diff options
author | Felix Kuehling <[email protected]> | 2004-12-15 17:45:23 +0000 |
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committer | Felix Kuehling <[email protected]> | 2004-12-15 17:45:23 +0000 |
commit | 58f5b91b1bd3d329f98969c7d6c8434107b3ec6d (patch) | |
tree | 1e6e2e2de88161d4cc88c0a714277767b455bfb7 /src/mesa/drivers/dri/savage/savagetex.c | |
parent | 489ccef3982267b0d35c8548921f58d553c25a3a (diff) |
Added configuration support to the Savage driver. Three options are
supported so far.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetex.c')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index edb016f1523..ade318cdc9f 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -44,6 +44,8 @@ #include "swrast/swrast.h" +#include "xmlpool.h" + /* Size 1, 2 and 4 images are packed into the last subtile. Each image * is repeated to fill a 4x4 pixel area. The figure below shows the * layout of those 4x4 pixel areas in the 8x8 subtile. @@ -325,8 +327,10 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - const GLboolean do32bpt = GL_FALSE; - const GLboolean force16bpt = GL_FALSE; + const GLboolean do32bpt = + ( imesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 ); + const GLboolean force16bpt = + ( imesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 ); const GLboolean isSavage4 = (imesa->savageScreen->chipset >= S3_SAVAGE4); (void) format; (void) type; |