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authorAlan Hourihane <[email protected]>2004-12-14 22:37:46 +0000
committerAlan Hourihane <[email protected]>2004-12-14 22:37:46 +0000
commit968cbf94d90755a6bfb016ac501aca4d9006cbc8 (patch)
treec933696148fb83e99c45f4c73eab130e58a884ff /src/mesa/drivers/dri/savage/savagetris.c
parentfc84bec654cced24883696bf97db2b52c86bc721 (diff)
uint*t -> u_int*t
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetris.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index e8b9eaa2863..e2fcd6c62bf 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -100,7 +100,7 @@ static void __inline__ savage_draw_triangle (savageContextPtr imesa,
savageVertexPtr v1,
savageVertexPtr v2) {
GLuint vertsize = imesa->vertex_size;
- uint32_t *vb = savageAllocDmaLow (imesa, 3*4*vertsize);
+ u_int32_t *vb = savageAllocDmaLow (imesa, 3*4*vertsize);
GLuint j;
EMIT_VERT (j, vb, vertsize, 0, v0);
@@ -114,7 +114,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa,
savageVertexPtr v2,
savageVertexPtr v3) {
GLuint vertsize = imesa->vertex_size;
- uint32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
+ u_int32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
GLuint j;
EMIT_VERT (j, vb, vertsize, 0, v0);
@@ -128,7 +128,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa,
static __inline__ void savage_draw_point (savageContextPtr imesa,
savageVertexPtr tmp) {
GLuint vertsize = imesa->vertex_size;
- uint32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
+ u_int32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
const GLfloat x = tmp->v.x;
const GLfloat y = tmp->v.y;
const GLfloat sz = imesa->glCtx->Point._Size * .5;
@@ -163,7 +163,7 @@ static __inline__ void savage_draw_line (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1 ) {
GLuint vertsize = imesa->vertex_size;
- uint32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
+ u_int32_t *vb = savageAllocDmaLow (imesa, 6*4*vertsize);
GLfloat width = imesa->glCtx->Line._Width;
GLfloat dx, dy, ix, iy;
GLuint j;