diff options
author | Felix Kuehling <[email protected]> | 2004-03-24 22:05:25 +0000 |
---|---|---|
committer | Felix Kuehling <[email protected]> | 2004-03-24 22:05:25 +0000 |
commit | adf33a1c6f087075b65f0fbc756839481a38e10d (patch) | |
tree | 60bf7d9ccc97916691629c354a7a0d6167c61c62 /src/mesa/drivers/dri/savage/savagetris.c | |
parent | 844585be4c392d7e06a8954e56c3756cafa74a39 (diff) |
Make sure hardware culling is disabled for unfilled primitives,
points and lines.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetris.c')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetris.c | 38 |
1 files changed, 24 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index c8bd5762ea3..13772df9b3a 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -56,6 +56,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. static void savageRasterPrimitive( GLcontext *ctx, GLuint prim ); static void savageRenderPrimitive( GLcontext *ctx, GLenum prim ); + + +static GLenum reduced_prim[GL_POLYGON+1] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES +}; + /*********************************************************************** * Emit primitives * @@ -311,7 +326,8 @@ do { \ * Helpers for rendering unfilled primitives * ***********************************************************************/ -#define RASTERIZE(x) +#define RASTERIZE(x) if (imesa->raster_primitive != reduced_prim[x]) \ + savageRasterPrimitive( ctx, x ) #define RENDER_PRIMITIVE imesa->render_primitive #define IND SAVAGE_FALLBACK_BIT #define TAG(x) x @@ -644,19 +660,6 @@ static void savageRunPipeline( GLcontext *ctx ) /* High level hooks for t_vb_render.c */ /**********************************************************************/ -static GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - /* This is called when Mesa switches between rendering triangle * primitives (such as GL_POLYGON, GL_QUADS, GL_TRIANGLE_STRIP, etc), * and lines, points and bitmaps. @@ -670,6 +673,8 @@ static void savageRasterPrimitive( GLcontext *ctx, GLuint prim ) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); + FLUSH_BATCH(imesa); + /* Update culling */ if (imesa->raster_primitive != prim) imesa->dirty |= SAVAGE_UPLOAD_CTX; @@ -795,6 +800,11 @@ static void savageRenderFinish( GLcontext *ctx ) /* Release the lock */ savageDDRenderEnd( ctx ); + /* Flush the last primitive now, before any state is changed. + * Alternatively state could be emitted in all state-changing + * functions in savagestate.c. */ + FLUSH_BATCH(SAVAGE_CONTEXT(ctx)); + if (SAVAGE_CONTEXT(ctx)->RenderIndex & SAVAGE_FALLBACK_BIT) _swrast_flush( ctx ); } |