diff options
author | Alan Hourihane <[email protected]> | 2005-01-20 13:24:08 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2005-01-20 13:24:08 +0000 |
commit | ddfa61ee194b9d4ec88d499c71cd6810e7f6a022 (patch) | |
tree | 1680e1f498b7a5b9c7d351a9105020d817eeec7d /src/mesa/drivers/dri/sis | |
parent | cb3bc2c49adee6533397bae73812527e50ab82f2 (diff) |
Enclose passed macro values in brackets to ensure correct read/write span
values.
Diffstat (limited to 'src/mesa/drivers/dri/sis')
-rw-r--r-- | src/mesa/drivers/dri/sis/sis_span.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index 47790a5f852..8f4b3af62ed 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -143,10 +143,10 @@ do { \ /* 16 bit depthbuffer functions. */ #define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*2 + _y*smesa->depthPitch) = d; + *(GLushort *)(buf + (_x)*2 + (_y)*smesa->depthPitch) = d; #define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*2 + _y*smesa->depthPitch); + d = *(GLushort *)(buf + (_x)*2 + (_y)*smesa->depthPitch); #define TAG(x) sis##x##_16 #include "depthtmp.h" @@ -155,10 +155,10 @@ do { \ /* 32 bit depthbuffer functions. */ #define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch) = d; + *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch) = d; #define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch); + d = *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch); #define TAG(x) sis##x##_32 #include "depthtmp.h" @@ -167,28 +167,28 @@ do { \ /* 8/24 bit interleaved depth/stencil functions */ #define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch); \ + GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch); \ tmp &= 0xff000000; \ tmp |= (d & 0x00ffffff); \ - *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch) = tmp; \ + *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch) = tmp; \ } #define READ_DEPTH( d, _x, _y ) { \ - d = *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch) & 0x00ffffff; \ + d = *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch) & 0x00ffffff; \ } #define TAG(x) sis##x##_24_8 #include "depthtmp.h" #define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch); \ + GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch); \ tmp &= 0x00ffffff; \ tmp |= (d << 24); \ - *(GLuint *)(buf + _x*4 + _y*smesa->depthPitch) = tmp; \ + *(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch) = tmp; \ } #define READ_STENCIL( d, _x, _y ) \ - d = (*(GLuint *)(buf + _x*4 + _y*smesa->depthPitch) & 0xff000000) >> 24; + d = (*(GLuint *)(buf + (_x)*4 + (_y)*smesa->depthPitch) & 0xff000000) >> 24; #define TAG(x) sis##x##_24_8 #include "stenciltmp.h" |