diff options
author | Brian Paul <[email protected]> | 2004-03-21 17:05:03 +0000 |
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committer | Brian Paul <[email protected]> | 2004-03-21 17:05:03 +0000 |
commit | 894844a8d956a0ee5f95836331dc318f49fdb845 (patch) | |
tree | 92aab765e7c82edf310ce1a5d3f1b25cfabc5156 /src/mesa/drivers/dri/savage | |
parent | 009501642533c7378fc4f061f1abe2ed4473a3f6 (diff) |
Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
Diffstat (limited to 'src/mesa/drivers/dri/savage')
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagespan.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagestate.c | 6 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index c7b31df2c68..f07d4aadd38 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -592,10 +592,10 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) fprintf(stderr, "savageXMesaWindowMoved\n\n"); switch (imesa->glCtx->Color._DrawDestMask) { - case FRONT_LEFT_BIT: + case DD_FRONT_LEFT_BIT: savageXMesaSetFrontClipRects( imesa ); break; - case BACK_LEFT_BIT: + case DD_BACK_LEFT_BIT: savageXMesaSetBackClipRects( imesa ); break; default: diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index aa13cfcb1d1..0369988ad24 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -225,9 +225,9 @@ static void savageDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer, savageContextPtr imesa = SAVAGE_CONTEXT(ctx); char *map; - assert( (bufferBit == FRONT_LEFT_BIT) || (bufferBit == BACK_LEFT_BIT) ); + assert((bufferBit == DD_FRONT_LEFT_BIT) || (bufferBit == DD_BACK_LEFT_BIT)); - map = (bufferBit == FRONT_LEFT_BIT) + map = (bufferBit == DD_FRONT_LEFT_BIT) ? (char*)imesa->apertureBase[TARGET_FRONT] : (char*)imesa->apertureBase[TARGET_BACK]; diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 6b297448d59..b32b58ab878 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -639,7 +639,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) * _DrawDestMask is easier to cope with than <mode>. */ switch ( ctx->Color._DrawDestMask ) { - case FRONT_LEFT_BIT: + case DD_FRONT_LEFT_BIT: imesa->IsDouble = GL_FALSE; if(imesa->IsFullScreen) @@ -657,7 +657,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) savageXMesaSetFrontClipRects( imesa ); FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case BACK_LEFT_BIT: + case DD_BACK_LEFT_BIT: imesa->IsDouble = GL_TRUE; imesa->drawMap = (char *)imesa->apertureBase[TARGET_BACK]; imesa->readMap = (char *)imesa->apertureBase[TARGET_BACK]; @@ -1776,7 +1776,7 @@ void savageDDInitState( savageContextPtr imesa ) { imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1; } - if (imesa->glCtx->Color._DrawDestMask == BACK_LEFT_BIT) { + if (imesa->glCtx->Color._DrawDestMask == DD_BACK_LEFT_BIT) { if(imesa->IsFullScreen) { imesa->toggle = TARGET_BACK; |