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authorKristian Høgsberg <[email protected]>2010-10-12 12:02:01 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:24 -0400
commit31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (patch)
tree798b14d851b87df251206b0896a91e99b5ae0127 /src/mesa/drivers/dri/savage
parentd3491e775fb07f891463b2185d74bbad62f3ed24 (diff)
Drop GLframebuffer typedef and just use struct gl_framebuffer
Diffstat (limited to 'src/mesa/drivers/dri/savage')
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c6
-rw-r--r--src/mesa/drivers/dri/savage/savagecontext.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index ab05fc8eb11..a8ba0334111 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -681,7 +681,7 @@ savageCreateBuffer( __DRIscreen *driScrnPriv,
static void
savageDestroyBuffer(__DRIdrawable *driDrawPriv)
{
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
+ _mesa_reference_framebuffer((struct gl_framebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if 0
@@ -789,9 +789,9 @@ savageMakeCurrent(__DRIcontext *driContextPriv,
savageContextPtr imesa
= (savageContextPtr) driContextPriv->driverPrivate;
struct gl_framebuffer *drawBuffer
- = (GLframebuffer *) driDrawPriv->driverPrivate;
+ = (struct gl_framebuffer *) driDrawPriv->driverPrivate;
struct gl_framebuffer *readBuffer
- = (GLframebuffer *) driReadPriv->driverPrivate;
+ = (struct gl_framebuffer *) driReadPriv->driverPrivate;
driRenderbuffer *frontRb = (driRenderbuffer *)
drawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
driRenderbuffer *backRb = (driRenderbuffer *)
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index ba1e6e1e1ad..6723456ec98 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -226,7 +226,7 @@ struct savage_context_t {
/* DRI stuff */
GLuint bufferSize;
- GLframebuffer *glBuffer;
+ struct gl_framebuffer *glBuffer;
/* Two flags to keep track of fallbacks. */
GLuint Fallback;