little whitespace that's been bothering me.
Diffstat (limited to 'src/mesa/drivers/dri/sis')
-rw-r--r-- | src/mesa/drivers/dri/sis/sis_reg.h | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_reg.h b/src/mesa/drivers/dri/sis/sis_reg.h index 378692fc1d2..8af5e02a696 100644 --- a/src/mesa/drivers/dri/sis/sis_reg.h +++ b/src/mesa/drivers/dri/sis/sis_reg.h @@ -228,40 +228,40 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* * REG_3D_ParsingSet -- Define Parsing Mask (89F4h-89F7h) */ -#define MASK_VertexDWSize 0xF0000000 -#define MASK_VertexDataFormat 0x0FFF0000 -#define MASK_PsVertex_HAS_RHW 0x08000000 -#define MASK_PsVertex_HAS_NORMALXYZ 0x04000000 -#define MASK_PsVertex_HAS_DIFFUSE 0x02000000 -#define MASK_PsVertex_HAS_SPECULAR 0x01000000 -#define MASK_PsUVSet 0x00FF0000 -#define MASK_PsVertex_HAS_1SetUV 0x00800000 -#define MASK_PsVertex_HAS_2SetUV 0x00C00000 -#define MASK_PsVertex_HAS_3SetUV 0x00E00000 -#define MASK_PsVertex_HAS_UVSet1 0x00800000 -#define MASK_PsVertex_HAS_UVSet2 0x00400000 -#define MASK_PsVertex_HAS_UVSet3 0x00200000 -#define MASK_PsCullDirection_CCW 0x00008000 -#define MASK_PsShadingMode 0x00007000 +#define MASK_VertexDWSize 0xf0000000 +#define MASK_VertexDataFormat 0x0fff0000 +#define MASK_PsVertex_HAS_RHW 0x08000000 +#define MASK_PsVertex_HAS_NORMALXYZ 0x04000000 +#define MASK_PsVertex_HAS_DIFFUSE 0x02000000 +#define MASK_PsVertex_HAS_SPECULAR 0x01000000 +#define MASK_PsUVSet 0x00ff0000 +#define MASK_PsVertex_HAS_1SetUV 0x00800000 +#define MASK_PsVertex_HAS_2SetUV 0x00c00000 +#define MASK_PsVertex_HAS_3SetUV 0x00e00000 +#define MASK_PsVertex_HAS_UVSet1 0x00800000 +#define MASK_PsVertex_HAS_UVSet2 0x00400000 +#define MASK_PsVertex_HAS_UVSet3 0x00200000 +#define MASK_PsCullDirection_CCW 0x00008000 +#define MASK_PsShadingMode 0x00007000 /* XXX Shading modes just a guess, but seem to work*/ -#define MASK_PsShadingFlatA 0x00001000 -#define MASK_PsShadingFlatB 0x00002000 -#define MASK_PsShadingFlatC 0x00003000 -#define MASK_PsShadingSmooth 0x00004000 -#define MASK_PsTextureFrom 0x000003F0 -#define MASK_PsTexture0FromA 0x00000000 -#define MASK_PsTexture1FromA 0x00000000 -#define MASK_PsTexture1FromB 0x00000040 -#define MASK_PsBumpTextureFromA 0x00000000 -#define MASK_PsBumpTextureFromB 0x00000010 -#define MASK_PsBumpTextureFromC 0x00000020 -#define MASK_PsDataType 0x0000000F -#define MASK_PsPointList 0x00000000 -#define MASK_PsLineList 0x00000004 -#define MASK_PsLineStrip 0x00000005 -#define MASK_PsTriangleList 0x00000008 -#define MASK_PsTriangleStrip 0x00000009 -#define MASK_PsTriangleFan 0x0000000A +#define MASK_PsShadingFlatA 0x00001000 +#define MASK_PsShadingFlatB 0x00002000 +#define MASK_PsShadingFlatC 0x00003000 +#define MASK_PsShadingSmooth 0x00004000 +#define MASK_PsTextureFrom 0x000003f0 +#define MASK_PsTexture0FromA 0x00000000 +#define MASK_PsTexture1FromA 0x00000000 +#define MASK_PsTexture1FromB 0x00000040 +#define MASK_PsBumpTextureFromA 0x00000000 +#define MASK_PsBumpTextureFromB 0x00000010 +#define MASK_PsBumpTextureFromC 0x00000020 +#define MASK_PsDataType 0x0000000f +#define MASK_PsPointList 0x00000000 +#define MASK_PsLineList 0x00000004 +#define MASK_PsLineStrip 0x00000005 +#define MASK_PsTriangleList 0x00000008 +#define MASK_PsTriangleStrip 0x00000009 +#define MASK_PsTriangleFan 0x0000000a /* * REG_3D_PrimitiveSet -- Define Fire Primitive Mask (89F8h-89FBh) |